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Star Wars: The Force Unleashed II (VG) More at IMDbPro »

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3 out of 3 people found the following review useful:

Fun initially, though becomes repetitive early on

Author: Lionbeard from Australia
6 November 2010

This game was one of the most anticipated releases of 2010 for me. I'd been watching the trailers on loop and downloading the wallpapers (which is very unlike me). There had been such a hype surrounding The Force Unleashed 2, that, when I actually got around to playing it - it seemed a little disappointing in some areas.

Aesthetically, this game is amazing. The graphics and physics engine really make it a lot of fun to play. Force-gripping Storm Troopers and then impaling them with your dual-wielded light-sabers never got old. The ability to collect and change your saber crystals, effectively enabling you to change your light-saber's colour, was also a fantastic touch which enabled me to give my character a more personal feel. In addition to the colour changes, each crystal had a unique effect. For example, equipping a green coloured crystal would enable your character to heal faster; a white crystal for force regeneration; an orange crystal to set your enemies on fire etc etc.

The downside, however, to this game, is the story itself. You begin the game on Kamino, the cloning planet, where you're told that you are a clone of The Force Unleashed 1's main character - Starkiller. After being declared a 'failure' by your master, Darth Vader, you escape his clutches by jumping out a window, and then commencing to face wave-after-wave of storm troopers. The idea is that your character attempts to discover, or perhaps, re-discover his identity.

Combat in The Force Unleashed 2 is initially a lot of fun, however, after facing the same enemies over and over, you quickly learn how to defeat them very easily, leading them to become more of a hindrance than a challenge. The boss fights are lengthy; unnecessarily so, and I found the game's cut-scenes, whilst impressively pre-rendered, were a bore to sit through as the 'Skip' option wasn't always available.

Overall, this is a great game if you're up for a bit of hack-n-slash before work, however, the combat's formulaic design, the lack of well developed plot and the length of story, left much to be desired. This game took me a total of around 3-4 hours to complete.


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2 out of 2 people found the following review useful:

I don't care what they say... i like it.

Author: bige144 from Canada
31 May 2011

With reading on both of these games on this site and others it really seems that your gonna like this series or your gonna hate it. but for me i love it. i am a pretty big star wars fan i love all the movies and enjoy most of the games (jedi academy and republic commandos being my all time favourites)but the force unleashed is my second fav 1and 2 and i got to say for this one is tones more better then the 1st every gripe i had in the first has been fixed and it was with game play. its so fun and easy to pick this up and just go for it and unlike the first were it was fun in the beginning and just got stupid later on for game play the 2nd has none of that. repetitive? yes but its the fun kind (for me anyway)But the number one thing that I'm sooooo happy for is that in this one the enemy's don't land a cheap shot on you knock you down and you get you and they just keep doing it over and over and over again. this one has none of that. do you get knocked down... duh but does it keep happening over and over no. My second fav thing that i loved and u may too is that lightsabers actually chop body parts off thats awesome. finally! and of course the graphics. the graphics are amazing for the c.g.i cut scenes to the in game cut scenes and in game graphics... WOW. but now for the bad as i have said the game is repetitive and yes i said i like it for others though this may be an issue its much like the first one in that way but there are better boss fights (minus the end boss fight) and the story. this is why for me its not a ten the story in this is kinda flat but does have a few good bumps in it but not like the first but i still found it enjoyable and the last thing is length I'm not usually one to complain about this but i finished this in 4 to 5 hours yeah i know pretty short. But thats why i would recommend borrowing this or renting first then make your choice to buy or not to buy (no pun intended) but i highly recommend that you give it a try if your a fan of this series.

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5 out of 8 people found the following review useful:

It's disappointing, but it isn't a bad game just could be better

Author: jfernandoga from Mexico
9 November 2010

I'm a big fan of star wars, I loved the first one and when I heard about a sequel, I was very excited, but when I see the bad reviews about the game, I decide to rent first, and it's a good game for me, but I must say that I was expected more about this game and here is my pros and cons:

Pros: -Great graphics. -Some mistakes of the first one have been repair. -I enjoy playing with 2 lightsabers. -I see how I can cut off heads, arms of the stormtroopers, it's something that I never see in a star wars game.

