Following the conclusion of the first Mass Effect, Shepard and his ship, the Normandy, are dispatched to wipe out any further geth resistance. During the patrol in space, the Normandy is attacked by an unknown ship. Most of the crew escapes the Normandy, but Shepard is killed. Fortunately, Shepard's body is retrieved and is revived by Cerberus, a pro-human organization that is at odds with the Alliance, whom Shepard was a part of. Two years later, Shepard learns from the Illusive Man, the leader of Cerberus, that numerous human colonies are vanishing, but the latter does not know why. After Shepard visits a colony that was recently attacked by these unknown belligerents, he learns that the belligerents are in fact Collectors, the same species that was behind the downing of the Normandy. Attacking the Collectors home world would be suicide. In response to this growing threat posed by the Collectors, Shepard creates a team made up of former squad members from the first Mass Effect was ... Written by
Fight for the Lost.
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Did You Know?
As Shepard chases Vasir during the "Lair of the Shadow Broker" mission, a wanted poster for Jack is displayed above a tunnel. See more
In Local Cluster, the planets are all seen with retrograde rotation (clockwise as viewed from the north pole). Only Venus should have a retrograde rotation. See more
You're awfully anxious to get Samara out of your district.
My bosses want me to detain her. They're worried she'll cause some kind of cross-species incident. But her Justicar Code won't let her be taken into custody. If I try it, she'll have to kill me. I have no interest in dying, so if you lure her away with some big noble cause before I have to carry out my orders, I'm thrilled to help you.
Your superiors are sending you to certain death for no good reason. You have a right to disobey.
Followed by Mass Effect 3