Paul Debevec, a longtime graphics researcher at USC and a recent member of the Google Research team, has joined Netflix as director of research, a newly created role on the streamer’s Data Science and Engineering team.
Debevec will oversee R&d around new technologies in computer vision, computer graphics and machine learning with applications across multiple areas of production, including VFX, virtual production and animation. He also is tasked with building a team that brings together data and expertise from Netflix productions worldwide “to help creative partners develop new storytelling capabilities,” according to the company.
Debevec will continue serving as an adjunct research professor of computer science at USC’s Viterbi School of Engineering in the Vision and Graphics Laboratory. He’s worked at USC since 2000.
As a researcher at USC, Debevec pioneered techniques for illuminating computer-generated objects with measurements of real-world illumination. Techniques from his research, known as Hdri and Image-Based Lighting,
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Debevec will oversee R&d around new technologies in computer vision, computer graphics and machine learning with applications across multiple areas of production, including VFX, virtual production and animation. He also is tasked with building a team that brings together data and expertise from Netflix productions worldwide “to help creative partners develop new storytelling capabilities,” according to the company.
Debevec will continue serving as an adjunct research professor of computer science at USC’s Viterbi School of Engineering in the Vision and Graphics Laboratory. He’s worked at USC since 2000.
As a researcher at USC, Debevec pioneered techniques for illuminating computer-generated objects with measurements of real-world illumination. Techniques from his research, known as Hdri and Image-Based Lighting,