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- During his final days, a dying man is reunited with old friends, former lovers, his ex-wife, and his estranged son.
- A three-part DLC series for Assassin's Creed III (2012), exploring an alternate reality in which George Washington goes mad with unlimited power, foregoing Presidency to rule as tyrannical King.
- Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching TV reporter Daisy Duck discovering the temple of Merlock The Magician; whom she is kidnapped. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro's new invention, the "Tubal Teleport System", to track down Merlock and Daisy. However, the machine doesn't have enough power to get there, and to make the machine working again, Donald must go on a journey to restore power to the machine. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie's toys, and defeat several bosses, including the Beagle Boys and Magica De Spell. In the end, Donald is able to locate Merlock; he defeats him and rescues Daisy. The temple collapses, but Gyro is able to teleport them back to his lab, where Donald receives a kiss from Daisy for saving her.
- A third-person shooter set between Star Wars Episode III and Star Wars Episode IV. The game focuses on shooting, stealth and wearing disguises rather than wielding light-sabers or using The Force.