Adam Benson(I)
- Visual Effects
- Editor
- Sound Department
VFX Mad Scientist, Creator of the Impossible, Lover of Obscure Instruments.
CG Supervisor, Technical Director and Pipeline Developer specializing in Characters and Creatures for Film and Episodic Television. Experience includes Show Supervision, Character Rigging, Animation and Tool Development. A true Generalist: I've worked in nearly every aspect of production from Modeling, Texturing, Rigging and Animation to Crowd Simulations, Dynamics and Cloth Simulations, Hair, Fur and Muscle Systems, Toon Shading and Compositing.
My diverse experience has included work for full CG animation, photo-realistic, stylized and toon shaded productions, as well as live and pre-recorded motion capture for films, games, and VR experiences. I have also worked on photo-real CG VFX for both film, episodic TV, and commercials.