| Terence Stamp | ... | Cpt. Severus (voice) | |
| John Hurt | ... | Brother Carnak (voice) | |
| Sean Pertwee | ... | Brother Proteus (voice) | |
| Steven Waddington | ... | Brother Verenor (voice) | |
| Donald Sumpter | ... | Brother Pythol (voice) | |
| Johnny Harris | ... | Brother Nidon (voice) | |
| Ben Bishop | ... | Crastor (voice) | |
| Christopher Finney | ... | Brother Boreas (voice) | |
| Gary Martin | ... | Brother Hypax (voice) |
Directed by | |||
| Martyn Pick | |||
Writing credits(in alphabetical order) | ||
| Dan Abnett | screenplay | |
Produced by | |||
| Michael Carter | .... | associate producer | |
| Vanessa Chapman | .... | executive producer | |
| Andrew Egiziano | .... | consulting animation producer | |
| Linda James | .... | executive producer | |
| David Kerney | .... | producer | |
| Alexander Lentjes | .... | line producer | |
| Roddy McManus | .... | co-producer | |
| Marc Roberge | .... | executive producer | |
| Dominique St-Louis | .... | executive producer | |
| Yu-Fai Suen | .... | executive producer | |
| Bob Thompson | .... | producer | |
Original Music by | |||
| Adam Harvey | |||
Cinematography by | |||
| Darren Lovell | |||
Film Editing by | |||
| David Lewis Smith | |||
Casting by | |||
| Brendan McNamara | |||
Makeup Department | |||
| Jo Budden | .... | makeup artist | |
Second Unit Director or Assistant Director | |||
| Luke Howard | .... | assistant director | |
Art Department | |||
| Mike Collins | .... | storyboard artist | |
| Darren Fereday | .... | lead designer | |
| Paul Jeacock | .... | face design | |
| Kelvin Johnson | .... | lead designer | |
| Karl Kopinski | .... | development artist | |
| Stefan Kopinski | .... | development artist | |
| Sam Lamont | .... | prop design artist | |
| Clint Langley | .... | character and prop design | |
| David Lewis | .... | additional color artist | |
| Ceri Newnham | .... | additional color artist | |
| Rhys Pugh | .... | lead designer | |
| Karl Richardson | .... | character and prop design | |
| Adrian Smith | .... | character and prop design | |
| Alec Studerus | .... | additional color artist | |
Sound Department | |||
| Dominic Boucher | .... | dialogue recording engineer | |
| Dafydd Jones | .... | head of sound | |
| Greg Provan | .... | head of sound | |
| Sean Richards | .... | supervising sound editor | |
Visual Effects by | |||
| Kevin Bartlett | .... | visual effects artist | |
| Daniel Boivin | .... | digital compositor | |
| Christopher Callow | .... | senior effects artist | |
| Antonin Fisette | .... | rigger | |
| Peter Koss | .... | digital compositor | |
| Christian Lett | .... | grading | |
| Mike Litzenberg | .... | motion tracker: Image Metrics | |
| Cale Pugh | .... | senior effects artist | |
| Robert Quinn | .... | asset supervisor | |
Camera and Electrical Department | |||
| Mostafa Badrian | .... | rigger | |
| Ian Hernandez | .... | rigger | |
| Maxime Langlois-Legault | .... | head rigger: facial shape | |
| Julie Le Roy | .... | rigger | |
Animation Department | |||
| Jessica Anderson | .... | body character modeler | |
| Jessica Anderson | .... | lighting artist | |
| Jean Banville | .... | animator | |
| Sacha Beauregard | .... | animator | |
| Marc-André Benoit | .... | animator | |
| Martin Bergeron | .... | animation director | |
| Michel Bergeron | .... | layout artist | |
| Steven Bindley | .... | lighting lead artist | |
| Olivier Bolduc-Coutu | .... | animation editor | |
| Jean-Michel Bourgeois | .... | lighting artist | |
| Jean-Michel Bourgeois | .... | texture artist | |
| François Brisson | .... | senior animation supervisor | |
| Freddy Burgos | .... | animator | |
| Mark Carlevaris | .... | character modeler | |
| Mark Carlevaris | .... | texture artist | |
| Felipe Carpinetti | .... | animator | |
| Perrick Chagnon | .... | texture artist | |
| Pierrick Chagnon | .... | character modeler | |
| Champin Chen | .... | animator | |
| Marc Clement | .... | animator | |
| Jonathan Cyr | .... | lighting artist | |
| Maxime-Raphael Cyr | .... | CGI director | |
| Dominic Dauphin | .... | animation editor | |
