In the rise of a new zombie outbreak, the new hero Chuck Greene has to help his daughter survive this zombie nightmare.


(Blue Castle Games Inc.), (characters) | 2 more credits »


Cast overview, first billed only:
Chuck Greene (voice)
Allyson Armstrong ...
Katey Greene (voice)
Stacey Forsythe (voice)
Rebecca Chang (voice)
Tyrone 'TK' King (voice) (as Daren Herbert)
Raymond Sullivan (voice) (as Phil Hayes)
Carl Schliff / Survivors / Lab Techs (voice)
Brandon Whittaker / Survivors / Looters (voice)
Leon Bell / Survivors / Mercs (voice)
Paul Dobson ...
Sgt. Dwight Boykin / Survivors (voice)
Seymour Redding / Survivors / Mercs (voice)
Reed Wallbeck / Survivors / Looters (voice)
Matt Leigh ...
Roger Withers (voice)
Ted Smith / Survivors (voice)
Antoine Thomas / Big Earl Flaherty / Survivors / Mercs (voice)


After a new batch of the zombie outbreak is let loose in Fortune City, Nevada, a new terrifying fight for survival begins. A new hero is requested. Enter Chuck Greene, a devoted father and motocross legend. After his daughter Katey gets bitten by her zombified mother, Chuck retreats from his hometown and makes his way to Fortune City to take part in a new brutal game-show called TIR: Terror is Reality. The game-show consists of contestants doing unspeakable things to zombies while trying to win out over the other opponents. The pure reason that Chuck decides to take part in the show is to pay for the zombrex treatment that his daughter needs to stay alive and stay human. After taking part in the show, Chuck finds himself fighting to survive this new zombie nightmare that Frank West first experienced in Dead Rising. Along the way he must help more stranded civilians escape to safety and take on the psychopaths who feel they are now the kings of the world and plan to kill any human they... Written by Sharkattack1978

Plot Summary | Add Synopsis


M | See all certifications »

Parents Guide:






Release Date:

28 September 2010 (USA)  »

Company Credits

Show detailed on  »

Technical Specs

Sound Mix:

(PlayStation 3 version)|


See  »

Did You Know?


During a couple of the mission after a zombie has been killed, sometimes you will see that the zombie is not resting on the ground, but in air. See more »


[says it sometimes during the battle against Carl after performing a mail bomb attack]
Carl Schliff: Hot potato!
See more »


Followed by Dead Rising 3 (2013) See more »


Kill The Sound
Written and Produced by OL and Klayton / Klayton
Additional vocals produced by The Humble Brothers
Mixed by Grant Mohrman/Klayton
© CAPCOM CO., LTD. 2010 All Rights Reserved
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

Zombies everywhere! Timing missions galore!
28 February 2012 | by See all my reviews

This game is better than the first game, a bit better. However, it suffers from the same thing that game did as it, like its predecessor, is all about timed missions and multiple things going on at the same time. If you are the type of person that can pick a mission and not stress over the meters showing the demise of characters from other missions you have to ignore then you can probably enjoy this game a bit more than I did. I am one of those crazy people that likes to do everything in a game and it just drives me crazy! I had to put this one down as it had me cussing and just stressing way to much. The story has this one guy competing in a contest in the hopes of winning enough money to buy his sick girl some zombrex, a drug that stops one from becoming a zombie. Of course, zombies go on the rampage and the hero is stuck in a type of shelter, however he finds a way out and has to find zombrex for his girl, save random people here and there and unravel the mystery behind who is responsible for the outbreak in what is essentially a huge shopping mall, plaza thing. The fighting is good here, as are the graphics and like I said I had fun for a bit when I was getting all the missions done, but they begin adding up and it becomes a headache. This mall is also very hard to traverse as the first one is. You turn this way and that and become very lost, very quickly. I would hate for all maps to be as useless as mall maps. They have a cool thing where you can combine weapons and really do damage, but that does not make up for the fact that there are some things that are just to insane. Getting run down by a crazed biker and not knowing if you are supposed to attack the guy are get on a bike and fight, trying to decide whether you have enough time to save random people or rushing back to get zombrex to your kid. To much pressure! Some people may thrive in a game of this type, but it just gave me a headache.

1 of 2 people found this review helpful.  Was this review helpful to you?

Contribute to This Page

Create a character page for: