26 user 3 critic

Call of Duty: Modern Warfare 2 (2009)

1:31 | Trailer
A massacre at a Russian airport leads to a war between Russia and the United States. Meanwhile, a Task Force is sent to find the perpetrators and bring the bloodshed to an end.



, (additional writing) | 7 more credits »
2 wins & 9 nominations. See more awards »





Cast overview, first billed only:
Sergeant Foley (voice)
Corporal Dunn (voice)
Makarov (voice)
Ghost (voice)
Nikolai (voice)
Captain Price (voice)
Gabriel Al-Rajhi ...
Additional Voice Talent (voice) (as Gabrielle Al-Rajhi)
Additional Voice Talent (voice) (as Eugene Alpers)
Additional Voice Talent (voice)
Additional Voice Talent (voice)
Additional Voice Talent (voice)
Alex Bronquette ...
Additional Voice Talent (voice)
Coy Clark ...
Additional Voice Talent (voice)


Five years after the events of Call of Duty 4: Modern Warfare (2007), Russia is in political turmoil once again. Vladimir Makarov, a brutal leader and former associate of Imran Zakhaev, has set in motion a series of events that will threaten global security. After a series of vicious terrorist attacks, the situation is deemed dangerous enough for Task Force 141, led by Captain Soap MacTavish and Co., to be deployed all around the world, attempting to track down Makarov and restore peace. Written by David C. and callofduty.wikia.com

Plot Summary | Plot Synopsis


Action | Adventure | War


M | See all certifications »

Parents Guide:



Official Sites:



Release Date:

10 November 2009 (USA)  »

Also Known As:

Call of Duty 6  »

Box Office


$45,000,000 (estimated)

Company Credits

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Technical Specs

Sound Mix:


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Did You Know?


It's release set the record for biggest entertainment launch in history, making $310 million in the United States and United Kingdom during it's first 24 hours on sale, surpassing previous record holder Grand Theft Auto IV (2008), as well as other forms of media, such as music and film. See more »


In the mission "Second Sun", a massive EMP destroys all electronics in the East Coast of the United States. Yet several cars, traffic lights, and computers can still be seen working throughout the level. See more »


Nikolai: Try to get the situation under control *before* I get there, okay?
[later on... ]
Nikolai: [in a massive understatement] Price, I am approaching the boneyard! I see you do *not* have situation under control! *Very* unsafe to land! It looks like when I was in Afghanistan with the Soviets!
See more »

Crazy Credits

The ending credits play over a pan through an apparent museum showing dioramas of the soldiers on the various missions played in the game, with many museum visitors observing and debating the various displays. See more »


Featured in Pauw & Witteman: Episode #5.141 (2011) See more »

Frequently Asked Questions

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User Reviews

Prepare to be exhilarated....
7 November 2009 | by (United Kingdom) – See all my reviews

Modern Warfare 2.....Where to begin? If you have played and enjoyed CoD4, then no doubt you have been anticipating this game as much as I have. Having received my copy today, I immediately installed it to my xbox and got stuck in to the campaign.

First things first: This is as well scripted and as wonderfully acted as the first Modern Warfare. The characterisations and the feeling of immersion are at a level far beyond most video games, and you will feel the gut-punching twist's in plot as if it were you in the game.

The adult nature of the story-telling is also amplified in the story, and you are given the choice of experiencing it as IW intended, or if you'd rather not risk offending yourself. Take my advice, and play EVERY level. Yes there are some very disturbing moments, and you may well be profoundly shocked (as I was) by one mission in particular. But IW are masters of plot, character and emotional involvement, and you must ride the highs and lows to fully appreciate the achievement of Modern Warfare 2.

It is a masterpiece of level design, and will frustrate and amaze in equal measure. The sheer spectacle that is delivered by this game is beyond words. More times than I can count, butterflies fluttered in my stomach, and my mouth grew dry in anticipation of what was about to happen....and I was never left wanting. From remote piloting a UAV, jumping chasm's on a snowmobile, using heartbeat detectors in blizzards to find your pursuers, and using amazingly realised military hardware.

Without question, IW are the masters of military FPS's, and this shows how far ahead of the competition they currently are. Adult game-making comes no better, be in no doubt.

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