After being revived from death and having to join a pro-human organization without a choice, Commander Shepard must assemble a team, battle a new threat, and make tough choices in order to save the galaxy from total annihilation once more.


9 wins & 23 nominations. See more awards »





Cast overview, first billed only:
Samara (voice)
Kal'Reegar (voice)
Michael Beattie ...
Mordin Solus / Additional Voices (voice)
David Anderson (voice)
Legion / Geth VI / Additional Voices (voice) (as DC Douglas)
Thane Krios / Fortack / Additional Voices (voice)
EDI (voice)
Captain Bailey (voice)
Garrus Vakarian (voice)
Jacob Taylor / Additional Voices (voice)


Following the conclusion of the first Mass Effect, Shepard and his ship, the Normandy, are dispatched to wipe out any further geth resistance. During the patrol in space, the Normandy is attacked by an unknown ship. Most of the crew escapes the Normandy, but Shepard is killed. Fortunately, Shepard's body is retrieved and is revived by Cerberus, a pro-human organization that is at odds with the Alliance, whom Shepard was a part of. Two years later, Shepard learns from the Illusive Man, the leader of Cerberus, that numerous human colonies are vanishing, but the latter does not know why. After Shepard visits a colony that was recently attacked by these unknown belligerents, he learns that the belligerents are in fact Collectors, the same species that was behind the downing of the Normandy. Attacking the Collectors home world would be suicide. In response to this growing threat posed by the Collectors, Shepard creates a team made up of former squad members from the first Mass Effect was ... Written by Sam

Plot Summary | Plot Synopsis


Fight for the Lost. See more »


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Release Date:

26 January 2010 (USA)  »

Also Known As:

Mass Effect 2: Arrival  »

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Did You Know?


In the DLC mission "Stealing Memory", a Planet of the Apes reference can be found. See more »


The Hugo Gernsback crashed ten years before the events of this game but the crew drop heat sinks when they die. Disposable heat sinks were only integrated in weapons of organics after the geth attacked the Citadel. See more »


Commander Shepard: Have you got a minute to talk?
Prof. Mordin Solus: Perhaps later. Trying to determine how scale itch got onto Normandy, sexually transmitted disease only carried by varren. Implications... unpleasant.
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Referenced in Nikita: Black Badge (2013) See more »

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User Reviews

The spiritual sucessor to KOTOR... just shy of perfect, but one of my favorite games ever
26 August 2010 | by (Canada) – See all my reviews

Bioware have really outdone themselves this time. Mass Effect 2 is just awesome on so many levels. There's the cinematic feel of the cutscenes, to the fast-paced action, and of course, the character interactions and moral options. Everything has been expanded in this one, including the romantic relationships, and full loyalty missions for each recruit. Nearly every one of these is played out brilliantly and you really develop connections with the characters, and each one has some moral decisions you need to make. The overall plot may seem a little simplistic, but it forces you to play the game patiently and not rush through the story missions. It's also hugely replayable, with different moral paths for virtually every mission. I spent the majority of the game doing side missions, exploring locations and wandering the ship talking to people. I'm a huge fan of Knight of the Old Republic, and unfortunately they didn't go all the way with the character developments in Mass Effect 1 like they did in that series. Mass Effect 1 was a good game, but it had some fairly obvious flaws. Nearly every one has been fixed for this installment, and this game now feels truly rewarding from an action standpoint and an edifying one. The inventory system has been made way more manageable, but maybe too much, as it sometimes feels like there isn't enough variety of weaponry. I was also confused by the key bindings screen, which promised some sort of vehicle combat, not like the clunky mako, but something, then there were no vehicles in the game. Why have key bindings for them then? Also the hacking puzzles were way too easy in this game. They should come up with some different ones. Anyways, I am eagerly awaiting the 3rd installment in this series. They have the potential for this series to go down as an all-time gaming classic. Every race has a story arc that has things unfulfilled in it. There's a lot to do in part 3 besides just the defeating reapers. The krogans have to defeat the genophage, the quarians have to retake their homeworld or make peace with the geth, the geth have to break free of the reapers, and of course the different individual character arcs. Maybe they could delve deeper into who Sheperd is as well. The potential for the finale is palpable. If you haven't played the first game, it's not really a requirement, but you need to play this second one if you haven't. The only game I can say I've enjoyed more is Fallout 3.

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