A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.



, (Vidoc writer) | 6 more credits »
2 wins & 4 nominations. See more awards »




Cast overview, first billed only:
Freddy Bosche ...
Carter (voice)
Kat (voice)
Emile (voice)
Jorge (voice) (as Hakeem Kae Kazim)
Jun (voice)
Cortana / Dr. Catherine Elizabeth Halsey (voice)
Col. Urban Holland (voice)
Auntie Dot (voice)
Pete Stacker ...
Jacob Keyes / Trooper Sgt. 1 (voice)
Sara (voice)
Noble Six - Male (voice)
Noble Six - Female (voice)
Trooper 1 (voice)
Trooper 2 (voice)
Trooper 3 (voice)


A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.

Plot Summary | Add Synopsis


From the beginning, you know the end. See more »


M | See all certifications »

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Release Date:

14 September 2010 (USA)  »

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Did You Know?


On December 17th, 2015 Halo: Reach gained backwards compatibility support for Xbox One. Initially the game was wrecked with performance issues when played on Xbox One, with frame rates consistently in the mid 10's and low 20's, rendering the game unplayable. Fortunately in October, 2016 Halo: Reach received a patch that fixed the performance issues on Xbox One. Now the game runs better on Xbox One than it does on its native Xbox 360 hardware, with a steady 30fps refresh rate on Xbox One that rarely deviates. See more »


While Brutes were among the ranks of the Covenant and were frequently deployed in Halo: Reach, they were never used in the first official Halo game, only in Halo 2 where the creatures were first introduced, however, in the books they were actually the first sign of Coevenant species seen. In Halo Wars, they were also seen. See more »


Female Trooper 1: [on Long Night of Solace] In space, no one can hear you scream!
See more »


Followed by Halo: Combat Evolved Anniversary (2011) See more »


Never Surrender
Halo 2 Soundtrack "Never Surrender" appears courtesy of Niles Rogers and Nataraj
See more »

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User Reviews

Incredible, beautiful masterpiece of a game
18 September 2010 | by (New York) – See all my reviews

I just beat the game after 4 hours so granted, game play is not long but what Bungie did was condense over a dozen hours of tedious "busy work" missions and BS into just several hours of pure excellence--which is what I'd rather have than an empty but long game. The plot was genius and incorporated everything from previous Halo games in a sophisticated, implicit manner that felt like it merged perfectly with this game. Online multi-player is also fantastic with new add-ons like active cameo, sprint, jet pack, bubble shield, etc. (I love jet pack). Also the graphics and physics engine are impeccable and bring both multi-player and campaign alive with realistic, open environments. I bought the game today (9/18) after an extensive debate between preordering CoD Black Ops or buying Reach as I was on a budget. I am so happy that I chose Reach and do not regret it for a second. I know I won't get bored with this game for months to come.

3 of 3 people found this review helpful.  Was this review helpful to you?

Message Boards

Recent Posts
What happened to Jun? the_one_only_original_me
Things about campaign that bug me. the_one_only_original_me
Who can sympathize with some of the cannon-breaking? the_one_only_original_me
When do you earn the Mark VI helmet? Batesmeister93
I would love to see some expansion packs... the_one_only_original_me
' Remember where it all began trailer ' cfinnigan555
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