The ex-cop turned private security guard for a wealthy family in Sao Paulo, Brazil finds himself thrown into a new deadly conflict.
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2 nominations. See more awards »

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Cast

Cast overview, first billed only:
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Max Payne (voice)
Julian Rebolledo ...
Raul Passos (voice) (as Julian Dean)
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Rodrigo Branco (voice)
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Fabiana Branco (voice) (as Benedita Aires Pereira)
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Victor Branco (voice)
Dillon Porter ...
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Giovanna (voice)
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Serrano (voice)
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Armando Becker (voice) (as Bira Castro)
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Dr. Arthur Fischer (voice)
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Wilson DaSilva (voice)
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Anthony DeMarco Sr (voice)
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Tony Demarco (voice) (as Charles Semine)
Gilberto Romagnolo ...
Bachmeyer (voice)
Daniel Bittencourt ...
Milo Rego (voice)
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Storyline

Nine years after the events of Max Payne 2: The Fall of Max Payne (2003), Max finds himself living a degenerative lifestyle, addicted to painkillers and alcohol in the city of Sao Paulo, Brazil, while trying to forget the past that haunts him. Employed by real estate mogul Rodrigo Branco, Max works in private security, protecting the wealthy Branco family. But as things go wrong and Rodrigo's wife Fabiana is kidnapped, Max is forced into a deadly new conflict, while relying on the abilities he attained from the experiences of the past he left behind. Written by Malthe Frøkjær-Rubbås

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Certificate:

M | See all certifications »

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Details

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Release Date:

15 May 2012 (USA)  »

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Technical Specs

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(HD)
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Did You Know?

Trivia

The Face of Max Payne is different in every game. The model in the first game was Sam Lake the head writer of the first two Max Payne games. In the second game the role was given to actor Timothy Gibbs. In Max Payne 3, the model was James McCaffrey, who was the voice actor for Payne in all three games. See more »

Goofs

Raul Passos' Brazilian I.D. card states that he is Colombian. However, earlier in the game, he stated that he was in the NYPD and went to the NYPD police academy with Max Payne. This would not have been possible, since only U.S. citizens can become police officers in the U.S. See more »

Quotes

Max Payne: It had taken me right into the heart of it. Becker's gimps were everywhere, so he and Branco must be close. Smart move would have been sticking with Da Silva and going straight to the hangar, but when was I ever about smart moves? I'm a dumb move guy, "Hey Max, we'll drive onto the runway, No thanks I'll walk into the main entrance". I'd put a big shit shit-eating grin on my face and let these assholes take turns trying to kill me, that's my style and it's too late in the day to hope for change...
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Connections

Referenced in JonTron: Plug and Play Consoles (2014) See more »

Soundtracks

Corridos E Togues De Capoeira
(Traditional)
by Mestre Bimba
Published by CC
Courtesy of Mr Bongo/JS
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User Reviews

 
Pales in comparison with the Remedy games.
29 June 2014 | by (Ribeirão Preto, São Paulo, Brazil) – See all my reviews

Max Payne 3 was kind of a let down to me for the simple fact of losing its identity. The game is awesome as an action piece, but a lot of the elements from the previous 2 games by Remedy that I fell in love with were lost, like the comic book passages, the gritty noir environments, Max's sense of humor, clever irony and poetic narration, the dream sequences and some other awesome things that made me fell in love with the two Remedy games. The only sequence of the third game that comes more close to emulate the feel of the previous ones was the flashback sequence, that's it, but it was only close. For the first game I give a 9/10, great game, for the second game, a straight and glorified 10/10, flawless in every sense, and even if times had changed, playing these two games today didn't reduce my devotion and admiration for them, but for the third game, sorry guys, it gets a 5.5/10, not that good, it lost many of the identity acquired in the first two, it seemed like a different game to me. Hope that they can bring back Max's world as I remember from the first 2 games in a fourth installment.


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