Christopher Hutchings(I)
- Script and Continuity Department
- Animation Department
- Producer
Chris Hutchings began his entertainment career in Northern California
high-school theater after playing a sheep named Bob in David Mammet's
magnum opus, "Binky Rudich and the Two Speed Clock (or Revenge of the
Space Pandas)" -- a coveted role by all serious male, high-school aged
actors. In a round about way, this lead to an undergraduate education
in film and television at UCLA. (He thought he was applying to the
theater program until he was accepted and realized the mistake.)
After graduation and a series of interesting jobs like cleaning up the mess the Titanic made and pulling the little rubber hairs off new car tires, Chris found himself in the writer's department of Pamela Anderson's V.I.P. (1998) as a script coordinator. Surrounded by folks like Savage Steve Holland, Bruce Campbell, Verne Troyer and Jim Jarmusch, it was easy to make a later pivot into the surreal world of reality television.
Chris thrived in the early, wild and woolly days of reality, back before the plots weren't scripted (much) and production roles were ill-defined, but he soon settled down into the more relaxed and (much) lower budget world of science and history cable documentaries. Budgets being what they were and schedules being surly, he taught himself animation and motion graphics so he could help the scrappy boutique company, Workaholic Productions, make compelling science and history programs. This turned into a full blown career in animation, motion graphics and design.
Chris now works full time as a freelance motion graphics designer and compositor.
After graduation and a series of interesting jobs like cleaning up the mess the Titanic made and pulling the little rubber hairs off new car tires, Chris found himself in the writer's department of Pamela Anderson's V.I.P. (1998) as a script coordinator. Surrounded by folks like Savage Steve Holland, Bruce Campbell, Verne Troyer and Jim Jarmusch, it was easy to make a later pivot into the surreal world of reality television.
Chris thrived in the early, wild and woolly days of reality, back before the plots weren't scripted (much) and production roles were ill-defined, but he soon settled down into the more relaxed and (much) lower budget world of science and history cable documentaries. Budgets being what they were and schedules being surly, he taught himself animation and motion graphics so he could help the scrappy boutique company, Workaholic Productions, make compelling science and history programs. This turned into a full blown career in animation, motion graphics and design.
Chris now works full time as a freelance motion graphics designer and compositor.