10 year old Alice lost her family in a fire. For 10 years she remained catatonic in an asylum while her condition caused Wonderland to turn... dark. She returned to Wonderland to defeat the... See full summary »




Credited cast:
Susie Brann ...
Alice Liddell (voice)
Charles Meyer ...
Tweedledee / The Mock Turtle / The Walrus / Additional Voices (voice)
Sam Gusway ...
The Carpenter / Additional Voices (voice)
Laura Coughlin ...
The Duchess (voice)
Jo Whitfield ...
Nan Sharpe / Additional Voices (voice)
Arran Hawkins ...
Wilton J. Radcliffe / The Octopus / The Doormouse / Additional Voices (voice)
Helen Goodman ...
Additional Voices (voice)
Susie Gordon ...
Additional Voices (voice)
Rest of cast listed alphabetically:
Ana Swanson ...


10 year old Alice lost her family in a fire. For 10 years she remained catatonic in an asylum while her condition caused Wonderland to turn... dark. She returned to Wonderland to defeat the ruthless Red Queen and restore her own sanity, but now she must return once more to discover what really happened the night of the fire. In doing so she can finally escape the nightmares that continue haunting her, and find peace after all these years.

Plot Summary | Plot Synopsis


Fantasy | Horror


M | See all certifications »

Parents Guide:



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Release Date:

14 June 2011 (USA)  »

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Did You Know?


The credit roll takes 23:35 minutes. See more »


[first lines]
Doctor Bumby: Come now, Alice, it's only a dream.
Alice Liddell: It's not a dream, it's... a memory. And it makes me sick!
Doctor Bumby: Now, focus. Wait... You're floating again. Weightless... a cipher... relax.
Alice Liddell: Fire! I'm in hell!
See more »

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User Reviews

No room! No room!
27 October 2014 | by (Valhalla) – See all my reviews

Well, the one reason why I looked at this is because it's my brother's favourite game. I decided to play it and I have to say that there are a few glaring problems with the game-play but for what the story is, I actually think it's pretty good.

Alice Liddel is an insane girl, still traumatized by a fire that killed her entire family. She imagines herself going to Wonderland and while there she has to stop a train from destroying it. While in the real world she ends up in different locations trying to get to places to help understand the circumstances of the fire a little better.

So, this game manages to have rather mixed game-play. The platforming is probably the worst aspect. In the main game my big problem with them is that you have to clear about 50ft gaps, but there are segments when you go into paintings and that has the problem of having the worst jumping controls I had to work with. Basically how it works in 2D is the same in 3D of press the button and you jump SLIGHTLY, but the jumping in the game is made for distance, not height and when you're actively trying to jump on a house roof while avoiding 2 f#ckers with arrows made me almost rage quit the game for staring at the same screen for about 2 hours trying to jump high enough in time to avoid the arrows or get to one of the rooftops.

The combat though is probably where the game-play shines. There is strategy to it of whether to use the Vorpal Blade, the Hobby horse used like a hammer (did I mention this game was strange?), the pepper shaker machine gun or the tea kettle grenade launcher. I mean all of these work fluently and makes it by far the best element of the whole game-play. But my favourite part of the whole game is where you eat the cake, it's like living out your Godzilla fantasies.

The art design is so good in this game. I've heard a common complaint against Alice adaptations is getting the person too comfortable with the surroundings. Here, it gets stranger and stranger the more you play it, while never really losing us in stuff like the plot or whatever else needed to be focused on, it's easily the best thing in the game and it's worth looking at just for it.

Well, I said I liked the story but I think I should clarify. I liked the twist ending and I liked the idea of making Alice in Wonderland twisted to make it the insane delusions of a crazy girl, and speaking of Alice is a likable enough protagonist. However if there was a complaint with the story, it would have to be the fetch questing. Everybody doesn't like fetch quests and while you maybe able to make the argument of it being Alice, It isn't that fun to basically hear "go there, get me this" over and over.

So, it is a fun game to play and in my eyes, it's well worth checking out. Is it anywhere near being one of my favourite games? Hell no. But as an action platformer with the occasional puzzle solving then this has a very unique identity that makes it worth checking out.

1 of 1 people found this review helpful.  Was this review helpful to you?

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