| Kevin Dubeau | .... | character head modeler | |
| Benoit Duchesneau | .... | character modeler | |
| Benoit Duchesneau | .... | texture artist | |
| Erwan Fagard | .... | lead texture artist | |
| Erwan Fagard | .... | lighting lead artist | |
| Eric Fortin | .... | animator | |
| Jonathan Foucher | .... | lighting lead artist | |
| George Fronimadis | .... | animator | |
| Nicolas Gaffiero | .... | character modeler | |
| Nicolas Gaffiero | .... | texture artist | |
| Yanik Gamelin | .... | animator | |
| Patricia Gaumond | .... | character head texture artist | |
| Patricia Gaumond | .... | lighting artist | |
| Jean-Francois Gignac | .... | animator | |
| Gabriel Giroux-Veilleux | .... | animator | |
| Paul Hannan | .... | animator | |
| Paul Hannan | .... | layout artist | |
| Josh Hardeman | .... | facial animator | |
| Steve Jubinville | .... | modeler | |
| Sarwar Khan | .... | texture artist | |
| Mihail Kunelakis | .... | character modeler | |
| Mihail Kunelakis | .... | texture artist | |
| Pascal Laflamme | .... | layout artist | |
| Catherine Langevin | .... | facial texture artist | |
| Maxime Langlois-Legault | .... | lead modeler | |
| Joel Le Bourhis | .... | lead animator | |
| Ludovic Lebart | .... | lighting lead artist | |
| Marc-Antoine Ledoux | .... | animator | |
| Annick Limoyo | .... | character modeler | |
| Geoffrey Marshall | .... | character modeler | |
| Matt Onheiber | .... | senior animator | |
| Christophe Paradis | .... | animator | |
| Marie-Claude Paradis | .... | layout artist | |
| Emmanuel Pelletier | .... | layout artist | |
| Patrick Perreault | .... | lead rigger | |
| Nicolas Pinet | .... | animator | |
| Erin Pomerantz | .... | texture artist | |
| Robert Quinn | .... | lead texture artist | |
| Bill Rodgers | .... | animator | |
| Marco Savignac | .... | animator | |
| Frederic Tetrault | .... | animator | |
| Gabriel Tremblay-Beauvais | .... | character head modeler | |
| Pierre Trudeau | .... | animator | |
| Antony Vannapho | .... | character modeler | |
| Mohamed Zekri | .... | lighting artist | |
| Xin Zhou | .... | texture artist | |
Editorial Department | |||
| Victoria James | .... | assistant editor | |
| Lucy Lawson-Duckett | .... | post production co-ordinator | |
| Alexander Lentjes | .... | colorist | |
| Alexander Lentjes | .... | post-production supervisor | |
| Janelle McDonald | .... | assistant editor | |
Other crew | |||
| Rachel James | .... | production accountant | |
| Victoria James | .... | production assistant | |
| Full cast and crew | Company credits | External reviews |
| News articles | IMDb Animation section | IMDb UK section |
Firstly I have to confess to being a Warhammer 40K fan. This film was made for fans, the setting exposition is minimal. I also believe it was made on a shoestring budget. I was therefore nervous that the result would be awful but it's actually a great 70 minutes. I've watched this film once on my own and my son has had it on twice now. I found myself entertained - all three times. That's three more times than either the Transformers movies I sat through which had x100+ the budget.
The CGI was mostly fine only a couple of scenes looked rushed. I think the story perfectly fitted the 70 minutes the makers had to tell it. The opening act set the scene and built the tension well. In my opinion the fight scenes were well directed and choreographed. The final battle was particularly good and conclusion affecting.
Identifying the characters was difficult with helmets - but it not obvious how that could be addressed without going sans helmet... Which they did fairly often. The armours were all different, so it is visually possible.
At the time of writing the film is only available as a collector's edition at about £25. However, that's about the same money as a family trip to the cinema, so in those terms I judge it worth the money. I guess it will be about £12 in the spring, so I hope many more 40K fans buy then. I really hope the producers/investors see a great return and we see more 40K films.
This is a positive start to seeing the 40K universe in film.