IMDb > Ultramarines: A Warhammer 40,000 Movie (2010)
Ultramarines: A Warhammer 40,000 Movie
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Ultramarines: A Warhammer 40,000 Movie (2010) More at IMDbPro »

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Ultramarines: A Warhammer 40,000 Movie -- Trailer for Ultramarines: A Warhammer 40,000 Movie
Ultramarines: A Warhammer 40,000 Movie -- Trailer for Ultramarines: A Warhammer 40,000 Movie


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Dan Abnett (screenplay)
View company contact information for Ultramarines: A Warhammer 40,000 Movie on IMDbPro.
In the grim darkness of the far future there is only war
A squad of Ultramarines answer a distress call from an Imperial Shrine World. A full Company of Imperial Fists was stationed there, but there is no answer from them. The squad investigates to find out what has happened there. | Add synopsis »
(4 articles)
Ultramarines Teaser Trailer
 (From Filmofilia. 24 August 2010, 11:20 AM, PDT)

First Bloody Animated Warhammer 40K 'Ultramarines' Teaser
 (From 23 August 2010, 7:21 PM, PDT)

First Ultramarines trailer is all kinds of bad
 (From QuietEarth. 23 August 2010, 1:24 PM, PDT)

User Reviews:
Better than the trailers would have us believe. See more (64 total) »


  (in credits order)

Terence Stamp ... Cpt. Severus (voice)

John Hurt ... Brother Carnak (voice)

Sean Pertwee ... Brother Proteus (voice)

Steven Waddington ... Brother Verenor (voice)

Donald Sumpter ... Brother Pythol (voice)

Johnny Harris ... Brother Nidon (voice)

Ben Bishop ... Crastor (voice)
Chris Finney ... Brother Boreas (voice) (as Christopher Finney)

Gary Martin ... Brother Hypax (voice)

Directed by
Martyn Pick 
Writing credits
(in alphabetical order)
Dan Abnett  screenplay

Produced by
Michael Carter .... associate producer
Vanessa Chapman .... executive producer
Andrew Egiziano .... consulting animation producer
Linda James .... executive producer
David Kerney .... producer
Alexander Lentjes .... line producer
Roddy McManus .... co-producer
Marc Roberge .... executive producer
Adam Schardein .... producer: Image Metrics
Dominique St-Louis .... executive producer
Yu-Fai Suen .... executive producer
Bob Thompson .... producer
Mark Brooke .... executive producer (uncredited)
Original Music by
Adam Harvey 
Cinematography by
Darren Lovell 
Film Editing by
David Lewis Smith 
Casting by
Brendan McNamara 
Makeup Department
Jo Budden .... makeup artist
Production Management
Patrick Albert .... production manager
Lucinda Englehart .... executive in charge of production
Peter Escarcega .... assistant production manager
Luke Howard .... production manager
Annie Normandin .... production manager
Second Unit Director or Assistant Director
Luke Howard .... assistant director
Art Department
Mike Collins .... storyboard artist
Darren Fereday .... lead designer
Paul Jeacock .... face design
Kelvin Johnson .... lead designer
Karl Kopinski .... development artist
Stefan Kopinski .... development artist
Sam Lamont .... prop design artist
Clint Langley .... character and prop design
David Lewis .... additional color artist
Ceri Newnham .... additional color artist
Rhys Pugh .... lead designer
Karl Richardson .... character and prop design
Adrian Smith .... character and prop design
Alec Studerus .... additional color artist
Alec Studerus .... color grading artist
Alec Studerus .... storyboard artist
Kelly Thomas .... storyboard artist
Sound Department
Dominic Boucher .... dialogue recording engineer
Dafydd Jones .... head of sound
Greg Provan .... head of sound
Sean Richards .... supervising sound editor
Visual Effects by
Kevin Bartlett .... visual effects artist
Daniel Boivin .... digital compositor
Christopher Callow .... senior effects artist
Antonin Fisette .... rigger
Eric Fortin .... animator
Peter Koss .... digital compositor
Christian Lett .... grading
Mike Litzenberg .... motion tracker: Image Metrics
Cale Pugh .... senior effects artist
Robert Quinn .... asset supervisor
Camera and Electrical Department
Mostafa Badrian .... rigger
Ian Hernandez .... rigger
Maxime Langlois-Legault .... head rigger: facial shape
Julie Le Roy .... rigger
Animation Department
Jessica Anderson .... body character modeler
Jessica Anderson .... lighting artist
Jean Banville .... animator
Sacha Beauregard .... animator
Marc-André Benoit .... animator
Martin Bergeron .... animation director
Michel Bergeron .... layout artist
Steven Bindley .... lighting lead artist
Olivier Bolduc-Coutu .... animation editor
Jean-Michel Bourgeois .... lighting artist
Jean-Michel Bourgeois .... texture artist
François Brisson .... senior animation supervisor
Freddy Burgos .... animator
Mark Carlevaris .... character modeler
Mark Carlevaris .... texture artist
Felipe Carpinetti .... animator
Perrick Chagnon .... texture artist
Pierrick Chagnon .... character modeler
Champin Chen .... animator
Marc Clement .... animator
Jonathan Cyr .... lighting artist
Maxime-Raphael Cyr .... CGI director
Dominic Dauphin .... animation editor
Kevin Dubeau .... character head modeler
Benoit Duchesneau .... character modeler
Benoit Duchesneau .... texture artist
Erwan Fagard .... lead texture artist
Erwan Fagard .... lighting lead artist
Eric Fortin .... animator
Jonathan Foucher .... lighting lead artist
George Fronimadis .... animator
Nicolas Gaffiero .... character modeler
Nicolas Gaffiero .... texture artist
Yanik Gamelin .... animator
Patricia Gaumond .... character head texture artist
Patricia Gaumond .... lighting artist
Jean-Francois Gignac .... animator
Gabriel Giroux-Veilleux .... animator
Paul Hannan .... animator
Paul Hannan .... layout artist
Josh Hardeman .... facial animator
Steve Jubinville .... modeler
Sarwar Khan .... texture artist
Mihail Kunelakis .... character modeler
Mihail Kunelakis .... texture artist
Pascal Laflamme .... layout artist
Catherine Langevin .... facial texture artist
Maxime Langlois-Legault .... lead modeler
Joel Le Bourhis .... lead animator
Ludovic Lebart .... lighting lead artist
Marc-Antoine Ledoux .... animator
Annick Limoyo .... character modeler
Geoffrey Marshall .... character modeler
Matt Onheiber .... senior animator
Marie-Claude Paradis .... layout artist
Emmanuel Pelletier .... layout artist
Patrick Perreault .... lead rigger
Nicolas Pinet .... animator
Erin Pomerantz .... texture artist
Robert Quinn .... lead texture artist
Bill Rodgers .... animator
Marco Savignac .... animator
Christophe St-Pierre Paradis .... character animator (as Christophe Paradis)
Frederic Tetrault .... animator
Gabriel Tremblay-Beauvais .... character head modeler
Pierre Trudeau .... animator
Antony Vannapho .... character modeler
Mohamed Zekri .... lighting artist
Xin Zhou .... texture artist
Editorial Department
Victoria James .... assistant editor
Lucy Lawson-Duckett .... post production co-ordinator
Alexander Lentjes .... colorist
Alexander Lentjes .... post-production supervisor
Janelle McDonald .... assistant editor
Other crew
Rachel James .... production accountant
Victoria James .... production assistant
Angelique Talio .... acknowledgment

Production CompaniesDistributorsOther Companies

Additional Details

Also Known As:
Rated R for strong bloody violence
USA:76 min
Aspect Ratio:
1.85 : 1 See more »
Sound Mix:
Australia:MA15+ | New Zealand:R16 | UK:15 | USA:R (certificate #46515)

Did You Know?

This Film features a Captain Severus, a Governor Severus was seen in the Warhammer game _Fire Warrior (2003)_qv.See more »
Incorrectly regarded as goofs: A Chaplain's standard weapon is the Crozius Arcanum: a close combat melee power weapon which is designed to discharge its energy on contact and inflict damage on even armored targets. It's not a ranged weapon, suggesting that Carnaks was a unique piece of wargear with special abilities (a common thing in the WH40K universe)See more »
[first lines]
Space Marine:Brother Nidon, report to the Chapel! Guard the Codex!
Nidon:I must protect the relic! In the Emperor's holy name! I must protect the relic...
See more »


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38 out of 49 people found the following review useful.
Better than the trailers would have us believe., 18 December 2010
Author: Edward Cuming from United Kingdom

So here we have our first Warhammer 40,000 movie.

