Halo: Reach (2010)

8.6
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Ratings: 8.6/10 from 3,023 users  
Reviews: 9 user | 2 critic

A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.

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, (Vidoc writer), 6 more credits »
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Title: Halo: Reach (Video Game 2010)

Halo: Reach (Video Game 2010) on IMDb 8.6/10

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2 wins & 4 nominations. See more awards »

Videos

1 video »
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Cast

Cast overview, first billed only:
Freddy Bosche ...
Carter (voice)
...
Kat (voice)
...
Emile (voice)
...
Jorge (voice) (as Hakeem Kae Kazim)
...
Jun (voice)
Jen Taylor ...
Halsey / Cortana (voice)
...
Col. Urban Holland (voice)
...
Auntie Dot (voice)
Pete Stacker ...
Jacob Keyes / Trooper Sgt. 1 (voice)
...
Sara (voice)
...
Noble Six - Male (voice)
...
Noble Six - Female (voice)
...
Trooper 1 (voice)
...
Trooper 2 (voice)
...
Trooper 3 (voice)
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Storyline

A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.

Plot Summary | Add Synopsis

Taglines:

Falls 2010 See more »


Certificate:

M | See all certifications »

Parents Guide:

 »
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Details

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Release Date:

14 September 2010 (USA)  »

Company Credits

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Did You Know?

Trivia

Final Halo game made by Bungie, the creators of Halo. See more »

Goofs

While Brutes were among the ranks of the Covenant and were frequently deployed in Halo: Reach, they were never used in the first official Halo game, only in Halo 2 where the creatures were first introduced, however, in the books they were actually the first sign of Coevenant species seen. In Halo Wars, they were also seen. See more »

Quotes

Jun: [at Covenant] What, they don't like my cooking?
See more »

Connections

Followed by Halo 5: Guardians (2015) See more »

Soundtracks

Never Surrender
Halo 2 Soundtrack "Never Surrender" appears courtesy of Niles Rogers and Nataraj
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User Reviews

 
Incredible, beautiful masterpiece of a game
18 September 2010 | by (New York) – See all my reviews

I just beat the game after 4 hours so granted, game play is not long but what Bungie did was condense over a dozen hours of tedious "busy work" missions and BS into just several hours of pure excellence--which is what I'd rather have than an empty but long game. The plot was genius and incorporated everything from previous Halo games in a sophisticated, implicit manner that felt like it merged perfectly with this game. Online multi-player is also fantastic with new add-ons like active cameo, sprint, jet pack, bubble shield, etc. (I love jet pack). Also the graphics and physics engine are impeccable and bring both multi-player and campaign alive with realistic, open environments. I bought the game today (9/18) after an extensive debate between preordering CoD Black Ops or buying Reach as I was on a budget. I am so happy that I chose Reach and do not regret it for a second. I know I won't get bored with this game for months to come.


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Message Boards

Recent Posts
What happened to Jun? the_one_only_original_me
Things about campaign that bug me. the_one_only_original_me
Who can sympathize with some of the cannon-breaking? the_one_only_original_me
When do you earn the Mark VI helmet? Batesmeister93
I would love to see some expansion packs... the_one_only_original_me
' Remember where it all began trailer ' cfinnigan555
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