|Born||in Modugno, Puglia, Italy|
Mini Bio (1)
Gianluca Fratellini was born in Modugno, a little village near Bari in Puglia, Italy. His career in 3D animation actually started at the early age of 14 during high school years and without privileged access to a personal computer. After exploring various software as a generalist carrying out different tests in animation he also started his first short-film "A Bug's Story" (5 minutes), inspired by the characters from Pixar's movie "A Bug's Life".
He started his professional career in Luxembourg where he worked for Oniria Pictures on his first TV series "Bob's Beach" and two animated feature films "Tristan & Isolde" and "Renart the Fox". He decided to create his second short-film "Life in Smoke - Una Vita in Fumo" about 8 minutes long completely realized and produced by himself with which he won several international awards, earning numerous important prizes in Italian and International Film Festivals until today. He worked at Ubisoft in Montrèal, Canada, as 3D Senior Animator and Layout Supervisor in the Cinematic's department of games such as "Splinter Cell", "Prince of Persia", "Rainbow Six", "Far Cry", "Assassin's Creed", "And 1", "Surf's up", etc...
He has also been a 3D animation teacher - Level II at the Campus of Ubisoft organized by Cegep of Matane in Quebec and he is a teacher in advanced animation at Animum School in Spain. He worked at Animal Logic in Sydney in Australia, as a 3D Character Animator for Mumble for the Warner Bros animation film "Happy Feet" that won an Acadamy Oscar. He worked in England as 3D Senior Animator at Climax for the cinematic game's of "Overlord" and "Silent Hill - Origins".
He worked at Ilion Animation Studios in Madrid, Spain, as 3D Character Animator on the 3D animated feature film "Planet 51" after he worked on the commercial Danone and also as 3D Lead Animator on the TV series "Glumpers". He also worked with Double Negative in London as 3D Character Animator on the movie "Paul" with Simon Pegg and Nick Frost for Universal Pictures, and on the Disney/Pixar movie "John Carter" with the Pixar's director Andrew Stanton (from Wall-e and A Bug's Life).
He worked at Sony Pictures Imageworks in Vancouver (Canada) as 3D Senior Animator on the cartoon movie "Hotel Transylvania" directed by Genndy Tartakovsky and later he worked for 3 years at Blue Sky Studios in New York as 3D Character Animator for "Epic", "Rio 2", "Peanuts" and "Ice Age: Collision Course" and two short-film "No time for Nuts" and "Cosmic Scrat-tastrophe".
He worked in Framestore in London for the Walt Disney movie "Beauty and the Beast" directed by Bill Condon and on the animation for the movie "Guardians of the Galaxy Vol.2" directed by James Gunn.
He also worked at Mikros Image Studio as 3D Lead Animator for "Sherlock Gnomes" directed by John Stevenson. He is currently working in London as 3D Lead Animator at MPC for the Walt Disney movie "Dumbo" directed by Tim Burton.
- IMDb Mini Biography By: Gianluca Fratellini