Ars Longa, Vita Brevis: The Year in De-Aging

  • MUBI
“Yet repurposing remains possible in spite of these limits because there is often a significant untapped reservoir of potentials lying dormant within a technology. The difficult point to understand is that, in the words of one historian, ‘Technology is neither good nor bad; nor is it neutral.’ Any given technology is political but flexible, as it always exists in excess of the purposes for which it may have been designed.” —Nick Srnicek and Alex Williams, Inventing the Future: Postcapitalism and a World Without Work (2015)Above: Death Stranding.An interrogation of de-aging, or computer-generated imagery that alters the age (or its appearance) of an actor, should start with the fact that the technology modifies the physical body. The term “de-aging” is perhaps most similar to “anti-aging,” which is to say that each hinges upon an impulse to remove or undo its traces. The discomfort projected upon aging is challenged by
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