With his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to give The Dark Knight a message he cannot ignore.



(character created by: Batman), | 5 more credits »
2 wins & 5 nominations. See more awards »





Cast overview, first billed only:
Additional Voices (voice)
Fire Chief Underhill / Edward Burke / Officer Thraves / Officer Anderson / Sergeant Badowsky / Harley Thugs (voice)
Militia (voice)
Officer Owens / Fireman 5 / Militia 9 (voice)
Penguin Thug (voice)
Taylor Clarke-Hill ...


In the fourth and final installment of the Arkham Series, Bruce Wayne sets out into the night once again to thwart the plans of Scarecrow, Harley Quinn and Two-Face when they're supplied with weapons from the Penguin in their attempt to hunt the Knight and take his head. Written by Peter Gonzalez

Plot Summary | Plot Synopsis


Be the Batman


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Parents Guide:




Release Date:

23 June 2015 (USA)  »

Also Known As:

Arkham Knight  »

Company Credits

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Technical Specs


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Did You Know?


In the orphanage an open book can be seen on a table with a deactivated robot. The book is phantom of the opera. See more »


In the Batgirl: A Matter of Family DLC, which is set between the events of Arkham Origins and Arkham Asylum, the mantle of Robin is held by Tim Drake in his suit from Arkham Knight. At this point in time, the mantle of Robin should be held by Dick Grayson or Jason Todd. See more »


[first lines]
G.C.P.D. Commissioner James Gordon: Nine months ago, Joker was cremated. I pressed the button and burnt the evil bastard myself. And then, we waited. Gotham braced itself for the inevitable power struggle. But it didn't come. Crime actually fell. Deep down, I knew war was coming. I was just waiting for someone to pull the trigger.
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Crazy Credits

Several images of Arkham Asylum, City and Knight are shown during the credits. See more »


Followed by Batman: Return to Arkham (2016) See more »


Batman Theme, Main Title
On Behalf of Warner-Barham Music LLC. (BMI)
Words and Music by Danny Elfman
© Songs of Universal, INC.
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Frequently Asked Questions

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User Reviews

Not without it flaws but the good far outweighs the bad and is a good end to the Arkham Trilogy.
3 December 2015 | by (Pakistan) – See all my reviews

Batman Arkham Knight is the concluding chapter of Rocksteady's Batman Arkham trilogy. It is a great time to be a Batman fan because not only does he have the best movies (The Dark Knight Trilogy), he has the best games as well (Arkham Trilogy).

Arkham Asylum was great and Arkham City was even better and I couldn't wait to try this part out. I held out this long due to the PC port issues but just couldn't wait anymore.

What I Liked: Being made from the ground up for current gen consoles, the game looked STUNNING. Detailed character models, environments and HOLY HELL DEM RAIN EFFECTS. It all looked really beautiful.

Very well directed and cinematic cut scenes.

Main story had some really great moments. Especially the final part, it was pure perfection, couldn't have asked for a better last mission/area.

Just like the previous parts, mostly great voice acting all round. Scarecrow was a great villain. Felt powerful, threatening and had great voice acting that sold his presence perfectly.

Finally we were able to free roam in Gotham City. And it was meticulously created in accordance with Rocksteady's vision of this world. Was fairly large too.

Improvements and additions to an already great combat and detective mechanics made for the best gameplay in the franchise and truly put you in Batman shoes.

Some added improvements in roaming mechanics made gliding through the city a real treat.

Batmobile had fun arcade-y driving and made you feel really powerful. It was a major addition fully integrated in the game instead of just being a gimmick.

Riddler side mission with Catwomen had fun puzzles where you had to work together with either catwomen or your batmobile.

Parts of the game where your allies joined you in a fight were great. The seamless transition from Batman to your ally in the fight made for exciting and fun combat.

What I didn't liked: Arkham Knight, the villain in the friggin title, was a huge disappointment. Not only was I able to figure out who he was way before the major reveal, he was just sorta there instead of feeling a proper force to be reckoned with. And he sometimes felt like a whiny brat.

Story had uneven pacing and often dragged on.

Batmobile was a double edged sword. The tank fight missions were fun at first but boy oh boy did they get so tedious later on and I was really bored with them. And the game just kept throwing them at you till the end.

Riddler's riddles with Batmobile race tracks were so annoying.

Very few boss fights and almost all of them were underwhelming or disappointing. What's worst, some of the most important ones were with batmobile.

Most side missions of iconic super villains were nothing more then rinse and repeat tasks till you finish them all and have a mediocre boss battle instead of proper story arcs.

Very few areas where you tag team with an ally.

PC port is very poor. Rocksteady outdid Ubisoft here.

Arkham City remains by favourite Arkham game. This game wasn't perfect but the good far outweighed the bad and overall, it was a pretty good end to the trilogy and was great at making you feel like batman. Since Rocksteady is done with him, I hope they use their superhero game making expertise to create a Superman game or some other hero.


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