BioShock 2 (2010)

Video Game  -  Fantasy | Sci-Fi | Thriller  -  9 February 2010 (USA)
8.5
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Ratings: 8.5/10 from 2,661 users  
Reviews: 16 user | 7 critic

In 1968, the very first Big Daddy created by Andrew Ryan finds himself in a struggle for survival against the city of Rapture and its newest martyr, Sophia Lamb.

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Title: BioShock 2 (Video Game 2010)

BioShock 2 (Video Game 2010) on IMDb 8.5/10

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Cast

Cast overview, first billed only:
...
Sofia Lamb (voice)
Doug Boyd ...
Augustus Sinclair (voice)
Anne Bobby ...
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Eleanor Lamb (voice)
Sydney Unseth ...
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Andrew Ryan (voice)
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Grace Holloway (voice)
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Father Simon Wales (voice)
Graham Rowat ...
Daniel Wales / Warden Nigel Weir (voice)
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Stanley Poole (voice)
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Gil 'Alex the Great' Alexander (voice)
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Baby Jane Splicers (voice) (as Cassandra Grae)
Adam Sietz ...
Breadwinner Splicers (voice) (as Adam Seitz)
...
Brute Splicers (voice)
...
Crawler Splicers (voice)
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Storyline

In 1968, the very first Big Daddy created by Andrew Ryan finds himself in a struggle for survival against the city of Rapture and its newest martyr, Sophia Lamb.

Plot Summary | Add Synopsis

Taglines:

We Will Be Reborn


Certificate:

M | See all certifications »

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Details

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Release Date:

9 February 2010 (USA)  »

Also Known As:

BioShock 2: Sea of Dreams  »

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Did You Know?

Trivia

The Rumbler type of Big Daddy in this game is a revision of the SLOPRO Big Daddy which was cut from the first game. The initial concept for the character had the shoulder mounted cannon as seen in BioShock 2 but instead of being able to set up mini turrets, the SLOPRO held a massive hook which it used to perform lethal melee attacks. See more »

Quotes

Eleanor Lamb: This one died alone and afraid, stay out of our way or you'll get the same!
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Connections

Referenced in Comic-Con Episode IV: A Fan's Hope (2011) See more »

Soundtracks

How Much Is
That Doggie In The Window?
Sung by Pattie Page
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Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
And did we tell you the name of the game, boy? We call it riding the gravy train.
23 January 2014 | by (United States) – See all my reviews

In my opinion Bioshock is one of the best games of all time. The characters, the setting, the combat and the story were absolutely top notch. As long as you don't care about the story or the characters, Bioshock 2 may also be a good game for you as well. This game solely strives to recreate the setting and the combat style from the first game. That is it. What? You liked the strong characters from the first game, that were well-rounded and had great, insightful observations about Rapture? Shove that. Andrew Ryan has been replaced by the monotonous Sophie Lamb, one of the least interesting and least intimidating villains I have ever encountered. She is one note the entire game. Seriously, her tone literally does not change whenever she talks, and she just says the same dribble throughout the entire game. Atlas is replaced by Sinclair, who I will say is the only character with a reasonable amount of thoughtful writing.

The story is absolute rubbish and doesn't try to be innovative or intelligent. I am glad to see that they were so original that they literally ripped the half***ed morality system straight out of the first game. Yes, they kept the worst part of the first game. You get to be a Big Daddy, which is cool for about the first ten minutes of the game, then you just realize that you could have played the last two hours of the original game and gotten the same experience. The combat is almost identical to the first game, with a few minor tweaks so that I can't shout blatant plagiarism. The one thing this game gets down pretty well is that you feel like you are in a Rapture that is 10 years older than the first game. I liked the advanced decay of the city, and thought that some of the new design choices were pretty imaginative.

Unfortunately this is just a gimmick. Much like the combat and being a Big Daddy, the setting of Rapture was the platform that this game was sold on. There was nothing from a narrative standpoint to sell this story on, and it actually manages to devalue the first games story if you consider it in cannon. (Which I don't. Yes, this story is so bad I refuse to acknowledge it's existence.) It is a shameless installment that wasn't necessary in any way, shape or form, and has no right to exist. My rating may be a little harsh in the eyes of some, but this game is the epitome of a terrible sequel.


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