On a routine trip returning The Joker to Arkham Asylum, the Batman himself must deal with traps set within its inner sanctums, purposely set by the now escaped Joker, along with the rest of his rogues' gallery that are now free within the premises. Written by
Welcome to the madhouse
Did You Know?
The Game's version of Arkham Asylum is heavily influenced by the version that existed in the comic books, as it features strong elements from the stories of Alan Grant, the limited series "Arkham Asylum: Hell on Earth" and very obvious references to Grant Morrison's graphic novel: "Arkham Asylum: A serious house on a serious earth", among other influences. See more
After defeating Bane, Batman activates the Batmobile, still parked in Arkham North. When Bane surfaces and tries to kill Batman, we see the Batmobile barreling down a hill towards him. This means the car would somehow have to go through two locked doors, which appear in one piece and still locked later in the game, in order to make the journey to Arkham West near the water where Batman and Bane were. See more
All units proceed to Gotham City Hall. The Joker has been apprehended. Batman is now en route to Arkham Island.
Followed by Batman: Arkham Origins