Four courageous adventurers land on the planet of Pandora, a barren wasteland filled with dangerous creatures, in search of The Vault, a mysterious relic that contains untold technology, and only opens every 200 years.
Did You Know?
Sometime during the game's development, the art department at Gearbox wanted to completely redo the game's art style, from a realistic tone, to the more artistic, shaded art style seen in the final release. President of Gearbox Randy Pitchford was initially hesitant, as the game was no longer in the early stages of development, but agreed to the changes after the studio's art department protested. See more
Look what the SKAG drug in.
References Call of Duty