Cons: -The game is too expensive. -The story. -It's too short. -Repetitive enemies and levels. -It's too easy than the first one. -I was not satisfied with the limited appearance of boba fett and yoda (I was expected a battle with boba fett).

In the end, this game it's not great but not terrible just could be better, I recommend you rent it first and that's all.

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Star Wars: Four Hour Story Unleashed

Author: pigpen-38600 from United States
14 June 2016

*** This review may contain spoilers ***

While I loved the first Force Unleashed game for its story, characters, gameplay, and variety in planets to battle on, Star Wars: The Force Unleashed II is nothing more than a very mediocre experience. The story is set after The Force Unleashed but still before A New Hope and tells the tale of the clone of Galen Marek *Starkiller* from the first game and how he rebels against Darth Vader and joins the Rebel Alliance.

Now the story, while short, is still interesting and the whole "Can you clone Jedis" topic of the game is a cool idea. However the story, especially towards the end, feels very rushed. The game brings back Darth Vader, Proxy, Juno, and Rham Kota but forgets to actually give anyone but Kota any time to shine. Juno is barely in the game and Proxy gets two cutscenes. Also every new character introduced is either bland or underused like Boba Fett. Yes Boba Fett is in the game and everyone expected him to play a big part and have a cool boss fight...sadly that isn't the case. He appears only in cutscenes and never meets the clone of Starkiller. One good thing about the characters that I can say however is Kota is really good in this game and probably my favorite character in the game.

The biggest flaw about the game is that the planets you go to are just...well they're cool but there's only two of them. In the first game there was a ton of planets and locations you could fight though, but Force Unleashed II however only has two (kinda three but the third planet is basically just a cutscene) planets and one space ship you can visit. And you visit these locations numerous times. It's a shame because these locations, while looking great, get old real fast.

The best part of the game by far is the combat and special features. In the game you can use two lightsabers as you cut through stormtroopers, AT-STs, Imperial Royal Guards, robots and pirates and with the added force powers like the classic force grip, force push, force lightning and new force powers like force fury and force mind trick, it's a blast to play. And while the game lacks in boss fights, only being about four boss fights, they're pretty fun to fight.

Overall Star Wars: The Force Unleashed II in my opinion is just a very, very mediocre game. The story is interesting and the gameplay is fun but the story while interesting is rushed towards the end, there's a lack of boss fights, and lack of interesting locations. I can only see big Force Unleashed fans enjoying this game. If you didn't like the first game or just not big on hack and slash games, don't get this game. But if you liked the original game and are a big fan of hack and slash games then I'd say give the game a look, maybe rent it or buy a pre owned copy.

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How do you screw up the story this badly?

Author: WakenPayne from Valhalla
18 April 2014

*** This review may contain spoilers ***

Well I guess I was the only one who didn't like the story for the original Force Unleashed game because this game seems to have the story leaped on even more-so than the original. Now Star Wars games were a big part of my childhood and some of them like the Jedi Knight series were ones that I still love to this day. From the get-go the story was disappointing.

Okay so the story, Garen Malek is cloned... I said from the get-go it was disappointing and he begins to remember his past and he races across the galaxy to rejoin The Rebellion and tell Juno and they can live happily ever after and take down The Empire yadda yadda yadda.

Onto the positives. The game-play is really fun as usual and it does have some new powers that were awesome like the Mind Trick and using force powers to enhance your lightsaber combos. This is easily the best element of the game and if you're into the hack n slash games that are almost literally button mashing then you'll probably enjoy the game as a style-over-substance even more than the first game.

Onto the complaints. Where in what world does this story feel needed. I mean the first game does have a decent set-up and it does tie in some of the continuity well. In this game... It ends with more holes in the continuity of the series than if they established that C3PO and Chewbacca were related. Didn't the original game already end where the story needed to end? I mean what else could there be to tell.

Not to mention the actual investment of it. First of all - in the first game Juno and Malek are only on screen together for a short period of time and Juno was on her first mission as pilot in the second level of the game. They don't develop the relationship any more than that in this game because Malek's first conversation with her in this game takes place once you've finished it. I'm sorry was there a lot of cut-scene footage of the first game that we missed for this one? This is a legit question.

