Heavy Rain (2010)

9.2
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Ratings: 9.2/10 from 5,346 users  
Reviews: 22 user | 5 critic

As a child goes missing, his father tirelessly works to rescue him, while a journalist, an FBI agent, and a private detective try to identify his kidnapper known only as the "Origami Killer".

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Title: Heavy Rain (Video Game 2010)

Heavy Rain (Video Game 2010) on IMDb 9.2/10

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4 wins & 4 nominations. See more awards »
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Cast

Cast overview, first billed only:
...
Pascal Langdale ...
Jacqui Ainsley ...
...
Madison Paige (voice)
...
Norman Jayden (voice)
...
Aurélie Bancilhon ...
Max Renaudin Pratt ...
Shaun Mars / Scott Sheppard (voice) (as Max Renaudin)
Quentin de Gruttola ...
Ginnie Watson ...
Grace Mars / Hospital Nurse / Passer-by Trendy Woman (voice)
Leslie Clack ...
...
Gordi Kramer / Ash / Passer-by Trendy Man (voice)
Taylor Gasman ...
Norman Stokle ...
Patricia Davidson ...
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Storyline

Architect, and Father Ethan Mars joins a Private Detective, a Journalist, and an FBI agent in a race against time to save his son for a child murderer known as the Origami Killer. Written by Anonymous

Plot Summary | Plot Synopsis

Taglines:

Your smallest decisions can change everything See more »


Certificate:

M | See all certifications »

Parents Guide:

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Details

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Release Date:

23 February 2010 (USA)  »

Box Office

Budget:

€16,700,000 (estimated)
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Did You Know?

Trivia

In one of the Behind the Scenes videos Jacqui Ainsley is seen while auditioning for Madison. The dialog she read for Madison explained that while on assignment in the middle of war zone a terrorist attack took place and she felt responsibility since she was powerless to stop it. This would have explained to the player Post Traumatic Stress Disorder was the cause of her insomnia, but the monologue is not in the final version of the game. See more »

Goofs

If Ethan is arrested and interrogated by Blake, Norman has the option of interfering by shoving Blake and then punching him. Blake will then force Norman out of the room by threatening him with his gun. It is against police protocol to carry a sidearm into interrogation, for fear the suspect might get possession of it. This rule is deliberately violated by Blake to demonstrate further corruption. Other examples of disobedience committed by Blake include trespassing on a suspect's property and using excessive violence towards them. This is used to make the player consider Blake a possible suspect in the case. See more »

Quotes

Scott Shelby: Goddamn Asthma. Can't breath when it rains.
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Frequently Asked Questions

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User Reviews

 
Ambitious 'thriller' has to be admired for its vision
2 April 2010 | by (Glasgow, Scotland) – See all my reviews

I use the word 'thriller' as normally one doesn't associate that word with a video game, rather a movie or TV show. But the lines between interactive and passive entertainment have been blurring for some considerable time now, and Heavy Rain is the latest evolution of this.

From the same director and software house who brought us the 'infamous' Fahrenheit, notorious for its 'Simon Says' style of interaction, Heavy Rain shares this same basic game mechanic of following on screen prompts to engage particular actions. If you're near a chair, pressing the instruction cue, such as the right stick up, will see the character interacting with the chair, possibly by sitting, maybe by leaning on it.

And this simple yet extremely effective way is the model for the whole game. There is no 'forward back left and right with jump punch' type of control, instead movement is facilitated by R2 acting as a pseudo 'accelerator' and the left stick guiding the player - it's clunky, and at times obstructive, but it just about does the job.

As for the actual plot, because let's face it, that's the point of the game, to be a story, Heavy Rain follows the pursuit, by 4 main characters, of a notorious serial killer called the Origami Killer who is kidnapping and drowning young children. Suffice to say our heroes become embroiled in his latest kidnap and it becomes a race against time and rain (that will become clear later).

The ultimate question we have to ask ourselves, as to whether we like this game or not, is what we expect of it.

Is it the evolution and revolution of gaming that it promised to be? Probably not - it is let down by some mechanical failures, plot holes wide enough to fit the Titanic through, and a fair number of event/dialogue contextual gaps which make little sense at the time.

But inasmuch as these irritate, Quantic Dreams have to be applauded for trying. And trying really hard. Yes, the story and plot would have benefited from being proof read by professionals, but anyone looking that deep for flaws is missing the point - the game tries to do something quite different, quite radical, and involving of the player in ways not seen before by other games.

Heavy Rain does not hit the mark in everything it does, but it comes close overall, and is a worthy attempt at doing something dramatic and different in a gaming market which is in danger of becoming sterile.


6 of 8 people found this review helpful.  Was this review helpful to you?

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What endings did everyone get? throwawaythekey
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Would anyone else like to see a Norman Jayden spin off? Splitskull87
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