After being revived from death and having to join a pro-human organization without a choice, Commander Shepard must assemble a team, battle a new threat, and make tough choices in order to save the galaxy from total annihilation once more.

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9 wins & 22 nominations. See more awards »

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Cast

Cast overview, first billed only:
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Samara (voice)
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Kal'Reegar (voice)
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Mordin Solus / Additional Voices (voice)
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David Anderson (voice)
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Legion / Geth VI / Additional Voices (voice) (as DC Douglas)
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Thane Krios / Fortack / Additional Voices (voice)
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EDI (voice)
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Captain Bailey (voice)
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Garrus Vakarian (voice)
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Jacob Taylor / Additional Voices (voice)
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Storyline

Following the conclusion of the first Mass Effect, Shepard and his ship, the Normandy, are dispatched to wipe out any further geth resistance. During the patrol in space, the Normandy is attacked by an unknown ship. Most of the crew escapes the Normandy, but Shepard is killed. Fortunately, Shepard's body is retrieved and is revived by Cerberus, a pro-human organization that is at odds with the Alliance, whom Shepard was a part of. Two years later, Shepard learns from the Illusive Man, the leader of Cerberus, that numerous human colonies are vanishing, but the latter does not know why. After Shepard visits a colony that was recently attacked by these unknown belligerents, he learns that the belligerents are in fact Collectors, the same species that was behind the downing of the Normandy. Attacking the Collectors home world would be suicide. In response to this growing threat posed by the Collectors, Shepard creates a team made up of former squad members from the first Mass Effect was ... Written by Sam

Plot Summary | Plot Synopsis

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Fight for the Lost. See more »


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M | See all certifications »

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Release Date:

26 January 2010 (USA)  »

Also Known As:

Mass Effect 2: Arrival  »

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Did You Know?

Trivia

The Illusive Man's voice actor Martin Sheen says in the Mass Effect 2 Documentary DVD that he would not trust the Illusive Man. Additionally, in an interview Martin Sheen said that he thought that the Illusive Man was a horrible man. See more »

Goofs

In the codex entry of the Mass Relay the still image of the relay has a "LOADING" watermark in the lower left hand corner of the codex's image, even though nothing is loading when reading this entry which means the image is a direct screen shot grab from the first game. See more »

Quotes

Commander Shepard: [When asked to relinquish weapons] I'll relinquish one bullet. Where do you want it?
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Connections

Follows Mass Effect (2007) See more »

Frequently Asked Questions

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User Reviews

 
This is the best sci-fi shooter I have ever played, no contest
7 July 2014 | by (Valhalla) – See all my reviews

I decided to pick up the first Mass Effect game and my short review of that is that everything is okay except the freedom of choice, which is excellent. This is the kind of sequel that for the most part fixes every problem with the first game.

Okay so the story after Shepard dies, an extremist group who wants humanity to reign supreme named Cerberus resurrects Shepard because they know that The Collectors are still out there and you must recruit some other people to join you (I was kind of p!ssed off that I didn't get the crew from the first game... Well you get Garrus and Tali'Zorah eventually and they do make cameos depending on which ones lived through your ME1 campaign) to stop an alien race in cahoots with The Reapers called The Collectors.

If there was even the slightest complaint with this game - It has to be the villain. Let me describe to you the villain and tell me this doesn't sound in ANY WAY familiar... An ancient alien hell-bent on destroying all life as we know it with an army at his command. I mean this is the villain from at least a hundred other science fiction games alone. Harbinger is not interesting and to be honest... In the 20½ hour game-play, he only really attempted to stop Shepard twice in the whole game.

Now one of my biggest complaints with the first Mass Effect game is that if you shoot a weapon for long enough it overheats and you're rendered defenseless for the bad guys to kill you for about 20 seconds. Here, there is ammunition... THANK YOU! Some of the characters are very interesting, I really like Thane Krios as a character, I wouldn't mind seeing him in a solo game I think he's that interesting. I also think the side quests are pretty fun... They aren't just "Are they even trying to engage us?" No! I spent hours completing all of them to delay my finishing of this game.

And the freedom of choice is even better. You customize your battle armour and casual appearance and you can also choose what weapons to walk into a fight with as well as upgrade the ship into whatever you want it to be. It even goes over the choices you made in Mass Effect 1 so if you chose to focus everything on Sovereign then The Council will stay dead just as an example.

There is also the ability to grant your squad commands. Here I just see it as something like Star Wars Republic Commando but most of the time the Squad AI is so good that it is simple to just shoot by yourself and have the squad as back-up. Aside from that there's not much else to say except that if you do issue commands like "take cover behind that crate" that they will stay behind that crate unless you order them to come with you after the fight has finished.

So at the end, this game has earned it's place in gaming history as being the first RPG sequel where what you do in the original carries on over in this one (even some scientist that I decided not to kill on a planet in the first game makes an appearance... YEAH little things like that change the gaming experience) I would suggest playing the first game before this one though because if you know nothing about the series... you're screwed from the start. The subplots are great, the characters in some cases are the most interesting I have ever seen in a video game and it is just a ton of fun to play. If you're thinking about playing this series, then play the first one, then play this.


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