Assassin's Creed IV: Black Flag (2013)

Video Game  -  Action | Adventure | History  -  29 October 2013 (USA)
9.1
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Ratings: 9.1/10 from 4,707 users  
Reviews: 8 user | 16 critic

A video game where you play as sailor, privateer and assassin Edward Kenway exploring on and around the islands in the Caribbean Sea during the early 18th century.

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Title: Assassin's Creed IV: Black Flag (Video Game 2013)

Assassin's Creed IV: Black Flag (Video Game 2013) on IMDb 9.1/10

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Cast

Credited cast:
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Laetitia England (voice)
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Edward Kenway (voice)
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Peter Chamberlaine (voice)
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Desmond Miles (voice)
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Additional Voices (voice)
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Anne Bonny (voice)
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Dr. Case Fischer / Additional Voices (voice)
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John Cockram (voice)
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Benjamin Hornigold (voice)
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Additional Multiplayer Voices (voice)
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Ruggiero Ferraro / Abstergo Entertainment Marketing Analysis Director (voice)
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Melanie Lemay (voice)
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Vance Travers (voice)
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Aveline de Grandpré / Abstergo Entertainment Receptionists / Additional Voices (voice)
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Storyline

A video game where you play as sailor, privateer and assassin Edward Kenway exploring on and around the islands in the Caribbean Sea during the early 18th century.

Plot Summary | Plot Synopsis


Certificate:

M | See all certifications »

Parents Guide:

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Details

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Release Date:

29 October 2013 (USA)  »

Also Known As:

Assassin's Creed IV  »

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Technical Specs

Sound Mix:

(playstation 3 version)| (all versions)

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Did You Know?

Trivia

During the present day missions the player accesses "Market Analysis" of previous Assassin's Creed characters. During the one for Ezio Auditore, the narrator keeps mispronouncing Ezio's name as "Enzio." This was done on purpose. See more »

Goofs

In the present-day setting during the game one of the computers you hack shows Desmond Miles' ancestors through his mother and father. This report indicates that the first playable ancestor, Altair Ibn La-Ahad, comes from his mother's side. It shows the second one, Ezio Auditore Da Firenze, on his father's side. This contradicts the original statements made by Ezio and his uncle, Mario Auditore, in Assassin's Creed II that they were indeed descendants of Altair. This was either a mistake in writing or a change to the canon of the series. See more »

Quotes

Edward Kenway: Jesus! You've lost your head, man!
Charles Vane: It's a fair exchange for finding these flintlocks and grenadoes!
Edward Kenway: Listen Vane! We could hunt with those guns!
Charles Vane: And I mean to! You and your bloody fairy stories got us into this mess, Kenway. And I'll be damned if I let you drag me into another!
See more »


Soundtracks

Leave Her Johnny
(uncredited)
Traditional
Performed by Sean Dagher
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Frequently Asked Questions

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User Reviews

 
Pirates + AC = A good combo with some underwhelming points.
26 November 2013 | by See all my reviews

Assassin's Creed IV: Black Flag seems to have come out a really short while after Assassin's Creed III. Maybe a hurried product is enough to explain the overall dull feeling this sequel is placated with.

You play as Edward Kenway, a Welsh bucanneer out for riches and fame who bumps into the Assassins-Templars feud. The plot is one of the few reasons left to keep buying into this franchise, not necessarily because it's a great story but more due to the fact that a lot of the players from the previous entries are somewhat already invested in it.

Caribbean and pirates sounds like a natural match for an Assassin's Creed game and it plays like it. Even though most core mechanics are old and predictable by now, boarding ships, bombarding forts and being an otherwise badass salty sea dog works really well with the AC engine and gameplay. Naturally, most of the things you'll be doing have to do with seafaring, treasure hunting, naval combat and other pirate-related demeanor.

In the graphics department, Ubisoft seems to have kicked things up a notch from the previous title. While you can still play the game in the lowest possible settings and feel okay with it, the highest settings are a world apart by comparison. PC users beware: AC4 is not really optimized for PC gaming and many users have reported unacceptable performance issues with settings their rigs should be able to handle. AC3 had some terrible texture problems on computers as well (on release, at least), so it might be a new fad Ubisoft is going for. If you have the rig (and luck) to max it without silly glitches or FPS hits, you're in for a treat. Regardless, the game world looks pretty amazing, water in particular.

Black Flag plays pretty much like any other AC game and, as usual, more than half the content are side-missions. Some of them are fairly interesting and fresh, but most of it is filler that we've seen in the past.

My first complaint is that content feels way too spread out. I hardly ever go for 100% in sandbox games; I don't have the patience to complete absolutely every mission. On this occasion, though, it feels like developers made a conscious, sadistic effort to make completionists waste a ton of time. The world map is split up into sections, each one with different islands, settlements, villages or towns. Each settlement or town has its own set of side-missions. There are also some 'uncharted' objectives in open sea. The problem lies with islands being relatively too far apart from one another and having to spend the better part of your time just sailing (or swimming) to your next objective. Fast travel hubs and 'travel speed' when sailing remedy this some, but it's still painfully difficult to spend so much time just staring at the back of your ship to tackle a side-mission that's probably going to take a fraction of the time it took you to get to it. Don't get me wrong - unlocking every chest in AC2 sucked as well, but there just wasn't so much open nothingness (I'm looking at you, sea) and secondary objectives felt clustered closer together. Rewards for actually completing these challenges are predictably underwhelming, too. All of this put together makes AC4's biggest flaw since the main missions go by pretty quickly.

My second gripe with the game is the amount of content that got cut off on release to put out as DLC later. The whole DLC deal has become commonplace these days, but let me keep fighting the good fight. The pre-order or retailer DLC is fine. Who cares if you get an extra semi-useless sword for buying in Walmart? However, Blackbeard DLC (TBA?), Aveline DLC and so forth should have been included in the base game. Even if it takes you a long-ass time to go for 100% (see above), AC4 is not particularly fleshed out in terms of content and things to do, so being stingy with DLC just to get an extra $14.99 sucks monkey's testes. To add insult to injury, you now must be online and logged into uPlay to send out your fleet on quests alla Brotherhood. We can get philosophical about why this is wrong and it's not a huge deal, but it doesn't make it right. Up yours, Ubisoft.

All in all, you're probably gonna play AC4 if you played the previous ones just for the sake of continuity if nothing else. The main storyline is fun to play through and some of the new types of missions are engaging, but it still is a pretty shallow experience. Chalk it up to putting out the same game for years, with the same re-hashed ideas and improved graphics.


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