39 user 21 critic
1:33 | Trailer
A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.



(lead writer), (senior writer) | 2 more credits »
22 wins & 28 nominations. See more awards »





Cast overview, first billed only:
Booker DeWitt (voice)
Elizabeth (voice)
Daisy Fitzroy (voice) (as Kimberly D. Brooks)
Rosalind Lutece (voice)
Jeremiah Fink (voice)
Cornelius Slate (voice)
Motorized Patriot Barker / Body Builder / Columbian Citizen (voice)
Dockworker / Homeless Man / Vox Populi (voice)
Additional Voices (voice) (as TC Carson)
Chen Lin (voice)
Additional Voices (voice)
Additional Voices (voice)


The year is 1912, deep in debt, ex-Pinkerton agent Booker DeWitt is sent to the mysterious flying city of Columbia to find and retrieve a young woman imprisoned in a tower since birth - Elizabeth and to "Bring us the girl and wipe away the debt". However, almost as soon as Booker arrives, he finds that Columbia and its people are not quite what they seem, and all too soon science, religion, morality, family and life all clash and spiral down into utter chaos, with Booker and Elizabeth as unlikely partners in the midst of all the action. Written by Paddington

Plot Summary | Plot Synopsis


Bring us the girl, wipe away the debt.


M | See all certifications »

Parents Guide:





Release Date:

26 March 2013 (USA)  »

Also Known As:

BioShock 3  »

Company Credits

Production Co:

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Technical Specs


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Did You Know?


Many of the anachronistic songs in the game were arranged by Scott Bradlee, who would later form the band Postmodern Jukebox, which focuses on performing contemporary songs in various, often older, styles. He appears in the game as Albert Fink, brother of Jeremiah Fink. His dead body can be found in Emporia near a tear where Cyndi Lauper's original version of "Girls Just Want to Have Fun," can be heard. See more »


Radio news broadcasts are heard, and radios are also heard broadcasting music. Although radio broadcasts were feasible in the 1910s, neither of these innovations really became widespread until the 1920s, with the first radio news broadcasts not happening until 1920. See more »


Elizabeth: It always starts with a lighthouse.
Booker DeWitt: I don't understand.
Elizabeth: We don't need to. It'll happen all the same.
Booker DeWitt: Why?
Elizabeth: Because it does. Because it has. Because it will.
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Crazy Credits

A brief segment of game play comes right after the credits. The player has to open a door. See more »


Will The Circle Be Unbroken (Choir)
Music and Lyrics by Ada R. Habershon and Charles Gabriel
Arranged by Marc Lacuesta
Vocal soloist: Maureen Murphy
Produced by James Bonney (as Jim Bonney) and Marc Lacuesta
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Frequently Asked Questions

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User Reviews

Mind Blown with it's Brilliance!
29 March 2013 | by See all my reviews

I have played many games in the past to completion and Bioshock infinite is one of the few that has completely mind fudged me with its brilliance.

It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.

The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.

The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.

The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!

10/10 - love doesn't come close to what I feel towards this game!

Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)

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