Produced by
Pete Herzog | ... | executive producer |
Jasmine Johnson | ... | producer |
Greg Lyons | ... | producer |
Editing by
Amy Grieshaber |
Production Management
Tim Archer | ... | post-production supervisor |
Jasmine Johnson | ... | production manager |
Art Department
Scott Adam | ... | character design |
Ronnie Bates | ... | character/prop designer |
Yi-Ming Chu | ... | shading |
Rod Douglas | ... | storyboard |
Frederick J. Gardner III | ... | environment designer |
Elise Hatheway | ... | character design |
Yashar Kassai | ... | visual development |
Woohyun Nam | ... | visual development |
Steambot | ... | visual development |
Paul Sullivan | ... | environment designer |
Sound Department
Frank Pittenger | ... | sound |
Matt Pittman | ... | sound |
Visual Effects by
Eric Baker | ... | rigging |
Walter Behrnes | ... | visual effects supervisor |
Douglas Bell | ... | rigging |
Matthew Bennett | ... | visual effects |
Ryan Bland | ... | visual effects |
Diane Bradley | ... | texture |
Jason Brown | ... | compositor |
Chris Browne | ... | compositor |
Connon Carey | ... | lighting supervisor |
Henry Darnell | ... | modeling supervisor / modeling |
James Direen | ... | rigging |
Steve Eger | ... | rigging |
Todd Fetcher | ... | modeling |
Mike Fortner | ... | cg supervisor |
Joshua Fry | ... | compositor |
Scott Gordon | ... | compositor |
Todd Harper | ... | texture supervisor |
Elizabeth Hauser Hemme | ... | compositor (as Liz Hemme) |
Doug Hogan | ... | compositor |
Hollan Holmes | ... | texture |
Nick Ilyin | ... | visual effects |
Casey Kreft | ... | texture |
Demian Kurejwowski | ... | visual effects |
Daniel McCrummen | ... | rigging (as Dan McCrummen) |
William Scott McCullough | ... | compositor (as Scott McCullough) |
Glo Minaya | ... | digital supervisor |
Sarah Nicole Moore | ... | modeler |
Garrett Moring | ... | compositor |
Lauren Morris | ... | texture (as Lauren Davis) |
Luke Olson | ... | visual effects artist |
Jeff Panek | ... | texture |
Blair Pierpont | ... | visual effects |
Tymon Pitts | ... | technical director |
Sungman Pyun | ... | digital compositor |
Chris Rasch | ... | visual effects |
Marlin Rowley | ... | shading supervisor |
Jake Rusch | ... | visual effects |
Megan Shaffer | ... | texture |
Christian Smith | ... | modeling |
Russell Lawrence Smith | ... | render wrangler |
Chris Stone | ... | visual effects |
Julie Terrell | ... | compositor |
Kent Trammell | ... | modeling |
Matthew R. Tucker | ... | rigging |
Erich Turner | ... | visual effects |
Michael Walton | ... | compositor |
Doris Wang | ... | compositor |
Kyle Wood | ... | rigging |
Kyle Wood | ... | rigging supervisor |
Francis Wu | ... | look development lead |
Daniel Zinck | ... | texture |
Animation Department
Kent Alfred | ... | key animator |
Don Dixon | ... | animator |
Rod Douglas | ... | layout artist |
Eric Drobile | ... | Animator |
Bryan Engram | ... | head of studio animation |
Troy Griffin | ... | layout supervisor / stereo supervisor |
Joseph P. Johnston | ... | layout artist |
Tim Lannon | ... | layout artist |
Ken Mcdonald | ... | animator |
Bruno Monteiro | ... | animator |
Keith Osborn | ... | animator |
Miles Southan | ... | animator |
Editorial Department
Mason Haynes | ... | assistant editor |
Additional Crew
John Anderholm | ... | technical director |
Justin Barrett | ... | technical director |
Jason Brown | ... | technical director |
Ryan C. Duncan | ... | production coordinator |
Jennifer Ford | ... | production coordinator |
Kevin MacPhail | ... | technical director |
Alaina Meehin | ... | production coordinator |
Jarrod Morrison | ... | technical director |
John P. Neumann | ... | technical director |
Chuck Peil | ... | business development |
Mike Romero | ... | render wrangler |
Lilly Sechrist | ... | production assistant |