2020
Godfall
(Video Game) (dialogue editing: Warner Bros Post Production Services) / (dialogue recording: Warner Bros Post Production Services)
2020
Ghost of Tsushima
(Video Game) (localization mastering: Pacific Coast Audio Post LLC) / (supervising dialogue editor: Pacific Coast Audio Post LLC)
2020
Grounded
(Video Game) (dialogue editor)
2020
Scoob!
(original dialogue mixer)
2020
Half-Life: Alyx
(Video Game) (dialogue editor: Warner Bros Post Production Services)
2019
Concrete Genie
(Video Game) (localization mastering: Pacific Coast Audio Post LLC)
2019
FIFA 20
(Video Game) (dialogue recording: Warner Bros Post Production Services)
2019
NBA 2K20
(Video Game) (motion capture audio engineer)
2019
Days Gone
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue recording) / (localization mastering: Pacific Coast Audio Post LLC) / (motion capture audio engineer)
2019
Mortal Kombat 11
(Video Game) (dialogue editor: Warner Bros Post Production Services) / (dialogue recording: Warner Bros Post Production Services)
2019
Crackdown 3
(Video Game) (dialogue editor) / (dialogue recording)
2019
Apex Legends
(Video Game) (dialogue editor: Warner Bros Post Production Services)
2018
Just Cause 4
(Video Game) (supervising dialogue editor: Pacific Coast Audio Post LLC)
2018
God of War
(Video Game) (dialogue editor) / (dialogue recording) / (localization mastering)
2018
Metal Gear Survive
(Video Game) (dialogue editor: Formosa Interactive, English voice over) / (engineer: Formosa Interactive, English voice over)
2018
Secret of Mana
(Video Game) (dialogue editor) / (dialogue mastering)
2017
Call of Duty: WWII
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue recording)
2017
NBA 2K18
(Video Game) (motion capture audio engineer)
2017
Uncharted: The Lost Legacy
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue recording) / (localization mastering)
2017
Lone Echo
(Video Game) (dialogue editor) / (dialogue mastering)
2017
Halo Wars 2
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2016
Skylanders: Imaginators
(Video Game) (dialogue editing) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2016
Mafia III
(Video Game) (dialogue editor) / (localization mastering)
2016
ReCore
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2016
Gorod Krovi
(Video Game) (dialogue editing) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2016
Uncharted 4: A Thief's End
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue quality control) / (dialogue recording) / (foreign cinematic mixer) / (localization mastering)
2016
Zetsubou No Shima
(Video Game) (dialogue editing) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2016
XCom 2
(Video Game) (dialogue editor)
2016
Der Eisendrache
(Video Game) (dialogue editing) / (dialogue mastering) / (dialogue quality control) / (dialogue recording)
2015
Call of Duty: Black Ops III
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue quality control) / (recording engineer)
2015
Need for Speed
(Video Game) (dialogue editor) / (dialogue quality control)
2015
Skylanders: SuperChargers
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue quality control) / (recording engineer)
2015
The Order: 1886
(Video Game) (dialogue editor) / (dialogue mastering) / (dialogue processing)
2015
Evolve
(Video Game) (dialogue editor)
2014/I
An Open Secret
(Documentary) (re-recording mixer - additional) / (sound designer)
2014
Jinn
(sound designer: POP Sound - uncredited) / (sound effects editor: POP Sound)
FailBuzz
(TV Series) (re-recording mixer - 2 episodes, 2013) (sound editor - 2 episodes, 2013)
2013
Lost Planet 3
(Video Game) (foreign dialogue quality control: Technicolor Game Sound)
2013
Fuse
(Video Game) (dialogue recording)
2012
Hitman: Absolution
(Video Game) (adr editor) / (dialogue editor) / (dialogue quality control)
2012
Halo 4
(Video Game) (adr editor) / (audio production coordinator) / (dialogue editor) / (dialogue quality control)
2012
Drone
(TV Series) (sound effects editor - 2012)
2012
Dragon's Dogma
(Video Game) (audio production coordinator) / (dialogue editor) / (dialogue quality control) / (frameworks dialogue qc)
2012
Sorcery
(Video Game) (dialogue editor)
2012
Starhawk
(Video Game) (dialogue editor)
2011
Ace Combat: Assault Horizon
(Video Game) (voice over editorial: English voice over and sound effects recording: Soundelux Design Music Group)
2010
Final Fantasy XIV
(Video Game) (voice-over editor: Soundelux Design Music Group, English voices)
2010
Mafia II
(Video Game) (lead dialogue editor)
2010
God of War III
(Video Game) (dialogue mastering) / (voice over editorial: English voices: Soundelux Design Music Group)
2010
MAG
(Video Game) (dialogue mastering) / (voice over editor)
2009
League of Legends
(Video Game) (dialogue editor) / (dialogue mastering) / (recording engineer)