Milli, Geo and Bot are at the Skate Park with their friend Logan, who is showing them his awesome skate tricks! The TroubleMakers, Umi City's most notorious duo, use their Trouble Ray to break the skateboard into pieces, scattering them throughout Umi City! It's up to Team Umizoomi to get the skateboard back together and return it to Logan.
Milli, Geo and Bot are at the Umi City Zoo visiting the adorable baby penguins in their comfy new home. But the Troublemakers are back! They use their Trouble Ray to release the 50 baby penguins all over Umi City! Team Umizoomi springs into action on a search and rescue mission for the lost penguins throughout the city's most popular establishments. It all leads to a high-flying showdown with the Troublemakers at the hot air balloon festival. UmiFriends, it's time for action!
The Team's friend Travis and his mom were on their way to his soccer game when their car got a flat tire. It's up to Team Umizoomi to get to Travis and fix his tire in time for his game. And with Bot's Robo-Tools, they can fix anything.
The Team discovers a secret door to a magical forest. Inside, they meet Sunny the Sunshine Fairy, who has the power of the sun. But when Grog, a jealous gnome, steals her sunshine power, it's up to the Team to help her get it back.
Breaking news! A baby panda named Little Joe is missing from the Panda House! Milli, Geo and Bot set out to find him and take him back home to his mom and dad. Along the way, the Team takes good care of Little Joe when he's hungry, thirsty and needs a nap. It's a mighty math adventure that takes them through DoorMouse's mini golf course and has them swinging on flying trapezes above a pack of lions. Can the Team get Little Joe safely back to his home? All in a day's work for Team Umizoomi!
Milli, Geo and Bot are visiting their friend Jonathan at school when the TroubleMakers show up and swipe all the kids' lunchboxes! Team Umizoomi hops into UmiCar and the chase is on to get them back before lunchtime. The TroubleMakers have got quite an appetite, as they lead the Team in hot pursuit through booby-trapped avenues, down a winding river, and navigating through a giant grass maze. Can Team Umizoomi retrieve all eleven lunchboxes before the Troublemakers gobble them up?
Team Umizoomi is visiting Chef Mario's new restaurant, where everybody loves his special dish, spaghetti and meatballs. But the TroubleMakers arrive on the scene and stir up some trouble by taking the stop button from Chef Mario's prized meatball machine! Now the machine is going crazy and won't stop making meatballs! Meatballs by the millions tumble through the city and it's up to Milli, Geo and Bot to get that stop button back. The Team bounds over mountains of meatballs that are stopping traffic, filling up the school bus and even the swimming pool! It all leads to...
It's a day at the races, and Team Umizoomi and UmiCar are competing in the Umi Grand Prix alongside their best friend, Shark Car! The race becomes a villainous all-star event when Team Umizoomi's past rivals turn out as fierce contenders. Dump Truck! Shape Bandit! Squiddy! The TroubleMakers! Can Team Umizoomi finish the race with Shape Bandit stealing bridges along the racecourse? Is the Team any match for Dump Truck's wet cement traps? Will the Team and Shark Car pull ahead of Squiddy and his seaweed launcher? And who knows what kind of mischief the TroubleMakers are...
Team Umizoomi finds a little alien named Gloopy who crash-landed in Umi City. Gloopy wants to go home, but his spaceship is missing the star crystals that make it fly. The Team helps Gloopy find the missing crystals.
It's a night out at the movies for The Team. But The TroubleMakers show up and make off with all the movie snacks! Milli, Geo and Bot chase The TroubleMakers through the cinema and transport into action-packed movies.
Team Umizoomi wins the coveted Ninja Trophy, but suddenly, Squiddy the Squid swipes the trophy for himself! Milli, Geo and Bot break out their super ninja skills to track down Squiddy and get their trophy back!
The chief of police calls the UmiCops with a big case: to catch the 12 Stinkbugs who are on the loose and causing a stink wherever they go. Umi Police Car and the Team are on a mission to catch the Stinky Dozen and get them off
Zeppo the Wizard's magic wand accidentally zaps a book of fairy tales and the characters are flung out of their stories and all throughout Umi City! Team Umizoomi is off on a fun-filled, madcap mission to find all of them.
There's mayhem at the Umi City Mall when a group of little Gizmo robots malfunction and wreak havoc through the shops, food court and department stores. Will Team Umizoomi's mighty math powers be able to save the day?
The Team gets a distress call from way out in the ocean. Their friend Danny the Dolphin hurt his tail and can't swim. UmiCar transforms into Umi Rescue Copter and the Team sets out to save Danny and fix his tail.