Produced by
Santiago Jaramillo | ... | producer |
Ian Jarvis | ... | producer |
David Rutter | ... | line producer |
Blade Zavier | ... | executive producer: Goldtooth |
Production Management
Robert Keyghobad | ... | production manager: mocap |
Art Department
Amanda Hui | ... | environment modeler |
Justin Liebregts | ... | lead interface designer |
Sound Department
Ben Baird | ... | assistant sound |
Jacques Rossouw | ... | sound |
Eric Vervaet | ... | sound effects editor |
Adam Wilks | ... | sound recordist |
Visual Effects by
JaeHee Jung | ... | visual effects artist |
Blair Leckie | ... | motion capture supervisor |
Brad Oleksy | ... | motion capture production manager |
Michael Smith-Kennard | ... | cg lead: opening credits |
Caleb Wagner | ... | game intro artist |
Editorial Department
Shawn Annets | ... | development director |
Music Department
Hugh Edwards | ... | composer: mobile |
Additional Crew
Daniel Bruce Borthwick | ... | development manager (as Dan Borthwick) |
Blade Zavier | ... | creative director: Goldtooth |
Stephen Woollard | ... | online engineer (uncredited) |