Bulletstorm (2011)

Video Game  -  Action | Adventure | Sci-Fi  -  22 February 2011 (USA)
7.7
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Ratings: 7.7/10 from 889 users  
Reviews: 4 user | 1 critic

Bulletstorm takes place in the 26th century, where the Confederation of Planets are protected by a secret black-ops army called Dead Echo. The story follows space pirate Grayson Hunt, ... See full summary »

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Title: Bulletstorm (Video Game 2011)

Bulletstorm (Video Game 2011) on IMDb 7.7/10

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Cast

Credited cast:
...
Grayson Hunt (voice)
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Ishi Sato (voice)
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Trishka Novak (voice)
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Rell (voice)
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General Sarrano (voice)
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Doc Oliver / Novak / Skulls (voice)
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Skulls / Flytrap (voice)
Jon Olsen ...
Burnouts / Burnout Boss / Skulls (voice)
Dave Wittenberg ...
Ratface / Creeps (voice)
...
Heavy Echo Trooper (voice)
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Newsbot / Computer (voice)
Rest of cast listed alphabetically:
Joe Thomas ...
Kei (voice)
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Storyline

Bulletstorm takes place in the 26th century, where the Confederation of Planets are protected by a secret black-ops army called Dead Echo. The story follows space pirate Grayson Hunt, voiced by Steve Blum, and his cyborg partner Ishi Sato, who were both dishonorably discharged from Dead Echo after they were betrayed by their commanding officer, General Sarrano. Ten years later, after a spontaneous and liquor-induced attempt to take revenge on the General and his forces, Hunt's and Sato's ship crash-landed on the planet Stygia, a former resort planet now overrun with meat-eating plants, feral mutant tribes, criminals, and Godzilla-sized monsters. Hunt and Sato search for a way off the planet, all while doing battle with the General's forces, who also crashed on Stygia after Hunt's attack. Along the way, they're joined by Trishka Novak, a foul-mouthed woman with a dark past who also knows her way around a gun. One of the locations they travel to on Stygia is the city of Elysium, ... Written by ZombieTime

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22 February 2011 (USA)  »

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Quotes

Grayson Hunt: Okay. Fine. We were all dead men anyway, dead for years now. Just needed to do this one last thing. Just had to make sure we didn't go to hell alone, General. Gonna take you... take every mother fucking last one of you with us. And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.
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Soundtracks

Disco Inferno
Written by Leroy Green and Ron Kersey.
Performed by The Earl Young Band featuring Gavin Christopher
Courtesy of Bronx Flash.
Played during the disco scene of the chapter "Damsel in Distress".
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User Reviews

 
Bargain bin fodder at the very least.
30 March 2011 | by (Australia) – See all my reviews

First off I play all my games in full 3d. This game took a full three nights! (around two hours each) to get it working but even then it was shadowy and just not worth even trying. Once the 3d was pushed aside the decision to play in normal 2d went ahead to discover that even then it was a waste of time. Bland graphics and no sense of adventure. So now the developers have gone from extremely short games to long games with nothing special to see. If you are the competitive type and enjoy racking up the point scores then go ahead and have a blast. 'People can Fly' should have released this as Painkiller 3 instead of this Bonestorm!(a game Bart played in an early Simpson's episode). It seems as though they are aiming for a less mature audience such as 25 year old males or younger to sell this game but honestly I saw nothing original and the Hugh Jackman try-to-lookalike didn't do it for me either even though I am Aussie... Is what I would have said if I did not give it a fair go. As you venture further into the game the graphics do not get much better but clever design in your ordinance and the multitude of weapon choices, upgrades and fancy maneuvers you can use pull you in to a reasonably enjoyable experience. The balloon type messages advising you of your point score remind you that this is not a serious adventure with sci-fi sensibilities but another grand shoot em up from the PCF team. Valve, the makers of the Half-life series created special cues to make a player look in a particular direction so as not to miss an off screen event, Example - a monster running past a gate. This game actually tells you to look by pressing RMB (right mouse button). When you do you will instantly face the direction of where the action lies be it a Monster/boss/attacker/quick getaway. Obviously this led to much less work in the game development as the makers did not have to spend ages to work out a way to get your attention. Graphics - 4/10 storyline - 3.5/10 fun score 7.5/10 just another run and kill shooter but worth playing nevertheless. Overall six rubber chickens.


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