Immediately there are some flaws that need to be addressed: Codex Pictures, the company responsible, have created this movie out of nothing less than a love of the background. While this is not a problem (and you can tell that they're not about to make any mistakes with the lore) this does mean that they've done it out of their own pocket. Games Workshop who own Warhammer 40,000 did not put any money into the movie! What we're left with is a CGI movie which suffers from bad CGI in many places. At worst, this can mean that shots look like they're from ancient video games (Ages of Empires I's cutscenes spring to mind). At best, which seems to be just as frequent, the shots are actually quite stunning. Mostly, it averages between the two.

There you have the first fault, the second is camera-work. Yet again, this is variable and at the start of the film I thought it was awesome. However, as the film progressed I felt that the camera shots managed to spot and point out the bad CGI. And while the beginning is strong in this film, the middle seems to hold on to lingering camera shots just a little too much. This, I fear, is the reason a lot of the action is not quite as exciting as in the beginning. That, and a lack of the mighty soundtrack to accompany these scenes.

Now, before I commence with the good I must address that this film is for fans of 40k. An ingrained knowledge of the background and understanding of Space Marines and Chaos is required to get full enjoyment out of the movie. It is not to say that you won't find it entertaining as a newcomer but you may find certain mannerisms of the protagonists strange, or not understand what an astropath is, or find it difficult to believe that this elite squad is after a relic that happens to be a book... the list goes on.

Warhammer 40,000 is an established background which started rooting itself in '87. No exceptions are made to explain it's immensely vast background in this movie. As a matter of fact, it focuses on relatively little when you look at ALL of the other things that didn't make it into this movie.

Now for the good:

The first thing that springs to mind is the Story. Given reign over the script for the first 40k film is top 40k novelist Dan Abnett. He delivers. Whenever there wasn't enough happening a timely line would add depth, humour or character to the film, keeping my interest throughout. It's great how the soldiers who refer to themselves as brothers feel like a brotherhood, and that each character acts as an individual (though it may be a little hard to tell more than four apart when they don helmets) with their own personalities and motivations.

The plot is pretty strong for a 70-minute flick. As far as I could see there were no plot holes and as far as plots go this one seems straight forward but still manages to pack a few surprises.

Next for kudos is the soundtrack. Though tastes may dictate whether or not you like this soundtrack, it is very appropriate for the movie. The kind of Latin chant is very fitting for Astartes warriors and their monastic-militant lifestyles. The sound of these chants are very strong and evoke powerful emotion. The opening scene aboard the Ultramarines' Strike Cruiser is a high example of this and is used well to implement the action and dialogue.

Thirdly comes the voice actors. These voice actors are brilliant and fill the boots of Astartes perfectly. Though you may prefer the baritone thunder of THQ's Space Marines in Dawn of War II, the voices chosen make characters more distinguishable and less like generic action heroes.

Lastly a mention goes to all the parts in this movie that rang true to fans like me. With any other company such a movie would look a hundred times better but would be at massive risk of not being true to the lore. We've seen it a million times before, it's just good to see it done right.

Overall, the film starts strong, wavers in the middle and builds again in momentum near the end. It isn't perfect but with all considerations on the table - it's good - 7/10.

A Final Note: If you love Warhammer 40,000 and want to see better movies in future, go and buy this. Buy it for you, buy it for other people you know'll like it. Buy it even if you didn't like it. It took Games Workshop 20 years before they let any company make a move, and it was this one. Future Warhammer 40,000 movies with other races and new stories (maybe even Horus Heresy movies) rest with the amount of money this film makes. Codex are out on a limb here. Furthermore, if you've watched this and are able to make videos, upload a review to the Ultramarines website. They can't improve their movies without knowing what they need to improve (and I'm sure they'll be happy to hear the positive feedback too!).

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Message Boards

Discuss this movie with other users on IMDb message board for Ultramarines: A Warhammer 40,000 Movie (2010)
Recent Posts (updated daily)User
Sucked, But Has Heart - So Doesn't Suck whatspaulsemail
Brother Nidon rokassan
*spoilers*Seriously, how was this GW approved blace_lives
Terribly Unimpressive kdr3000
Mediocre trailer, medicore film? This could be embarassing for GW. orlanthrex
if successful... marcuscribb
See more »

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