After being awoken from cryogenic sleep, Master Chief crash lands on a planet infested by aliens known as Prometheans.


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Cast overview, first billed only:
Dalton (voice)
Rivera / Additional Voices (voice)
Dr. Tillson (voice)
Roland / Additional Voices (voice)
Ben Diskin ...
Miller (voice)
Glassman (voice)
Steve Downes ...
Master Chief (voice)
VO Announcer (voice)
Sarah Palmer (voice)
Doctor Owen / Additional Voices (voice)
Madsen (voice)
Elle Newlands ...
Grant (voice)
Thomas Lasky (voice)
Thorne (voice)


Halo 4 is the start of a new saga in the Master Chief's story. This saga is known as the Reclaimer Saga. At the end of the legendary mode of Halo 3 we see Master Chief Petty Officer John-117 orbiting a planet and hear him say to Cortana "Wake me when you need me". Well now is the time to be needed. The game starts where you last left off in a torn in half ship orbiting a planet around four years after the events of Halo 3. John wakes up to Cortana screaming "John I need you!" This creates the beginning of a new saga. In Halo 4 we see a new breed of enemies called the Prometheans. The Prometheans are AIs created by the Forerunners to protect a planet. Unfortunately you're seen as a threat. However despite being made by the Forerunners the Prometheans have a much darker and more sinister plot. Also aside from the Prometheans, Cortana is turning rampant and has begun to turn on the Master Chief. As a new twist, the Master Chief will be working together with the Spartan IV's the ... Written by Jason Cleary

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Wake Up John.


Action | Sci-Fi


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Release Date:

6 November 2012 (USA)  »

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Did You Know?


Before developing Halo: Reach, Bungie was considering to develop this game, but they dropped out because they wanted to work on their new game (Destiny) with Activision. See more »


Didact: So fades the great harvest of my betrayal. Even these beasts recognize what you are oblivious to, human. The librarian left little to chance, didn't she? Turning my own guardians... my own world... against me. But what hubris to think she could keep her pets from me forever. If you have not mastered even these primitives, then man has not attained the mantle. Their ascendance may yet be prevented. Time was your ally, human, but now it has abandoned you. The Forerunners have returned. This tomb ...
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User Reviews

The very worst of the series
3 November 2014 | by (Valhalla) – See all my reviews

I want to make it very clear that I have only played... Two, maybe three levels. However I feel that there is more then enough to warrant a review based on that.

So Halo 4 brings back The Master Chief... somehow, he awakens in a freezing pod... It's been a while since I played Halo 3 but didn't he finish the game by sitting down and resting after getting onto the ship? So Cortanna wakes him up and for some reason the Arbiter said "f##k it" and changed sides because now The Covenant are at war with humanity... AGAIN! He then manages to survive falling from a spaceship to the nearby planet via gravitational pull and survive. Cortanna then reveals that she is expiring as an AI and he must run around the planet trying to get help.

Basically the gameplay in the first few missions are so easy it's ridiculous. I wagered with myself to save ammo by running up to enemies and hitting them instead, Think that's crazy? Well it worked! I think that's the reason they got in enemies climbing on walls and flying - you can't hit them. Oh and don't get me started on "Yes, falling off a spaceship, crashlanding onto a planet with almost no protection aside from body armour is something we'll let fly but jumping off a cliff and surviving after that wearing said body armour, pfft it's impossible to survive that." The characters and plot, I didn't play all that much of it but (and I hope I don't get any flak for saying this) but The Master Chief is barely interesting. He's just this badass that can apparently survive planet re-entry without anything except body armour... NO! I am not letting that go. Basically the only thing which I liked is Cortanna, the subplot of her expiring is actually tempting me to YouTube all her cut-scenes because all I have to say is that the plot of an AI dying while it's owner copes with it deserved to be in something much better then this.

Basically, while Halo Reach started off easy, that didn't start out the game by ripping continuity to shreds. I guess it's trying to do something entirely new with the franchise and... okay, I'd support it wholeheartedly but why couldn't they do it by having a scientist re-create said SPARTAN experiment successfully facing a new enemy while The Covenant aids you, because I barely knew what was going on in the opening cutscene. The plot itself is boring but if you desperately want to see a character you liked for 13 years slowly die then this is where the game succeeds.

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