Splinter Cell: Conviction (2010)

Video Game  |  Action, Crime, Drama  |  23 February 2010 (USA)
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Ratings: 8.3/10 from 1,853 users  
Reviews: 6 user | 1 critic

Following Sam Fisher's stint as a double agent, Fisher returns out of hiding having learned that his daughter's death was no accident. Betrayed by the agency he gave his life to, Fisher now... See full summary »



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Cast overview, first billed only:
Sam Fisher (voice)
Lynne Adams ...
President Caldwell (voice)
Lucias Gaillard (voice)
Maria Bircher ...
Denise Martinez (voice)
Teale Bishopric ...
Shawn Robertson (voice) (as Danny Blanco)
Valentin Lesovsky (voice)
Graham Cuthbertson ...
Charlie Fryman (voice)
Oscar Laboy / V.P. Calvin Samson (voice)
Sergei Torbinsky (voice)
Warren Valentine (voice)
Dimitri Gramkos / Boris Sychev (voice)
Col. Jeremy Prentiss (voice)
Mikahil Loskov Kestral (voice)


Following Sam Fisher's stint as a double agent, Fisher returns out of hiding having learned that his daughter's death was no accident. Betrayed by the agency he gave his life to, Fisher now finds himself on a mission to uncover the true nature of his daughter's death. He must now stand by his convictions as his investigation leads him to the discovery of a greater conspiracy. Written by Azanode

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23 February 2010 (USA)  »

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Did You Know?


When Sam is talking to his daughter during the flashback, the star pattern on her pajama shirt forms the three-dot pattern that is a signature of the Splinter Cell series. Additionally, the stuffed animal's button eyes and the glow-in-the-dark star stickers on the door form this pattern as well. See more »


In the Co-op prologue, Archer and Kestrel are killed by Andriy Kobin. In the 2nd level of the single player campaign, several of Kobin's men are discussing how they planned on selling Archer and Kestrel's equipment on the black market, one of them remarks that the goggles had brain matter all over them, however, when Archer and Kestrel are killed, they aren't wearing their goggles. See more »


Sam Fisher: I don't get the gun?
Anna Grimsdottir: Here. Just make sure to aim it at the right people.
Sam Fisher: [Pointing the gun at Anna] Oh I will...
See more »


Features Splinter Cell: Double Agent (2006) See more »

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User Reviews

Fresh and frustrating but fun!!!
22 April 2010 | by (India) – See all my reviews

Its all over the internet any gaming forum or anything you have heard of this title is flooded with comments saying 'splinter cell same no more'. Well as a fan i too will agree to this but fans must accept reality and this is the final package that is available in our hands. You want to play splinter cell this is your only option. Starting off with my review i would not give away any spoilers. I will just leave it at the story is interesting. However i can tell you this the entire story is played like one giant mission. It takes place in a 3 day period and it is narrated beautifully just as how Morgan freeman narrates "The Shaw shank redemption", intense and kept alive to know what the hell is actually going on. In terms of game play a lot has changed. No more meters for sound and light. Yup you just hope for the screen to turn into a black and white sketch to know if you are visible or not. The minute any light is shined upon you the screen reverts to color. An amazing and trippy concept to be placed in games kudos to the person who gave in this idea but here lies the frustrating bit. for one its hard to know if the far off enemies are in a well lit spot or not. Also the color change is not perfect. Sudden color changes do happen and to me this was extremely frustrating. The mark and execute system is interesting and as self explanatory as it is it lets you take down enemies in a quick sharp style without even letting the enemies around knowing. Major game play disappointing features are the inability to lift bodies and hide them and the lack of a sensitivity option. Also Rambo fans will be disappointed trying to run and gun just wont work, at least until the fix the sensitivity issue. Next up the sound department. Ill just tell you this. I wish i could personally handshake everyone in this department and the music department as this is the first game i have enjoyed the concept of sound in my almost 11 years of gaming. Its simply amazing and top notch. You actually tend to feel you are in charge of the music. The only way i can explain this without telling you to play the game is by imagining a nice slow ballad which is played when you are in the shadows safely hidden. The minute an NPC (non playable character) appears close to you the same ballad gets added layers of music which results in a super high octane tune which again goes away when Sam is hidden in the shadows. phew!!!...Sam fisher voiced by Michael Ironside still rocks but i got so lost in the music i forgot he even talks during the game. Lol. Closing comments would probably be do get this game as this is the only package of Sam Fisher you will ever get. The multilayer is amazing although I haven played much of it I can tell you it does have its own story. So there you have my review of conviction. The change well not perfect is still something i have embraced and enjoyed. If only ubisoft had though of putting in some of the old missions from previous Splinter cells again as a bonus i would have loved it. And those of you who say the game is lost its stealth values do try to finish a mission without being alerted even once. That is surely a challenge. Please return with a sequel soon and not another 5 years.

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