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Storyline
Years after "Portal", Aperture Science Laboratories has been overrun by nature and has deteriorated. GLaDOS is reawakened and accuses the player of attempting to murder her. A personality core wishes to restore the Lab to its proper state and serves as the guide for the player. Written by
Movie_Guy_87
Plot Summary
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Taglines:
Think With Portals
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Did You Know?
Trivia
An amusing jibe awaits anyone who types the Spanish dialogue Wheatley delivers just after taking over GLaDOS's body (that he claims not to even understand, himself) into Google translate.
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Goofs
A sequence during the boss fight establishes that the fight was taking place at night as indicated by the moon high in the sky. When Chell escapes, the sun is shining. However, in between Chell being pulled back in from the moon and escaping she blacks out for an unknown amount of time, which could account for the sudden change of time outside.
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Quotes
[
last lines]
Space Core:
[
the Space Core is orbiting Wheatley; both are in space orbiting the Moon]
So much space. Need to see it all.
Wheatley:
I wish I could take it all back. I honestly do. I honestly do wish I could take it all back. And not just 'cause I'm stranded in space.
Space Core:
I'm in space.
Wheatley:
I know you are, mate! Yep, we're both in space.
Space Core:
SPAAAAACE!
Wheatley:
Anyway, you know, if I was ever to see her again, do you know what I'd say?
Space Core:
I'm in space.
Wheatley:
I'd say, "I'm sorry." Sincerely. I am sorry - I was bossy... and monstrous... ...
[...]
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Crazy Credits
At the end of the co-operative campaign, GLaDOS scans lots of people in cryo-sleep. The names of the people appearing on the scanner's screen are the names of the developers, actors and other production staff. Also GLaDOS reads aloud - mostly negative - information (e.g. "horrible people-skills" or "never shares"), seemingly from each of the scanned persons' files. At the end of the credits, GLaDOS says that it was all from just one(!) file and that she will now look at some more.
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Connections
References
Twilight Zone (1959)
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Soundtracks
"Exile Vilify"
Written by
Matt Berninger and
Aaron Dessner
Published by Val Jester Music (ASCAP) and ABD 13 Music (ASCAP)
Administered by Bug
Performed by
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Years ago, when Valve launched Portal as a fun Half-Life 2 mod, everybody was thrilled with the concept of the game. Portal 2 didn't just live up to the expectations I had, it slammed them harder into the ground, than I could have ever imagined. If this is no game of the year, I don't know what is... Portal 2's plot reaches much deeper into the history of Aperture Science, revealing new characters and shining a light on the events of Portal 1. Of course the humor most certainly made it to Portal 2 and I want to say, this game is even funnier than its predecessor. The new characters and the deeper plot make this game a must-buy, but that's not good enough for Aperture Science, I mean Valve: A co-op mode was the only thing missing from Portal 1, and they included it in this gem of video games. Challenging test chambers and hours of brain explosions await you and your partner in the Aperture Science Co-Operative Testing Initiative. If you liked Portal, you'll love Portal 2. And if you've never played Portal... do it now!