5 user 6 critic

Xenoblade Chronicles (2010)

Zenobureido (original title)
In a world of endless ocean, all life lives on the decaying corpses of two gigantic titans, the Bionis and Mechonis. When the army of Mechonis attacks his home, young scientist Shulk sets out for revenge.


(concept), (scenario) | 2 more credits »
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Cast overview, first billed only:
Shulk (voice)
Jay Taylor ...
Reyn (voice)
Carina Reeves ...
Fiora (voice)
Dunban (voice)
Sharla (voice)
Wayne Forester ...
Riki (voice)
Melia (voice) (as Jenna-Louise Coleman)
Timothy Watson ...
Mumkhar / Metal Face (voice) (as Tim Watson)
Anthony May ...
Dickson (voice)
Jonathan Keeble ...
Xord (voice)
Kallian (voice)
Peter Dickson ...
Sorean (voice)
Aoife McMahon ...
Yumea (voice)
Rachel Atkins ...
Lorithea (voice)
Tyrea (voice)


In the beginning, the world had originally been nothing but an endless ocean. That was until two great titans-the Bionis and the Mechonis-came into existence. These two giants fought a timeless battle, until one day only their lifeless bodies remained, forever locked in combat. Eons later, civilizations founded by races of Bionis-including the humanoid Homs and the Nopon-came under attack from the Mechon, a horde of machines from Mechonis. The Homs fought to defend their existence, which would be settled at the Battle of Sword Valley. Armed with the Monado, a legendary blade that can penetrate Mechon armor, the Homs' hero Dunban fought against the Mechon threat. Those fighting alongside Dunban included Dickson, a seasoned traveler and old friend of Dunban, and Mumkhar, an honorless soldier who secretly wants the Monado for himself. During the battle, Dunban was almost overcome by the Monado's power and fell. While Dickson tried to help him, Mumkhar saw his own chance to escape. While ... Written by Michael Bishop

Plot Summary | Add Synopsis

Plot Keywords:

soldier | colony | world | machine | sword | See All (41) »


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Release Date:

3 April 2012 (USA)  »

Also Known As:

Xenoblade Chronicles  »

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Technical Specs


Aspect Ratio:

16:9 widescreen
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Did You Know?


The game was announced during E3 2009, when a trailer was released to media. But shortly afterwords the title vanished from North American release schedule. It took a fan movement called Operation Rainfall persuade Nintendo of America to localize the game, along with 'The Last Story' and 'Pandora's Tower'. Thanks to the support of the fans, the title was released in North America in April 2012. See more »


Shulk: [over a cloudy scene] Long ago, the world was nothing more than an endless sea cloaked in a boundless sky, reaching as far as could possibly be imagined.
[the clouds part to reveal two giants - one white, the other black]
Shulk: Then two great titans came into existence: the Bionis and the Mechonis.
[the titans fight each other using sword-like weapons. One of them, the Bionis, strikes the left arm of the Mechonis, which breaks off and lands into the sea as the fight continues]
Shulk: The titans were locked in ...
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Referenced in Super Mario Maker (2015) See more »

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User Reviews

The Beginning of an Epic, Wii, Swan Song.
30 September 2011 | by (United Kingdom) – See all my reviews


The greatest disappointment about Xenoblade Chronicles is that not everyone, who owns a Wii, will get the chance to play it. Due to some bizarre decisions from 'Nintendo of America', Xenoblade Chronicles has not been granted an NA release. This is a crying shame as Xenoblade Chronicles is by far, not only, one of the best Wii games that I have ever played but also one of the best JRPG's that I have ever come across.

The story is your usual fare of 'good vs evil', with that 'ordinary' guy chosen to be the hero; but there are so many twist and turns that you cannot help yourself but feel engrossed by it all. It makes me wonder that this could even but adapted into a successful film series. It does a great job of making you actually care for the characters, which is helped by the British voice cast who do a great job of bringing these individuals to life...for the most part. Sure there are a few instances here and there, but they are so minor you won't even be phased by it.

Xenoblade Chronicles plays very well and eases you into the battle mechanics without being patronising. But there is so much to it, over 80 hours in and I was still learning new techniques and strategies, it really is astounding how much there is to this game.

One criticism this game has been receiving is with its graphics. Everyone knows that the Wii is not a power house console, and it does show with Xenoblade. However the 'style' of this game is beyond incredible. The design of the various towns and battlefields, the looks of the many enemies roaming the grounds that you are exploring, it really shows the attention to detail that the designers used when creating this game, its simply beautiful.

Talking about things being 'beautiful', I can't finish without mentioning the sublime soundtrack that accompanies this game. Epic, inspiring and melodious are words that easily spring to mind. The grand scale of when your are exploring the fields of 'Bionis', the deep mood of when you are discovering 'Mechonis'. Every songs fits every moment perfectly; and lets not forget the final song, 'Beyond the Sky', which would give many Disney Films 'hit songs' a run for their money.

Simply put, if you own a Wii, and are starved for an epic game, then you deserve to pick this game up. If you are a fan of RPGs/JRPGS you really won't be disappointed.


To all my brethren, over seas, I wish you all the best with your campaign to get this game released in North America. Hopefully NoA can see the error of their ways and treat their fans with the respect you lot deserve.

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