- For some it's a cathartic release, and for others a means of escape, but for everyone who chooses to commit the time and expenses of doing it, Live-Action Role-Playing is addictive fun that allows fully grown adults to engage in the magical realm of make-believe-- a place that, as we all age, becomes increasingly less accessible. Filmmaker Briana Young immerses herself in two entirely different live gaming experiences to offer us a playful look at the people involved and why they do it.—Anonymous
- The world of live-action role-playing (LARP) is one of performance, storytelling, gaming strategy and, most importantly, social interaction. There are no game controllers, no boards, no dice. Filmmaker Briana Young offers a playful and enrapturing look at this thoroughly immersive activity that for some is a cathartic release, and for others a means of escape, but for everyone who chooses to commit the time and expense of doing it, LARPing is addictive fun that allows fully grown adults to engage in the magical realm of make-believe--a place that, as we all age, becomes increasingly less accessible. Young follows two different role-playing groups--a theater-style group improv-ing through a Lost-type story of an island wedding gone awry, and a combat-style group enacting an epic battle between elves, humans and orcs. Though the two are distinctive in their approach, Young identifies here not only what unifies their experiences, but reveals the universal human needs that LARPing can satisfy.
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