In "War and Pieces," the first of three spine-tingling tales, Marge, worried about the effects of excessively violent video games, encourages Bart and Milhouse to give wholesome, classic board games a shot. The best friends discover that board games aren't boring after all when they find themselves playing a real-life game in which they must beat all the challenges before they are allowed to return to home. The supernatural spells continue in "Tweenlight," when Lisa becomes smitten with a mysterious new student, Edmund, who also happens to be a vampire. When a romance blossoms, the young lovers run away to Dracula-la Land, leaving Homer to come to Lisa's rescue. In the final frightening fable, "Master and Cadaver," Homer and Marge set sail on a romantic second honeymoon, but are interrupted when they rescue Roger, a castaway who escaped an attempted poisoning on his ship. Convinced that Roger is sabotaging their getaway and plotting a murder of his own, Homer and Marge take matters ... Written by
Did You Know?
In "Tweenlight", Dracula mentions that when Lisa becomes a vampire she'll be immortal, so Edmund is too since his father said "you'll both be eight forever". However he later says to Homer that he remembered Edmund from a baby, sleeping in the daytime and checking he was still not breathing. How then can Edmund be a vampire from a baby if a vampire doesn't age? See more
My boyfriend will be here. Remember not to be yourselves.
I know, I know. Don't serve anything with garlic, don't try to stab him in the heart with a stake, don't ask him if he knows Frankenstein, it's racist somehow.
References The Munsters