Aguri and Keita discover Chiaki and Tasuku on what appears to be a date. Aguri is devastated, but both she and Tasuku decide independently to help Keita move things along with Karen.
The Gamers Meet-up gets together at Chiaki's place to play a board game. The seems to reveal - or maybe even predict - something about the gang's relationship with each other.
Chiaki is led to believe that Tasuku had confessed to her. With the tensions becoming overwhelming, Keita gathers the Meet-up gang to announce his intention to finally set everything straight, but he Keitas it up.
Gaming enthusiast Amano Keita is invited by the cutest girl at school, Tendo Karen, to join the game club. Are the people in the club as cool as they seem?
Tasuku pieces together the surprising connections between Chiaki and Keita. Chiaki and Keita, unaware that they'd had those connections, discover that they have some seemingly irreconcilable differences.