Many years after "Portal," Chell reawakens at Aperture Science and tries to stop GLADoS once again with the help of Wheatley, who has his own plans for the historical facility.

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Cast

Credited cast:
Ellen McLain ...
GLaDOS / Turrets / Caroline (voice)
...
Wheatley (voice)
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Cave Johnson (voice)
Joe Micheals ...
Announcer (voice)
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Atlas / P-Body (voice)
Rest of cast listed alphabetically:
...
Chell (as Alésia Glidewell)
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Storyline

Chell, a test subject from Aperture Laboratories, attempts to escape the facility with the guidance of Wheatley, a clumsy and talkative personality core who mistakenly awakes GLaDOS, the mad and murderous central AI of Aperture, who strongly interferes with the breakout. Written by treejog

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Think With Portals


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E10+ | See all certifications »

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Release Date:

19 April 2011 (USA)  »

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Did You Know?

Trivia

In some test chambers, there are hidden rooms called the Rat-Man's dens. Each one of his dens has one of the rat man's paintings. See more »

Goofs

At one point in the game GLaDOS says that she will live forever while Chell would die in sixty years or less. GLaDOS was "killed" in Portal and still refers to the event with phrases like "since you killed me" and "after you murdered me". See more »

Quotes

Wheatley: Okay, almost there. On the other side of that wall is one of the old testing tracks. There's a piece of equipment in there we're gonna need to get out of here. I think this is a docking station. Get ready...
[smashes into wall]
Wheatley: Good news: that is NOT a docking station. So there's one mystery solved. I'm going to attempt a manual override on this wall. Could get a bit technical! Hold on!
[smashes into wall, again]
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Crazy Credits

During the credits, GLaDOS sings "Want You Gone" on an orange computer screen, which floats off into space at the end of the song. See more »

Connections

Referenced in Animated Atrocities: Bubsy (2013) See more »

Soundtracks

Want You Gone
Written by Jonathan Coulton
Performed by Ellen McLain
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Frequently Asked Questions

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User Reviews

 
Challenging, funny, non violent!
26 April 2011 | by See all my reviews

After playing Call of Duty, Homefront, and other first person shooters, I got very bored with video games. Portal 2 changes that boringness. First off, Portal 2 has no violence besides a little bit of red when you get shot by a robot. Other than that, no shooting "guns" and no killing. Instead of weapons, you use wits. The puzzles start off easy in the beginning, but as the game progresses, it gets difficult, but without getting you aggravated. You can explore easter eggs, secrets, and other ways to solve puzzles. The story is great, and there are some pretty surprising character developments throughout the story. Graphics are 100% amazing. It gives you a rusty, beaten down feel, which is what the developer's goal was. Add in the non stop humor said by several characters, and you got yourself a game! 10/10 for me, and the best video game in a while!


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