Back to the Future: The Game - Episode 1, It's About Time (2010)

Video Game  -  22 December 2010 (USA)
7.9
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Six months after the events in Back to the Future Part III (1990), Marty McFly is adjusting to life without his best friend Doc Brown. As Doc left everything behind, the bank has foreclosed... See full summary »

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Title: Back to the Future: The Game - Episode 1, It's About Time (Video Game 2010)

Back to the Future: The Game - Episode 1, It's About Time (Video Game 2010) on IMDb 7.9/10

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Cast

Cast overview, first billed only:
A.J. Locascio ...
Marty McFly (voice) (as A.J. LoCascio)
...
Andrew Chaikin ...
Biff Tannen (voice) (as Kid Beyond)
Mark Barbolak ...
Cop (voice)
...
Rebecca Schweitzer ...
Edna Strickland (voice)
Shannon Nicholson ...
...
...
George McFly / Arthur McFly (voice) (as Michael Sommers)
Owen Thomas ...
Kid Tannen (voice)
Aimee Miles ...
Lorraine McFly (voice)
Adam Harrington ...
Matches (voice)
...
Marty McFly (voice)
Bernd Vollbrecht ...
Emmett Brown (voice)
Cathlen Gawlich ...
Edna Strickland (voice) (as Cathleen Galwich)
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Storyline

Six months after the events in Back to the Future Part III (1990), Marty McFly is adjusting to life without his best friend Doc Brown. As Doc left everything behind, the bank has foreclosed on his home and now all of his entire estate will be sold off, causing Marty to face the possibility that Doc will never return. Suddenly, the DeLorean time machine mysteriously appears out of nowhere. Marty learns that Doc has once again found himself stranded in another time period and Marty must go back in time to rescue him. Written by William Gonçalves

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22 December 2010 (USA)  »

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16:9 HD
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Did You Know?

Trivia

Producers had hoped to sign Thomas F. Wilson to reprise his role as Biff, but Tom's management had been instructed to ignore any questions or offers relating to the "Back to the Future" franchise. See more »

Goofs

In the 1931 town square, the police car parked in front of the station and the car parked in front of the Majestic Arms Inn both have the exact same license plate number. See more »

Connections

References Jaws (1975) See more »

Soundtracks

Back in Time
Written by John Colla, Chris Hayes, Sean Hopper and Huey Lewis
Performed by Huey Lewis & The News (uncredited)
©1986 WB Music Corp. (ASCAP), Huey Lewis Music (ASCAP), Bedaah Music (ASCAP), Kinda Blue Music (ASCAP),
and Cause & Effect Music (ASCAP)
All rights administered by WB Music Corp.
All rights reserved. Used by permission.
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User Reviews

 
It's about time someone made a decent BTTF game
22 August 2011 | by (The Penumbra) – See all my reviews

Despite being a massive franchise/cash cow, BTTF has had a pretty choppy history when it comes to video games. The first game for the NES was unbelievably awful. BTTF Part II had two completely different incarnations for the Commodore Amiga and Super-Famicom (never available outside of Japan) that were somewhat true to the story but never successful. Only BTTF Part III had a wider release as a video game. I owned it on the Commodore 64 and Mega Drive but it was way too hard.

Now, after 25 years, Telltale Games have finally given the fans of the movie and the video-gaming community an official, real-deal BTTF adventure co-written by Bob Gale himself. How does it measure up?

Opening a few months after the events of BTTF Part III, with the DeLorean destroyed by a train and Doc living out his life with Clara and boys in many different eras, Marty begins to miss his old friend and is sad to see the city auction off his belongings. But when the time vehicle suddenly reappears (since it's a time machine it can never be completely destroyed forever, I guess) Marty must travel back to 1931 and break Doc out of jail for burning down Kid Tannen's speak-easy.

As a graphic adventure game, and as a BTTF adventure, it's very entertaining and well-written without giving the impression it's put together by sycophantic fanboys. It really does feel like an authentic extension of the BTTF universe and even casual fans of the movies will get a kick out of it.

The graphics though, are very dated, and the controls...don't get me started. I've seen mid-90s CD-ROMS look and play better than this. Maneuvering Marty around Hill Valley is a nightmare. It may work fine with a mouse but with a PS3 controller it's like peeling an orange while wearing boxing gloves.

However, it's liberal with the Trophies and (control problems aside) is an easy-going, pleasant game experience.

Graphics C Sound B (good use of Silvestri's tunes) Gameplay B- Lasting Appeal C


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