The Walking Dead: The Game - Season 1, Episode 4: Around Every Corner (2012)

Video Game  -   -  Action | Adventure | Horror  -  9 October 2012 (USA)
9.0
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Ratings: 9.0/10 from 943 users  
Reviews: 1 user | 2 critic

After the events of "Long Road Ahead", Lee, Kenny, Clementine, Ben, Charles, Christa and Omid finally reach the Atlantic city of Savannah hopefully to find a boat to escape the city.

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(based on the series of graphic novels by), , 1 more credit »
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Title: The Walking Dead: The Game - Season 1, Episode 4: Around Every Corner (Video Game 2012)

The Walking Dead: The Game - Season 1, Episode 4: Around Every Corner (Video Game 2012) on IMDb 9/10

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Cast

Cast overview:
...
Lee Everett (voice)
...
Clementine (voice)
Gavin Hammon ...
Kenny (voice)
Trevor Hofmann ...
Ben Paul (voice)
Owen Thomas ...
Omid (voice)
...
Christa / Anna Correa (voice)
...
Chuck / Logan (voice) (as Roger L Jackson)
Erin Yvette ...
Molly (voice)
Butch Engle ...
Vernon (voice)
...
Brie (voice)
Ruby Butterfield ...
Boyd (voice)
Jason Vieter ...
Olive (voice)
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Storyline

After the events of "Long Road Ahead", Lee, Kenny, Clementine, Ben, Charles, Christa and Omid finally reach the Atlantic city of Savannah hopefully to find a boat to escape the city.

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9 October 2012 (USA)  »

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Goofs

When Lee puts a videotape in the camcorder, the tape is facing the wrong way. See more »

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User Reviews

 
Good but not the best
27 October 2012 | by See all my reviews

First of all, one big minus was a release glitch that made the episode both impossible to download install and play, and a lot of people had their saves ruined. It took quite some time before Telltale Games got their act together and fixed this, and overall, this soiled an otherwise spotless reputation, and an in other regards excellent game.

The episode is in itself a good and entertaining piece, but so far actually the weakest. The surprises are there as they should, and it is another emotional investment, but - in this episode, the game becomes a little more action oriented than previous episodes.

This is not necessarily a bad thing, but shooting zombies by the dozen is nothing new - frankly, I would have preferred to keep the zombies as scares instead of enemies to kill.

Characters come and go, and more so in this episode, and I think that's another low-point - TTG seems to not take care of characters properly in this episode, and that is a crying shame, especially since the characters we meet always has a personality that makes one care about them one way or another.

It is however a little unfair perhaps to judge the entire franchise after four episodes - instead, it would be better to look at all the episodes together, and look at the game how it is when all the pieces are there.


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