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Directed by | |||
| Nimród Antal | |||
Writing credits(WGA) | ||
| Alex Litvak | (written by) & | |
| Michael Finch | (written by) | |
| Jim Thomas | (characters) & | |
| John Thomas | (characters) | |
| Adrien Brody | ... | Royce | |
| Topher Grace | ... | Edwin | |
| Alice Braga | ... | Isabelle | |
| Walton Goggins | ... | Stans | |
| Oleg Taktarov | ... | Nikolai | |
| Laurence Fishburne | ... | Noland | |
| Danny Trejo | ... | Cuchillo | |
| Louis Ozawa Changchien | ... | Hanzo | |
| Mahershala Ali | ... | Mombasa (as Mahershalalhashbaz Ali) | |
| Carey Jones | ... | Tracker Predator (as Carey L. Jones) | |
| Brian Steele | ... | Berserker Predator / Falconer Predator | |
| Derek Mears | ... | Classic Predator | |
| rest of cast listed alphabetically: | |||
| Aaron Richardson | ... | Rocky (uncredited) | |
Produced by | |||
| Elizabeth Avellan | .... | producer | |
| John Davis | .... | producer | |
| Tom Proper | .... | associate producer | |
| Robert Rodriguez | .... | producer | |
| Bill Scott | .... | co-producer | |
| Alex Young | .... | executive producer | |
Original Music by | |||
| John Debney | |||
Cinematography by | |||
| Gyula Pados | (director of photography) | ||
Film Editing by | |||
| Dan Zimmerman | |||
Casting by | |||
| J.C. Cantu | |||
| Mary Vernieu | |||
Production Design by | |||
| Caylah Eddleblute | |||
| Steve Joyner | |||
Set Decoration by | |||
| David Hack | |||
Costume Design by | |||
| Nina Proctor | |||
Makeup Department | |||
| Howard Berger | .... | special makeup and creature effects | |
| Anneliese Boise | .... | hair department: KNB EFX GROUP, INC. | |
| Mark Boley | .... | hair department supervisor: KNB EFX GROUP, INC. | |
| Jack Bricker | .... | hair department: KNB EFX GROUP, INC. | |
| David A. Brooke | .... | special makeup effects artist | |
| Greg Funk | .... | on-set special makeup effects artist | |
| Jake Garber | .... | makeup effects department head | |
| Jake Garber | .... | on-set special makeup effects department head | |
| Gregory Nicotero | .... | special makeup and creature effects (as Greg Nicotero) | |
| Ermahn Ospina | .... | makeup department head | |
| Cristina Patterson Ceret | .... | contact lens painter | |
Production Management | |||
| Tom Proper | .... | post-production supervisor | |
| Ron Schmidt | .... | unit production manager: Hawaii | |
Second Unit Director or Assistant Director | |||
| Brian Bettwy | .... | first assistant director | |
| Susan Jasso | .... | second second assistant director (as Susana Jasso) | |
| David Rimer | .... | second assistant director (as David Vincent Rimer) | |
Art Department | |||
| Jeff B. Adams Jr. | .... | set designer | |
| Paul Alix | .... | 3D model maker | |
| Ted Altman | .... | prop fabricator | |
| Marc Baird | .... | storyboard artist | |
| Pedro Barquin | .... | key on-set greens | |
| Amy Bell | .... | set decoration buyer | |
| Richard J. Bell | .... | greens designer | |
| Brad Blei | .... | sculptor | |
| Lance Bradley | .... | painter | |
| Rodney Brown | .... | general foreman | |
| Marcia Bruscato-Poss | .... | construction buyer | |
| Brandon Campbell | .... | sculptor | |
| Kit Casati | .... | prop shop foreman | |
| Brett Cassel | .... | art production assistant | |
| Dirk Clark | .... | carpenter | |
| Chris Clayton | .... | set dresser swing | |
| Brian Daly | .... | props | |
| Tim Dingle | .... | scenic painter | |
| Travis Eisenberg | .... | sculptor | |
| Stephen Fay | .... | art department production assistant | |
