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No measure of comfort in Quantum of Solace
18 November 2008
Warning: Spoilers
As a life-long Bond fan, who has read all of Ian Fleming's novels and seen every movie from "Dr. No" to date, I'm afraid that "Quantum of Solace" is the end of the line.

The opening titles are scattered, the so-called theme is horrible and not likely to endure past the weekend (unlike the many great themes that can strike a responsive chord decades later).

I have no problem with Daniel Craig's interpretation of the Bond role, and Judi Dench certainly doesn't pale in comparison to Bernard Lee.

But the most disturbing aspect of the movie is that it largely resembles a global video game. Bond's superhuman athleticism destroys any sense of reality. And the continuity is also unbelievable; in one scene Bond dispatches of three agents inside an elevator in about two seconds, while his subsequent battle with the pipsqueek villain, Dominic Greene (imagine Evander Holyfield fighting Woody Allen) rages on and on. Argh!

Enough is enough. I imagine Cubby Broccoli is turning over in his grave.
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