Medal of Honor (2010)

Video Game  |  Action, War  |  12 October 2010 (USA)
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Ratings: 7.5/10 from 1,145 users  
Reviews: 4 user | 1 critic

A first person shooter developed with the help of Tier 1 military operators depicting violent missions in Afganistan.


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Cast overview, first billed only:
Mother (voice)
Jon Bruno ...
Preacher (voice) (as Dustin James)
Dusty (voice)
Panther (voice)
Vegas (voice)
SSG. Patterson (voice) (as Joe Capaletti)
Daniel Betances ...
SGT. Hernandez (voice)
Tsgt. Ybarra (voice)
Ray Porter ...
Gunfighter 06 (voice)
Dante Reid ...
David Vincent ...
Noble 35 / Clash 01 / CSM. Morgan (voice) (as Dave Earnest)


A first person shooter developed with the help of Tier 1 military operators depicting violent missions in Afganistan.

Plot Summary | Add Synopsis


Action | War


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Release Date:

12 October 2010 (USA)  »

Box Office


$20,000,000 (estimated)

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Technical Specs


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Did You Know?


The character of James Patterson in this modern game, set during the Afghan-Iraq war, is meant to be the descendant of Lt. James "Jimmy" Patterson from the original "Medal Of Honor" video game and it's sequel, "Medal Of Honor: Frontline". The Special Edition version of this game features the "Frontline" game which has been upgraded from it's Playstation 2 mode to a PS3 mode. See more »


SGT. Hernandez: Yeah! Woof! Woof! Woof! Aww, fuck this! I've seen this movie before! Private! Switch with me!
See more »


Featured in Sage Reviews: Medal of Honor (2010) See more »


The Catalyst
Performed by Linkin Park
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User Reviews

Positive multi-player review
1 November 2010 | by (Kazakhstan) – See all my reviews

I suppose that this game was made for hardcore players, and I wouldn't know how it suits mediocre players, because I haven't been one for long. Despite, my experience and skills acquired I doubt that a beginner would be frustrated by the game, because the game requires minimal experience. You don't have to learn how to counter the recoil, because it's non existent. It doesn't require that you play for ages to unlock all weapons or perks-that aren't necessarily universally beneficial-, there're few to unlock to anyways. What this game emphasizes on is choices that you and your team mates make. The maps are big enough to always provide alternative route to destination, but are small enough that you have to make right choices to survive (a.i. turning around wrong corner.) The game requires that you analyze (through position of friendlies, and general knowledge of spawn of enemies) the likelihood of certain path being free of campers, and allows you to mount kill-streaks if you choose the right path. It's also adrenaline rich, because killing or getting killed is quick so you have to have top reaction and determination to kill- no shooter skills or long history of playing the game previously.

This game was truly designed with advise of tier 1 operators, as they shared their tactical knowledge, hence letting designers implement surroundings that would require their mindset to succeed.

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