| James Wiley Fowler | .... | set dresser swing (as James Fowler) | |
| Sheila Garland | .... | scenic foreman | |
| Ken Gaston-Kilgore | .... | set dresser | |
| Richard Glass | .... | sculptor | |
| Jimmy Sue Goodman | .... | painter | |
| Juliet Guimont | .... | scenic artist | |
| Mark Hanks | .... | leadman | |
| Eric Henshaw | .... | greensman | |
| E. Glen Hill | .... | painter | |
| Elliott Hostetter | .... | on-set dresser | |
| Carey Jones | .... | art department: KNB Efx Group, Inc. | |
| Thomas Karl Jr. | .... | lead scenic | |
| Brandon Kihl | .... | prop fabricator | |
| Garry Kirks | .... | propmaker | |
| Marcus LaPorte | .... | props fabricator | |
| Carolyn Lassek | .... | assistant property master | |
| Norman Lieder | .... | art department production assistant | |
| Christopher Martin | .... | greens foreman | |
| Will Martin | .... | greensman | |
| Ana Martinez | .... | art department coordinator | |
| Joe McCusker | .... | construction coordinator | |
| Martin L. Mercer | .... | concept artist | |
| Morgan Muta | .... | art department: KNB Efx Group, Inc. | |
| Chris Olivia | .... | visual development | |
| Michael Panevics | .... | lead armorer | |
| Ken Parsons | .... | buyer | |
| Joseph C. Pepe | .... | lead concept artist: Troublemaker Studios | |
| Rob Perkins | .... | sculptor | |
| Adele Plauche | .... | set designer | |
| Gen Quintanilla | .... | set dresser | |
| Steve Sawhill | .... | set dresser | |
| Thomas Schneider | .... | prop fabrication | |
| Corissa Smith | .... | set dresser | |
| Randall Stuckey | .... | painter | |
| Alex Toader | .... | lead concept artist | |
| Tommy Tomlinson | .... | property master | |
| Marisa Umsawasdi | .... | prop fabricator | |
| Kurt Volk | .... | graphic designer | |
| Laura Wallgren | .... | art department assistant | |
| Kelly Westmiller | .... | leadman: Hawaii crew | |
| Sarah Elizabeth King | .... | prop fabricator (uncredited) | |
Special Effects by | |||
| Howard Adams | .... | mold department: KNB EFX GROUP, INC. (as Howard Adams Jr.) | |
| Jaremy Aiello | .... | sculptor: KNB EFX GROUP, INC. | |
| Dian Bachar | .... | purchasing: KNB EFX GROUP, INC. | |
| Randy Ball | .... | accounting: KNB EFX GROUP, INC. | |
| Travis Berger | .... | mold department: KNB EFX GROUP, INC. | |
| David A. Brooke | .... | mold department: KNB EFX GROUP, INC. (as David Brooke) | |
| Michael Broom | .... | creature designer: KNB EFX GROUP, INC. (as Mike Broom) | |
| Regina Castruita | .... | assistant office coordinator: KNB EFX GROUP, INC. | |
| Chris Cera | .... | art department: KNB EFX Group | |
| Shea Clayton | .... | project manager: Bone Clones | |
| Barry Crane | .... | mold department: KNB EFX GROUP, INC. | |
| John Criswell | .... | mechanical department: KNB EFX GROUP, INC. | |
| Gino Crognale | .... | sculptor: KNB EFX GROUP, INC. | |
| Brian Cross | .... | special effects technician | |
| Cory Czekaj | .... | mold department: KNB EFX GROUP, INC. | |
| Jeff L. Deist | .... | mold department: KNB EFX GROUP, INC. (as Jeff Deist) | |
| Alex Diaz | .... | painter: KNB EFX GROUP, INC. | |
| Jeff Edwards | .... | mechanical department: KNB EFX GROUP, INC. | |
| John Paul Fedele | .... | art department: KNB EFX Group (as Jon Fidele) | |
| Terri Fluker | .... | fabrication department: KNB EFX GROUP, INC. (as Terri Flucker) | |
| Armando Franco | .... | special effects technician | |
| Joe Giles | .... | mold department: KNB EFX GROUP, INC.. | |
| Brian Goehring | .... | mold department: KNB EFX GROUP, INC. | |
