How Tribeca 2016 Pushed Visual Storytelling Forward With ‘the bomb’ and More

Once upon a time, André Bazin, in his satirical essay The Myth of Total Cinema, attempted to debunk cinematic gimmicks such as 3D, Magnascope and “Percepto” — tools of showmanship that, of course, have a tendency to be overused. Cut to the present: digital cinema has been widely adopted (a few 35mm hold-outs do exist, it should be noted), fueled first by 3D – the killer app, as David Bordwell cites in Pandora’s Digital Box. Continuing down this path, larger film festivals have embraced new forms of storytelling, including virtual reality, episodic content, and interactive media. In addition to Tribeca’s “Storyscapes,” the festival included a Vr arcade as well as its stunning closing night performance the bomb. What follows is our account of the experience, along with select highlights from the festival’s Vr arcade.

Directed by Smriti Keshari, Eric Sclosser, and Kevin Ford and staged by United Visual Artists,
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