A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.



(lead writer), (senior writer) | 2 more credits »
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Cast overview, first billed only:
Booker DeWitt (voice)
Elizabeth (voice)
Daisy Fitzroy (voice) (as Kimberly D. Brooks)
Rosalind Lutece (voice)
Jeremiah Fink (voice)
Cornelius Slate (voice)
Motorized Patriot Barker / Body Builder / Columbian Citizen (voice)
Dockworker / Homeless Man / Vox Populi (voice)
Additional Voices (voice) (as TC Carson)
Chen Lin (voice)
Additional Voices (voice)
Additional Voices (voice)


The year is 1912, deep in debt, ex-Pinkerton agent Booker DeWitt is sent to the mysterious flying city of Columbia to find and retrieve a young woman imprisoned in a tower since birth - Elizabeth and to "Bring us the girl and wipe away the debt". However, almost as soon as Booker arrives, he finds that Columbia and its people are not quite what they seem, and all too soon science, religion, morality, family and life all clash and spiral down into utter chaos, with Booker and Elizabeth as unlikely partners in the midst of all the action. Written by Paddington

Plot Summary | Plot Synopsis


Bring us the girl, wipe away the debt.


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Parents Guide:





Release Date:

26 March 2013 (USA)  »

Also Known As:

BioShock 3  »

Company Credits

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Technical Specs


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Did You Know?


According to the official strategy guide for the game, the animators drew their inspiration for Elizabeth's emotions, characteristics, and animations from female protagonists of Disney movies. See more »


Constance Fields: Madame Lutece, I have read all of your books on the sciences. Mamma says it's not a fit occupation for a lady, but I think she's jealous of our cleverness. Is it true that you're the only one allowed to visit the girl in the tower? If the Lamb is lonely too, I would very much like to meet her as we have so much in common. Warmest regards, Constance
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Crazy Credits

Some behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing. See more »


Featured in The Spoony Experiment: Bioshock Infinite (2013) See more »


Everybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
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Frequently Asked Questions

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User Reviews

An Impressive Narrative and Visual Feat

Going in, I was expecting great things: the first Bioshock was one of the best games I'd ever played, including the best heel-turn I'd ever seen. And with all of the hype, I was expecting to be let down. Luckily, I was not. Bioshock Infinite manages to deliver on every single level, often simultaneously, to produce a truly remarkable gaming experience.

The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.

The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.

The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.

The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.

All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.

HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.

10/10, 5/5, *****, A+

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