| Marion Held-Bixby | .... | art department: KNB EFX Group (as Marion Held) | |
| Brian Hillard | .... | mold department: KNB EFX GROUP, INC. | |
| Jeff Himmel | .... | fabrication department supervisor: KNB EFX GROUP, INC. | |
| Grady Holder | .... | art department: KNB EFX Group | |
| Grady Holder | .... | special effects makeup: K.N.B. EFX Group | |
| Allan B. Holt | .... | mold department: KNB EFX GROUP, INC. (as Allan Holt) | |
| Yanick Houle | .... | 3d artist: Ubisoft Digital Arts | |
| Akihito Ikeda | .... | sculptor: KNB EFX GROUP, INC. (as Aki Ikada) | |
| Garrett Immel | .... | sculptor: KNB EFX GROUP, INC. | |
| Samantha Inoue Harte | .... | special effects makeup | |
| Carey Jones | .... | art department: KNB EFX Group | |
| Steve Katz | .... | foam department: KNB EFX GROUP, INC. | |
| Derek Krout | .... | foam department supervisor: KNB EFX GROUP, INC. | |
| Mike Lachimia | .... | foam department: KNB EFX GROUP, INC. | |
| Marcus LaPorte | .... | mold maker | |
| Marcus LaPorte | .... | special effects technician | |
| Landon Lau | .... | special effects technician: Hawaii | |
| Jim Leonard | .... | mold department supervisor: KNB EFX GROUP, INC. | |
| Gilbert Liberto | .... | mold department: KNB EFX GROUP, INC. | |
| Pascal Lortie-Langlois | .... | 3d artist: Ubisoft Digital Arts | |
| Casey Love | .... | painter: KNB EFX GROUP, INC. | |
| Auwae Noa Kepoikai Lyons Jr. | .... | special effects technician: Hawaii | |
| Mark Maitre | .... | sculptor: KNB EFX GROUP, INC. | |
| James W. McCormick | .... | special effects technician (as J.W. McCormick) | |
| Barry McQueary | .... | special effects | |
| Michelle Millay | .... | sculptor: KNB EFX GROUP, INC. | |
| Bruce D. Mitchell | .... | fabrication department: KNB EFX GROUP, INC. (as Bruce Mitchell) | |
| Anthony Montenegro | .... | special effects technician | |
| Joe Montenegro | .... | special effects coordinator | |
| Clare Mulroy | .... | fabrication department: KNB EFX GROUP, INC. | |
| Morgan Muta | .... | art department: KNB EFX Group | |
| Gregory Nicotero | .... | creature effects supervisor | |
| Michael O'Brien | .... | sculptor: KNB EFX GROUP, INC. (as Michael Corey O'Brien) | |
| Joey Orosco | .... | sculptor: KNB EFX GROUP, INC. | |
| Gary Pawlowski | .... | mold department: KNB EFX GROUP, INC. | |
| Charles Raymond | .... | special effects technician: Hawaii | |
| Dirk Rogers | .... | art department: KNB EFX Group | |
| Michael Ross | .... | mold department: KNB EFX GROUP, INC. | |
| Frank Rydberg | .... | mold department: KNB EFX GROUP, INC. | |
| Jordu Schell | .... | sculptor | |
| Caleb Schneider | .... | mechanical department: KNB EFX GROUP, INC. | |
| Walter Schneider | .... | model maker | |
| Andy Schoneberg | .... | painter: KNB EFX GROUP, INC. | |
| Shannon Shea | .... | project supervisor: KNB EFX GROUP, INC. | |
| Robert Simokovic | .... | special effects foreman | |
| Mike Su'a | .... | special effects technician: Hawaii | |
| Kathy Sully | .... | fabrication department: KNB EFX GROUP, INC. (as Katherine Sulley) | |
| Veronica Torres | .... | office coordinator: KNB EFX GROUP, INC. | |
| Wayne Toth | .... | mechanical department: KNB EFX GROUP, INC. | |
| Bob Trevino | .... | special effects foreman | |
| Patricia Urias | .... | foam department: KNB EFX GROUP, INC. | |
| A.J. Venuto | .... | lead mold maker: KNB EFX GROUP, INC. | |
| Pierre Vial | .... | special effects technician | |
| Hill Vinot | .... | mold maker: KNB | |
| Joseph Walker | .... | special effects technician (as Joe Walker) | |
| Kevin Wasner | .... | painter: KNB EFX GROUP, INC. | |
| Carrin Welch | .... | special effects buyer | |
| John Wheaton | .... | creature designer: KNB EFX GROUP, INC. | |
| Michael E. Wilks | .... | special effects technician | |
| Don Williams | .... | special effects technician | |
| David Wogh | .... | mechanical department supervisor: KNB EFX GROUP, INC. | |
| Dick Wood | .... | special effects supervisor (as Richard Wood) | |
| Jeffery D. Woodrel | .... | special effects technician | |
| Chris Zega | .... | art department: KNB EFX Group | |
| Jake McKinnon | .... | mechanical department: KNB EFX GROUP, INC. (uncredited) | |
Visual Effects by | |||
| Shaun Friedberg 'Pyrokinesis' | .... | layout technical director: Weta Digital | |
| Maximilien Albert | .... | 3d artist: Ubisoft Digital Arts | |
| Maximilien Albert | .... | modeler | |
| Michael Archambault | .... | 3d artist: Ubisoft Digital Arts | |
| Marc Aubry | .... | animator: Hybride | |
| Marie-Josee Auclair | .... | 2d artist: Ubisoft Digital Arts | |
| Patrice-Alain Barrette | .... | digital compositor: Hybride | |
| Michel Barrière | .... | compositing supervisor: Hybride | |
| Olivier Beaulieu | .... | digital compositor: Hybride | |
| Michaël Bentitou | .... | textures & lighting: Hybride | |
| Hugo Bergeron | .... | 3d artist: Ubisoft Digital Arts | |
| Didier Bertrand | .... | digital compositor: Hybride | |
| Louise Bertrand | .... | bidding producer: Hybride | |
| Isabelle Bismuth | .... | management team: Ubisoft Digital Arts | |
| Pierre Blain | .... | lead digital compositor: Hybride | |
| Raphaele Blanchard | .... | tracking artist: Hybride | |
| Jason Bohbot | .... | technical support: Hybride | |
| Cédric Bonnaffoux | .... | technical support: Hybride | |
| Maryse Bouchard | .... | textures & lighting: Hybride | |
| Caroline Boulay | .... | 3d artist: Ubisoft Digital Arts | |
| Adam Bradley | .... | senior roto/paint artist: Weta Digital | |
| Frederic Breault | .... | lead: Ubisoft Digital Arts (as Frédéric Breault) | |
| Caroline Brien | .... | digital compositor: Hybride | |
| Rodney Brunet | .... | visual effects supervisor: Troublemaker Digital (as Rodney J. Brunet) | |
| Maru Buendia-Senties | .... | visual effects assistant | |
| Joerg W. Bungert | .... | digital colourist | |
| Caroline Bélisle | .... | administration: Hybride | |
| Marc-Andre Carbonneau | .... | supervisor: Ubisoft Digital Arts | |
| Taylor Carrasco | .... | animation technical director | |
| Steve Casa | .... | 3d scan technician | |
| Julien Chabot | .... | textures & lighting: Hybride | |
| François Chancrin | .... | lead animator: Hybride | |
| Benjamin Charron | .... | technical crew: Ubisoft Digital Arts | |
| Matthieu Chatelier | .... | digital compositor: Hybride | |
| Jason K.S. Cheung | .... | production engineer: Weta Digital | |
| Stephane Chevalier | .... | technical crew: Ubisoft Digital Arts | |
| Virginie Cinq-Mars | .... | 3d artist: Ubisoft Digital Arts | |
| Vincent Clemencon | .... | 3d artist: Ubisoft Digital Arts | |
| Raonull Conover | .... | 3d artist: Ubisoft Digital Arts | |
| Shane Cooper | .... | visual effects software developer | |
| Christopher Corona | .... | graphics assistant: Troublemaker Digital | |
| Thiago Costa | .... | technical crew: Ubisoft Digital Arts | |
| Mélanie Cotton | .... | technical support: Hybride | |
| Joanie Croteau | .... | production assistant: Hybride | |
| Magdalena Dadela | .... | 3d artist: Ubisoft Digital Arts | |
| Christophe Damiano | .... | textures & lighting: Hybride | |
| Emily Davis | .... | visual effects coordinator: Troublemaker Digital | |
| Yoshi DeHerrera | .... | 3d scan technician | |
| Andrew Dela Cruz | .... | Flame artist: Troublemaker Digital (as Drew Dela Cruz) | |
| Thierry Delattre | .... | visual effects supervisor: Hybride | |
| Eric Desaulniers | .... | 3d artist: Ubisoft Digital Arts | |
| Stephanie Desforges | .... | 3d artist: Ubisoft Digital Arts | |
| Philippe Desiront | .... | lead: Ubisoft Digital Arts | |
| Luc Desmarais | .... | technical support: Hybride | |
| Anouk Deveault-Moreau | .... | visual effects coordinator: Hybride | |
| Sebastien Dostie | .... | visual effects supervisor: Ubisoft Digital Arts | |
| Mathieu Dufresne | .... | supervisor: Ubisoft Digital Arts | |
| Philippe Dugas | .... | lead: Ubisoft Digital Arts | |
| Lafleche Dumais | .... | computer graphics supervisor: Hybride | |
| Mathieu Dupuis | .... | lead digital compositor: Hybride | |
| Dwayne Lance Elahie | .... | technical director: Hybride | |
| Sam Eniojukan | .... | 3d artist: Ubisoft Digital Arts | |
| Chris Esquivel | .... | visual effects assistant: Troublemaker Digital | |
| Chris Esquivel | .... | visual effects post-production supervisor: Troublemaker Digital | |
| Lawrence Fagan | .... | spydercam flight control | |
| Jean-Pierre Flayeux | .... | compositing supervisor: Hybride | |
| David Forest | .... | 3d artist: Ubisoft Digital Arts | |
| Steve Fraser | .... | lead: Ubisoft Digital Arts | |
| Anthony Fung | .... | digital artist | |
| Yanick Gaudreau | .... | textures & lighting: Hybride | |
| Stephan Gervais | .... | technical support: Hybride | |
| Richard Gordoa | .... | senior compositor: Troublemaker Digital | |
| Charles Granger | .... | compositing supervisor: Hybride | |
| Adam Gravois | .... | 3D artist: Troublemaker Digital | |
| Veronique Guay | .... | digital compositor: Hybride | |
| Myléne Guérin | .... | visual effects coordinator: Hybride | |
| Leah Hardstark | .... | special still photography | |
| Quentin Hema | .... | digital paint supervisor: weta digital | |
| Tim Hey | .... | digital compositor: Weta Digital | |
| Nadine Homier | .... | digital compositor: Hybride | |
| Yanick Houle | .... | 3d artist: Ubisoft Digital Arts | |
| Sébastien Jacob | .... | digital compositor: Hybride | |
| Samuel Jacques | .... | 3d artist: Ubisoft Digital Arts | |
| Joseph Kasparian | .... | lead textures & lighting: Hybride | |
| Anne Kim | .... | digital compositor: Hybride (as Anne Ui-Hyun Kim) | |
| Mark Kinkelin | .... | digital compositor: Hybride | |
| Sergei Koudriautsev | .... | senior camera technical director | |
| Alex Kramer | .... | senior camera technical director: Weta Digital | |
| Lars Kramer | .... | camera tracker | |
| Dave Kujawski | .... | production engineer: weta digital | |
| Anouk L'Heureux | .... | visual effects coordinator: Hybride | |
| Keith Lackey | .... | technical director: Weta Digital | |
| Alain Lacroix | .... | lead 3d layout artist: Hybride | |
| Benoit Ladouceur | .... | 3d artist: Ubisoft Digital Arts | |
| Myriam Laforest | .... | 3d artist: Ubisoft Digital Arts | |
| Mathieu Lalonde | .... | modeler: Hybride | |
| Julien-Alexandre Lambert | .... | technical director: Hybride | |
| Nancy Lamontagne | .... | visual effects coordinator: Hybride | |
| Vassilios Lanaris | .... | textures & lighting: Hybride | |
| Catherine Langevin | .... | 3d artist: Ubisoft Digital Arts | |
| Anne Le Bouyonnec | .... | management team: Ubisoft Digital Arts | |
| Evelyne Leblond | .... | digital compositor: Hybride | |
| Mathieu Leclaire | .... | technical director: Hybride | |
| Daniel Leduc | .... | visual effects producer: Hybride | |
| Francois Leduc | .... | lead digital compositor: Hybride | |
| Samuel Lepage-Bedard | .... | production assistant: Hybride | |
| Danny Levesque | .... | effects animator: Hybride | |
| Joan Daniel Lillo | .... | technical crew: Ubisoft Digital Arts | |
| Pascal Lortie-Langlois | .... | 3d artist: Ubisoft Digital Arts | |
| Martine Losier | .... | visual effects coordinator: Hybride | |
| Daniel Macarin | .... | 3D lighting lead: Weta Digital | |
| Frederic Madore | .... | lead: Ubisoft Digital Arts | |
| Jocelyn Maher | .... | digital compositor: Hybride | |
| Stephane Mailet | .... | tracking artist: Hybride | |
| Jacques Marchand | .... | lead: Ubisoft Digital Arts | |
| Richard Martin | .... | compositing supervisor: Hybride | |
| Louise Mcdonald | .... | 2d artist: Ubisoft Digital Arts | |
| David McKay | .... | tracking artist: Hybride | |
| Donal McMullan | .... | production engineer: Weta Digital | |
| Frederic Medioni | .... | lead tracking artist: Hybride | |
| Francois Metivier | .... | digital compositor: Hybride | |
| Belly Mingmuong | .... | production assistant: Hybride | |
| Benoit Moniere | .... | technical crew: Ubisoft Digital Arts | |
| Christian Morin | .... | digital compositor: Hybride | |
| Hytham Morsy | .... | 3d artist: Ubisoft Digital Arts | |
| Omar Morsy | .... | lead: Ubisoft Digital Arts | |
| Martin Mousseau | .... | animator: Hybride | |
| Arwen Munro | .... | layout department manager: Weta Digital | |
| Michel Murdock | .... | visual effects financial controller: Hybride | |
| Eric Noel | .... | technical crew: Ubisoft Digital Arts | |
| Nicolas-Alexandre Noel | .... | computer graphics supervisor: Hybride | |
| Sean O'Connor | .... | digital compositor: Hybride | |
| James Ogle | .... | lead digital modeler | |
| Chris Olivia | .... | visual effects supervisor: Troublemaker Digital | |
| Chris Olivia | .... | visual effects supervisor: Troublemaker Studios | |
| Marie-Josée Ouellet | .... | management team: Ubisoft Digital Arts | |
| Olivier Painchaud | .... | technical support: Hybride | |
| Stéphane Paradis | .... | digital compositor: Hybride | |
| Patrick Parenteau | .... | 3d artist: Ubisoft Digital Arts | |
| Jean-Francois Patenaude | .... | technical crew: Ubisoft Digital Arts | |
| Benoit Pelchat | .... | visual effects supervisor: Ubisoft Digital Arts | |
| Steve Pelchat | .... | 3d layout artist: Hybride | |
| Patrick Piche | .... | lead technical director: Hybride | |
| Eric Ponton | .... | digital compositor: Hybride | |
| Sonia Pronovost | .... | animator: Hybride | |
| Jabbar Raisani | .... | visual effects on-set supervisor | |
| Biju Ramachadran | .... | technical crew: Ubisoft Digital Arts | |
| Pierre Raymond | .... | visual effects executive producer: Hybride | |
| Paul Redican | .... | compositor | |
| Charles Richer | .... | digital compositor: Ubisoft Digital Arts | |
| Sébastien Rioux | .... | digital compositor: Hybride | |
| David Roberge | .... | modeler: Hybride | |
| Robert Rodriguez | .... | visual effects executive producer: Troublemaker Digital | |
| Guillaume Ruegg | .... | textures & lighting: Hybride | |
| Jean-Sébastien Savard | .... | 2d artist: Ubisoft Digital Arts | |
| Katy Savoie | .... | digital compositor: Hybride | |
| Todd Semmes | .... | spydercam coordinator/rigging | |
| Gregory L. Smith | .... | visual effects technical artist: Troublemaker Studios (as Greg Smith) | |
| Travis Smith | .... | visual effects editor | |
| Nathan Srigley | .... | effects animator: Hybride | |
| Guillaume St-Aubin-Seers | .... | digital compositor: Hybride | |
| Albrecht Steinmetz | .... | camera lead: Weta Digital | |
| Frederick George Stuhrberg | .... | 3D scanning | |
| Masaya Suzuki | .... | senior texture artist: Weta Digital | |
| Steve Switaj | .... | motion control operator | |
| Josef Sy | .... | animator: Hybride (as Joseph Sy) | |
| Charles Tait | .... | compositor | |
| Sylvie Talbot | .... | communications: Hybride | |
| Jalal Tchelebi | .... | technical director: Hybride | |
| Philippe Theroux | .... | computer graphics supervisor: Hybride | |
| Gaetan Thiffault | .... | lead effects animator: Hybride | |
| Alex Toader | .... | visual development (as Toader Alex) | |
| Alex Toader | .... | visual effects supervisor: Troublemaker Digital (as Toader Alex) | |
| Quoc-Nghi Tran | .... | 3d artist: Ubisoft Digital Arts | |
| Anne Tremblay | .... | communications: Hybride | |
| Dominic Tremblay | .... | 2d artist: Ubisoft Digital Arts | |
| Jean-Jacques Tremblay | .... | management team: Ubisoft Digital Arts | |
| Marco Tremblay | .... | lead modeler: Hybride | |
| Véronique Tremblay | .... | production assistant: Hybride | |
| Yves Tremblay | .... | digital compositor: Hybride | |
| Jean-René Trudel | .... | lead: Ubisoft Digital Arts | |
| Raphael Valle | .... | digital compositor: Hybride | |
| Parker Vandergriff | .... | visual effects assistant: Troublemaker Digital | |
| Luc Veillette | .... | 3d artist: Ubisoft Digital Arts | |
| Jean Frédéric Veilleux | .... | digital compositor: Hybride | |
| Celine Velasco | .... | textures & lighting: Hybride | |
| Valérie Villeneuve | .... | textures & lighting: Hybride | |
| Kurt Volk | .... | lead graphic designer: Troublemaker Digital | |
| Rich Volp | .... | spydercam flight control | |
| Brad Waddingham | .... | 3d artist: Ubisoft Digital Arts | |
| Paul Waggoner | .... | technical artist: Troublemaker Digital | |
| Paul Waggonner | .... | technical animator: genalist | |
| Sean Noel Walker | .... | lighting technical director | |
| Conal Wenn | .... | 3d layout artist: Hybride | |
| Michael D. Werckle | .... | 3D artist: Troublemaker Digital (as Mike Werckle) | |
| Deborah Zadzora | .... | administration: Hybride | |
| Hubert Zapalowicz | .... | digital artist | |
| Georgy Arevshatov | .... | senior texture artist: Weta Digital (uncredited) | |
| Pierrot Berube | .... | production assistant: Hybride (uncredited) | |
| Jeff Capogreco | .... | cg supervisor: Weta Digital (uncredited) | |
| Brian Goodwin | .... | visual effects artist (uncredited) | |
| Craig Douglas Rattray | .... | production runner (uncredited) | |
| Cameron Smith | .... | lead compositor: Weta Digital (uncredited) | |
Stunts | |||
| Joey Anaya | .... | stunt double: Adrien Brody | |
| Steve Boyles | .... | stunts | |
| Jeffrey J. Dashnaw | .... | stunt coordinator (as Jeff Dashnaw) | |
| Steve M. Davison | .... | stunt coordinator (as Steve Davison) | |
| Steve M. Davison | .... | stunts | |
| Jeremy Fitzgerald | .... | stunts | |
| Dick Hancock | .... | stunts | |
| Michael Hansen | .... | stunt double | |
| Ryan Happy | .... | stunts | |
| Brian L. Keaulana | .... | stunts | |
| Norman Mora | .... | stunt double | |
| Brian Munce | .... | stunt double | |
| Heidi Pascoe | .... | stunt double | |
| Dana Reed | .... | stunt double: Alice Bragga | |
| Dana Reed | .... | stunts | |
| Troy Robinson | .... | stunts | |
| James Ryan | .... | stunts | |
| Ryan Ryusaki | .... | stunt performer | |