Okay the characters are boring and don't go through a single story arc, the story is completely unnecessary so why did I give it a 6 if the story is this bad you may ask? Well lets just say I'm a sucker for having the kind of power you have in the game at your fingertips. I mean it is a much worse game than the original which I think is a real shame because there was so much the first one didn't get right that I thought "Okay, I'm kind of open to a sequel to this so will this fix the problems with the story that the original had?" If you've played the first one then let me advise you - this sequel is completely unnecessary.

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A good experience, But... Something seems OFF!

Author: A_Voice from India
6 November 2013

The game follows a successful part one, which was actually an engaging and testing game (with the SIth Lord difficulty), accompanied by extraordinary graphics and a "curiously fitting" story.

This game is in continuity with the previous one and carries on where it left, so it is essential to first play through part one and then pick this one up. It improves upon the already great graphics, has some added and removed features (eg. Starkiller has 2 lightsabers and is faster and more agile, he can perform mind tricks etc. whereas, the force crystal concept is scraped and replaced by "Force Points", holcrons concept is improvised and Starkiller has an awesome new power, The "Force Fury"). Mouth watering right !? But wait, even with so much good features, when you play the game you will find it less challenging, less engaging and less enjoyable than its predecessor.

The game tends to be extremely easy and will only be enjoyed by the first time or naive gamers who seek to kill every enemy without depleting their "lives". The enemies tend to be repetitive and the bosses are easily defeated. The game lacks the "Oh, I am getting bored, Lets play The Force Unleashed Part II" Factor. Whereas the part I completely got me hooked and I found myself playing at the time I shouldn't be. The game lacks any novelty factor despite the cool new additions.

The makers have shifted more of the emphasis on "stylizing" the game rather than innovating it or make it more engaging.

Coming to the story, the previous game featured a curious bridge story which tries to bridge the gap between the two star wars trilogies. Though it might not have completely justified the story but it certainly was a good attempt with a strong and nice concept. Whereas, the sequel totally falls apart in the story aspect, its a no-brainer which could have been a good one. The concept was good, but the story and character development was lacking. You don't tend to feel attached to the characters, whereas in the previous installment one was bound to feel the emotions of the protagonist.

Direction: Average.

Story and Script: Extremely bad.

Gameplay: Very easy.

Music: Good.

Graphics and setting: Jawdroping!!!

Overall an excellent game for a novice, and a smooth time pass for the typical gamers!

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It looks good, it feels good playing it but it ain't much for the rest

Author: High Contrast from at my place
3 August 2013

Star Wars: The Force Unleashed 2 a sequel to the previous game I haven't played, is a state of the art when it comes to graphics and even game play. Only for this it deserves 6 stars. Sadly there's not much left, as the story is really crappy and everything feels so damn unimportant as they've failed building likable characters.

Because I've actually had fun playing it and regarding the fact the game works on average systems even if it has such nice graphics I think it deserves 7 stars, hands down.

The story is cheesy. A clone that somehow has powers that will make most Jedi masters and sith lords feel ashamed, while the clone itself basically is neither of them, has some sort of addiction in saving a damsel in distress named Juno, just because of some reminiscent memories. Anyway, when it comes to fighting bosses the fights are epic, so the game does has its redeeming qualities and it worths a try, especially if you're a Star Wars fan. The usual battles you wage against the empire troops, mech warriors and tanks tend to be repeating and because of that they can get really boring at a certain point as they didn't cared much in building a bit of more consistent diversity.

If you;re looking for an easy going game, without being too demanding on the story side and diversity, where you're walking through enemies hordes leaving no foe alive, then this is a must try.

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Whoa... short-term game play much?

Author: lizwilder_1234 from England
18 January 2012

*** This review may contain spoilers ***

Dear god, i would love to give this game a brilliant 10 out of 10... It would deserve it too if it had had the decency to actually last longer than a few hours game play. The story wasn't anything special, and the ending didn't really tell you either. At least, the light side ending doesn't tell you whether or not Starkiller is truly a clone. Not too sure about the dark side ending, but really? REALLY? The first game was absolutely amazing and incredibly... BRILLIANT! It took me a week to complete it and this game was disappointingly not so satisfying. It took me 4 days (technically 3 because i had a break) and so... 3 days x 2 hours of game play is possibly the shortest game ever. About 6 hours maybe. I don't know. Just, the animation is MUCH better, which is a definite 9/10 from me. The story was meaningless and completely unnecessary and overly disappointing: 7/10 from me. Gameplay was slightly improved, and i loved the force charge that let you unleash your total power and burn your enemies to shreds. But there wasn't that much difference. 7/10. Oh and as for cut scenes... 6/10. The ending is one of the most incomplete and abrupt endings ever, so don't be expecting anything amazing. Maybe rent it from a store.

