Mass Effect 3 (2012)

Video Game  -  Action | Sci-Fi  -  6 March 2012 (USA)
9.2
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Ratings: 9.2/10 from 7,227 users  
Reviews: 28 user | 5 critic

Earth is under attack by a monstrous race of gigantic living ships known as the Reapers. Even if Commander Shepard could unite all surviving species in the universe, only a miracle can help. Then again, Shepard did come back from the dead.

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(senior writer), , 8 more credits »
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Title: Mass Effect 3 (Video Game 2012)

Mass Effect 3 (Video Game 2012) on IMDb 9.2/10

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Cast

Cast overview, first billed only:
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Commander Shepard - Female / Mysterious Figure - Female (voice)
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Commander Shepard - Male / Mysterious Figure - Male (voice)
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Kaidan Alenko (voice)
Jessica Chobot ...
Diana Allers (voice)
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EDI (voice)
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Urdnot Grunt (voice)
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Illusive Man (voice)
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Jack (voice)
Kym Hoy ...
Kasumi Goto (voice)
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Thane Krios (voice)
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Miranda Lawson (voice)
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Storyline

Earth is under attack by a monstrous race of gigantic living ships known as the Reapers. Even if Commander Shepard could unite all surviving species in the universe, only a miracle can help. Then again, Shepard did come back from the dead.

Plot Summary | Plot Synopsis

Genres:

Action | Sci-Fi

Certificate:

M | See all certifications »

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Release Date:

6 March 2012 (USA)  »

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(playstation 3 version)| (all versions)

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Did You Know?

Trivia

The Leviathan DLC helps show the origins of the Reapers and foreshadows the ending. If the DLC is completed, Shepard can talk to the Catalyst about the Leviathans. See more »

Goofs

It's stated in Mass Effect 1, as a major story of the Mass Effect 1 game, that the Citadel is a giant mass relay used by the Reapers as an entry point to the galaxy and that the Keepers of the Citadel are altered by the Protheans so they ignore the Reapers control signals, making their return impossible. However by the end of Mass Effect 3 the player learns that the Catalyst, who controls the Reapers and also the Keepers (who at this point in game are serving the Catalyst in processing the human bodies) is housed on the Citadel itself. That revelation makes the existence of Mass Effect 1 plot useless. See more »

Quotes

Admiral Steven Hackett: Shepard, let me tell you something that I've learned the hard way. You can pay a soldier to fire a gun. You can pay him to charge the enemy and take a hill. But you can't pay him to believe.
Commander Shepard - Male: I don't follow, Sir.
Admiral Steven Hackett: When you went up against Sovereign, there was no good reason to believe you'd win. But your crew didn't seem to care. They went along anyway. Your trip through the Omega-4 relay? That was a suicide mission if there ever was one. Yet there your crew was, standing beside you, proud to ...
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Featured in The Angry Joe Show: Mass Effect 3 (2012) See more »

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User Reviews

 
Unforgettable game, the kind it will be remembered like a true ground breaker
11 March 2012 | by (Sweden) – See all my reviews

I've started playing ME2 and it appealed to me so much that I went back and played the first one, so that I will create - to quote Dr. Okeer - "the perfect specimen". In other words, I love this world and I would recommend to anyone to give it a try. When I've started ME3 I was at first unnerved by what I considered sloppy writing, but the game proved me wrong -it grows steadily and ends up a giant. Don't believe the whiners that complain about the ending. It's not only the best ending that I saw in a long time, it the only possible ending (within the logical frames of the story). This game depth and capability to draw you in the story are unparalleled.


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