| Jon Sakata | .... | stunts | |
| David Schultz | .... | stunts | |
| Tim Trella | .... | stunts | |
| Aaron Walters | .... | stunts | |
| Michael Weis | .... | utility stunts | |
Animation Department | |||
| Regina Cachuela | .... | animation technical director | |
| Alex Toader | .... | previs artist | |
Casting Department | |||
| Brandon Hemmerling | .... | casting associate | |
| Michelle Wade Byrd | .... | casting associate (as Michelle Wade) | |
Costume and Wardrobe Department | |||
| Ashlyn Angel | .... | set costumer | |
| Stephany Baskin | .... | set costumer | |
| Charlotte Harrigan | .... | costume assistant | |
| Dorothy Harrigan | .... | costume assistant | |
| Jessie A. Katz | .... | costume intern | |
| Amy Maner | .... | costume supervisor | |
| Esther Marquis | .... | assistant costume designer | |
| Cindy Renaud-Kim | .... | tailor | |
Editorial Department | |||
| George Chavez | .... | color timer | |
| Eileen Godoy | .... | digital intermediate producer: EFilm | |
| Mo Henry | .... | negative cutter | |
| Matt Hull | .... | digital intermediate assistant producer: EFilm | |
| Jake King | .... | digital colorist assist: EFilm | |
| Natasha Leonnet | .... | digital intermediate colorist: EFilm (as Natasha Leonet) | |
| Jay Mahavier | .... | digital conform editor | |
| Jay Mahavier | .... | first assistant editor | |
| Amy Pawlowski | .... | digital intermediate editor: EFilm | |
| Ian Silverstein | .... | associate editor | |
Music Department | |||
| Pete Anthony | .... | conductor | |
| Jeff Atmajian | .... | orchestrator | |
| Frank Bennett | .... | orchestrator | |
| Jeff Carson | .... | music editor | |
| Lola Debney | .... | score coordinator | |
| Brad Dechter | .... | supervising orchestrator | |
| Sandy DeCrescent | .... | orchestra contractor | |
| Greg Dennen | .... | scoring stage manager | |
| George Doering | .... | musician | |
| Mark Graham | .... | head of music preparation | |
| Jaime Hartwick | .... | score technical assistant | |
| Andrew Kinney | .... | orchestrator | |
| Tim Lauber | .... | recordist | |
| Deon Lee | .... | score preparation | |
| Shawn Murphy | .... | score recordist | |
| Shawn Murphy | .... | scoring mixer | |
| Victor Pesavento | .... | music preparation | |
| Keith Power | .... | score synth programmer | |
| Peter Rotter | .... | orchestra contractor | |
| Alan Silvestri | .... | composer: themes | |
| Tim Simonec | .... | orchestrator | |
| Steven L. Smith | .... | music preparation | |
| Denis St. Amand | .... | score engineer | |
| Tom Steel | .... | scoring stage manager | |
| Erik Swanson | .... | digital recordist | |
| Erik Swanson | .... | electronic score mixer | |
| John Van Tongeren | .... | ambient music designer | |
| Mike Watts | .... | orchestrator | |
Transportation Department | |||
| Jeff Couch | .... | production driver | |
| Sam Craytor | .... | driver: honeywagon | |
| Mark Crosby | .... | hair/make-up driver | |
| Lara Graffunder | .... | transportation office coordinator (as Lara Lewis) | |
| John Reed | .... | transportation coordinator | |
| Harold L. Woods | .... | driver | |
Thanks | |||
| Lee Leffingwell | .... | the producers wish to thank for their assistance (as The Mayor of Austin Texas) | |
| Anita Perry | .... | the producers wish to thank for their assistance (as The First Lady of Texas) | |
| Rick Perry | .... | the producers wish to thank for their assistance (as The Governor of Texas) | |
| Company credits | Box office and business | Technical specifications |
| Soundtrack listing | Crazy credits | Main details |