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Size (of the game) matter

Author: nightcrow44 from United States
30 November 2010

OK Yoda you are wrong on this one, although not a bad game, is not very good either in almost every way especially compared to the last game. Let's start with the good, the graphics is better that the original, even though, sadly they did not improve the controls as much as I still had a problem focusing on one enemy or to another. Another thing is the sound and voice acting was top notch even though the old player of Juno and Proxy was not in it too much. Juno was the main focus of Starkiller's rage to get back with her, which is a complaint because, unlike the main motivation would be the rebellion and freeing millions, Starkiller is focused solely on Juno. Other things was the scenes of Yoda and Boba Fett which was so over hyped, but I felt ripped off as combined they might be in the game for less than 5 minutes. And when Yoda was talking to Starkiller nothing very important to the story that couldn't have been done by meditations like he did last game. The "bad ending" made no scene at all, but the real ending gave me hope to a better game next time....which will hopefully happen in less than two years. The places he goes is few as he only arrives to three places the rest are on ships. The ending was good and guarantees a 3rd game.... and hopes they make it a bit longer because us Star Wars fans expect longer and frankly better.... I really wanted to like this game, too bad I bought the special edition, because it was not worth it. And now I hear they have enough balls to start with the DLC sending Starkiller to Endor, this pisses me off because after spending over $70 it should have been included in this ridiculously short game.

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1 out of 2 people found the following review useful:

When did affects take over the affect of storytelling?

Author: ivo_shandor from United States
14 April 2012

*** This review may contain spoilers ***

George Lucas is full of it. They try to trick you with this game, putting in all kinds of stuff that people will think are cool, distracting you from the massive plot holes and horrible story. Games like this are cool, but not if the story is terrible. It's the exact same thing as God of War, so George Lucas saw God of War and said, "Hey, we need to rip this off and put in some ridiculous story, while leaving in huge embarrassing plot holes." Boba Fett being in this makes absolutely no sense. He's just there because they didn't have anything to show for the game, they were just like, "Hey, let's just toss Fett in there, and we'll figure out the story later." Wow....genius...Continuity obviously is wasted on the people at Lucas Arts. This is supposed to take place between Episodes 3 and 4, so why is Fett here when technically he would only be 15 years old by now? And don't tell me it's because of the cloning process, that was a stupid excuse to begin with. The Clone Wars are a joke, and the entire Star Wars universe goes against it's own ideals. If you think about it, Yoda started the Clone Wars. Anyway, the game is too short for the lack of story, it was just there for convenience. There is a part in the game where the main character gets sucked into space and goes through the atmosphere of a planet, which is of course impossible, and no I don't want to hear how it's because he's a Jedi, he's a human, and would've died instantly. In God of War it made sense, but here it's embarrassing. They also don't even pay attention to their own characters traits, the blind Jedi constantly makes remarks that goes against the fact that he's blind, how embarrassing is it when your game does that? You keep asking yourself with his dialogue, "How did you know that, you're blind?" George Lucas then puts into the story, "Let's have another arena battle for no apparent reason, only because we did it in Episode 2." Here's some news for you Lucas, just because you come up with an idea, doesn't make it good, and frankly why does Lucas get a say in anything, he's just the owner of the company, that doesn't give him creative control on films or products. The main character goes to Dagobah for no apparent reason other than to show Yoda because they writers knew they had a horrible story, so let's just throw in a character that everyone loves for no reason or purpose and hope that no one notices. I play video games for the story, story is everything, otherwise we wouldn't have Pixar, Citizen Kane, or any of the classics. Lucas' handprints are all over this thing, no matter who the writer is. Has some cool moves, but otherwise, that's it. It's also not considered acting when your main character shouts and screams his head off for every bit of dialouge. It gets really irritating in the game, especially in the fight between Vader, he's just screaming all his lines, mistaking screaming for being dramatic, it's not, it comes off as hammy and overcompensating.

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