You play a LAPD detective in late 1940s Los Angeles as you discover dark goings on in the city.

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Writers:

, (additional writing) | 5 more credits »
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3 wins & 22 nominations. See more awards »

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Cast

Cast overview, first billed only:
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Cole Phelps (voice)
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Rusty Galloway (voice)
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Roy Earle / Patrolman Harvey Keller (voice) (as Adam John Harrington also)
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Stefan Bekowsky (voice)
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Herschel Biggs (voice)
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Jack Kelso (voice)
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Elsa Lichtmann (voice)
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Leland Monroe (voice)
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Dr. Harlan Fontaine (voice)
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Dr. Malcolm Carruthers (voice)
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Capt. James Donnelly (voice)
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Capt. Lachlan McKelty (voice)
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Capt. Gordon Leary (voice)
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Lt. Archibald Colmyer (voice)
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Watch Commander Mel Fleischer (voice)
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Storyline

Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what's right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core. Written by Rockstar Games

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Certificate:

M | See all certifications »

Parents Guide:

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Details

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Release Date:

17 May 2011 (USA)  »

Box Office

Budget:

$26,000,000 (estimated)
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Company Credits

Production Co:

,  »
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Technical Specs

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Did You Know?

Trivia

Even though L.A. Noire was critically acclaimed and sold well, the game's lengthy development and use of cutting edge facial capture technology caused the studio, Team Bondai, to close down shortly after its release. See more »

Goofs

The animation for characters entering cars shows that they are putting on 3-point seat belts. Lap style seat belts were not even offered as options in cars until 1949 and 3-point seat belts were patented in 1955; the game takes place in 1947. See more »

Quotes

Cole Phelps: What have you got?
Patrolman: Looks like an overdose.
Roy Earle: Get away from him, Phelps. This is my case.
Cole Phelps: Shut your fucking mouth. Since when does a bag man work a case?
Roy Earle: I knew this creep was in on the morphine heist. A victim of his own product.
[Phelps removes his gun and points it at Earle]
Patrolman: Hey, Detective? Can we back it off a notch? This is getting out of hand!
Herschel Biggs: There's a time to talk and a time to shut up. Now is the time to be quiet, son.
Cole Phelps: Courtney Sheldon was a corpsman, Roy. He served his country! He went ...
[...]
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Connections

References The Killers (1946) See more »

Soundtracks

Hey! Ba-Ba-Re-Bop
Curley Hamner, Lionel Hampton
Performed by Lionel Hampton & His Orchestra
Published by Universal Music Corp. (ASCAP)
Courtesy RST Records/Universal Music Enterprises
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User Reviews

 
You want to play in your own movie? You've got it!
23 May 2011 | by (United Kingdom) – See all my reviews

Rockstar have been slowly draining away at my insanity for the release of this game, the teasers were enough to wet the appetite of myself and other players respectivly who were interested in this type of game.

It wouldn't seem fair to compare this to GTA as other reviwers have ,purely because it has taken a completely different direction. Yes, you can still take cars, yes you can shoot and yes you can still drive around like a maniac but its all cleverly been done in the line of duty. They have taken an approach which has been unorthodox but who cares...it works! The story of Phelps (the player) is very neatly tied in to all the cases that the player must solve. All the previous cases come together and are referred back in later cases. The story has an incredibly thick plot and at times can leave you with a heavier brain once you put the controller down. It's very time consuming but well worth seeing it all the way to the end. Need i say the last case made me shed a tear....so it can be emotional for some.

Gameplay wise, L.A. Noire is no where near fast pace by any means, but there is always something new going on, whether it be a police call for a shooting/robbery or even a real case to solve, there's nothing that ever lets the player feel bored or exhausted of the same thing. However this being said, the game has a slight use of repetitiveness in it, but is actually necessary for the development of the story. The controls are very natural and rockstar have really pulled out their finger to achieve something that no other game has achieved, realistic and emotional characters. The whole truth/doubt/lie system is just genius and gave me a warm sense of accomplishment when i actually got the correct answer. The facial animations using the facial motion capture are just breath taking, i sometimes forget i'm playing a game and instead watching a movie, it's that realistic! Graphically stunning, buildings look very real, cars are modelled perfectly and the characters need nothing more added. The whole environment is just brilliant with props to both environment artists and the level designers. Hats off the story board guys, to make a story that ties in so well with each other must make them incredibly imaginative.

Overall L.A. Noire has really taken me by surprise, I really wasn't sure what i would expect to get until i played it through and my god you get hell of a lot for your money. If you don't come out with an IQ higher than 100 after completing this game, you went somewhere wrong. The game has been intelligently put together and has really left a mark on me. I'd recommend this to any player who likes an interactive, action, mystery and an adventure game packed all in one.

Well done Rockstar!


31 of 34 people found this review helpful.  Was this review helpful to you?

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