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Jamir Blanco

Jamir started his career in 2014 working for commercials and television as a 3D generalist. In 2016 he moved to Canada to work at the Moving Picture Company (MPC) as a 3D Environment Artist on "Fantastic Beasts and Where to Find Them" and "Ghost in the Shell". He relocated to California in 2017 to work at Square Enix / Crystal Dynamics as a ... See full bio »

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Known For

Ghost in the Shell Visual Effects
Marvel's Avengers Visual Effects
Recoil Visual Effects


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 2020 Marvel's Avengers (Video Game) (cinematic modeler)
 2017 Ghost in the Shell (environment artist: MPC)
 2016 Fantastic Beasts and Where to Find Them (environment artist: MPC)
 2015/III Recoil (Short) (texture artist)

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