Call of Duty: Black Ops (2010)

Video Game  -  Action | Thriller | War  -  9 November 2010 (USA)
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Ratings: 8.4/10 from 9,624 users  
Reviews: 25 user | 4 critic

The game starts with Mason strapped into an electric chair, being interrogated. Most of the missions are a series of flashbacks of moments that Mason recalls during the interrogation. ... See full summary »



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Title: Call of Duty: Black Ops (Video Game 2010)

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Cast overview, first billed only:
Frank Woods / Additional Voices (voice) (as James Burns)
Numbers (voice)
Joseph Bowman / Additional Voices (voice)
Viktor Reznov / Dr. Clarke (voice)
Alex Mason (voice)
John F. Kennedy (voice)
Tank Dempsey / Additional Voices (voice)
Friedrich Steiner (voice)
Fidel Castro / Additional Voices (voice)
Lev Kratvchenko (voice)
Grigori Weaver / Additional Voices (voice)
Nevski / Additional Voices (voice)
Eamon Hunt ...
Nikita Dragovich (voice)
Takeo / Additional Voices (voice)


The game starts with Mason strapped into an electric chair, being interrogated. Most of the missions are a series of flashbacks of moments that Mason recalls during the interrogation. Throughout the campaign Mason keeps seeing numbers flash through his mind. Written by Jack

Plot Summary | Add Synopsis


Action | Thriller | War


M | See all certifications »

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Release Date:

9 November 2010 (USA)  »

Also Known As:

CoD 7  »

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Did You Know?


In the scene where you get on the elevator in Vorkuta, if you look at Reznov's left hand he is missing his index finger. This is because he lost it in Call of Duty: World at War. See more »


The M16A1's magazine portrays an incorrect amount of ammo loaded, in game, you are seeing the original twenty round box magazine, when in fact, every time you reload, you have a full 30 rounds. Also, in multi-player, the M16A1 is shown as a 3 round burst weapon, in reality, all (bar modified) M16A1's were fully automatic. See more »


John F. Kennedy: [When he runs low on ammo in zombie mode] The gun gauge is on e.
See more »


References Platoon (1986) See more »


Sympathy for the Devil
Performed by The Rolling Stones
Written by Mick Jagger and Keith Richards
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Frequently Asked Questions

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User Reviews

Weak single player but enjoyably solid and well-balanced multiplayer (despite not looking or sounding as sharp as MW2)
1 May 2011 | by (United Kingdom) – See all my reviews

The COD games as a brand are now established and we're going to get one a year now until it appears to hurt the sales (nobody in their right mind is going to tell shareholders in Activision that they are resting the series that makes them billions every 12 months!). Black Ops came on the back of MW2 – a fun game but one that had far too much frustration factors in the multiplayer even if the single player was really a very enjoyable action movie. With the many unresolved problems on launch of these games, I decided to do something else for the first few months of it being out and let all the problems be patched first – which turned out to be the right decision.

Although I played multiplayer first, I did play the solo game and I did find it to be so-so at best. The story is so-so but it is so fragmented that I never really got into it – it doesn't flow because it jumps all over the place in time and I didn't "feel" for the characters like I did in MW2. Both games have big dumb "action movie" plots, but this didn't give me any thrilling moments like the previous game did. It also fails to hide how linear it is – OK most FPS games are, but here it is terrible, to the point that in some levels I genuinely felt like I was on a conveyor belt and just being asked to push buttons in response to stimuli – sometimes it would say "push x" others it would just have enemy in front of me to make me pull the trigger. Only a handful of the levels made me feel like I had options and was required to think, whether that be flanking the enemy or whatever. Compare this to MW2 (for all its faults) where the solo game was engaging, fun and covered up its linear nature by being flexible and quite thrilling. With Black Ops I did feel like I was being pulled along on a rope – and the heavy use of cut-scenes didn't help this either. The voice cast is good, although in terms of graphics, sound design and everything else, the solo game never gets close to the Modern Warfare games.

Fortunately nobody buys these games for the solo game because it is the multiplayer that gives you the time and value for money. Hands down this is an overall improvement on MW2 because Treyarch appear to have taken note of what players hate. This is a backward compliment because when I praise the multiplayer I spend more time talking about what they didn't do rather than what they did. Removing stopping power, removing the nuke, detaching killstreaks from earning you other killstreaks, removing danger close, removing one-man-army, limiting scavenger in terms of restocking explosives, putting shotguns back into primary weapons, reducing the overall power of killstreak rewards, reducing the ridiculous knife lunge etc etc – all has made this game much more balanced and less frustrating to play. In terms of what they actually brought to the game, the maps are mostly well balanced and, while not thrilling, are good to play on. The map voting system is much improved and I love the sheer amount of stats available to view – as an objective game player I particularly love that the stats shown in the score table at the end actually contains info about the game mode (ie captures/defends) as it helps encourage people to play the game – also having game mode challenges and rewards help this too, certainly I have found a much higher standard of game in this one, compared to MW2 where too many objective games had people playing for harriers, chopper and nuke! With the stats I also like the ability to see other people's and also really like the emblem design part, nice little personal touch and it is only a shame that so many players use it as another outlet for their racism or puerile senses of humour. The multiplayer graphics are surprisingly weak compared to MW2, as are the sound effects – still good but just not as sharp or clear as I would have liked. The addition of combat training is good (but really dumb to make it online only), wager modes are quite fun but theatre mode is brilliant – not only to look back as training but also to see lots of little WTF moments that are otherwise missed; the ease of uploading them also makes it fun to share these too. I thought this would be a novelty I would never use but it is very useful, very easy to use and I play with a pen next to me to note down little moments to watch again! The COD dollars are pretty pointless even if the idea is good – it would be better to use XP and therefore slow levelling up as a sacrifice for getting things. The zombie mode is fun, even if I have only done it a few times, but I can see the appeal and I did enjoy it.

Overall Black Ops is a mixed bag. The solo game is surprisingly poor, linear and felt a bit like a chore to do (I doubt I will play it again outside of the Kowloon level) but the multiplayer (while not amazing) is refreshingly solid and mostly free of the many frustrating overpowered aspects of MW2. It is very well balanced and, even if it doesn't look or sound as good as MW2, it does play better and the various additions of theatre, combat training etc make it more interesting – which is important since the online aspects is really what we're all here for.

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