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Metal Gear Solid 2: Substance
(Video Game) (art director: Snake Tales) / (art director: VR & alternative unit) / (illustrator: Shinkawa Theater, movie unit) / (illustrator: package unit) / (mechanical designer)
Zone of the Enders
(Video Game) (illustrator: package design unit) / (mechanical designer)
Metal Gear Solid
(Video Game) (graphics supervisor) / (mechanical designer)
(Video Game) (illustrator) / (poster designer)
Art book "The Art of Metal Gear Solid" (1999)
Did You Know?
Many of his character/mechanical designs (particularly those for the Zone of the Enders games) are almost exact replicas of drawings he did in school.