- Sheppard and Beckett battle zombie-like, Wraith-engineered mutants with a team of the best and brightest female SG members.
- After an an off-world team led by Maj. Anne Teldy finds what appears to be one of Michael's abandoned laboratories, Sheppard and Dr. Beckett travel to the planet to see for themselves. It's not obvious why the lab has been abandoned since the information in the computer system seems to indicate that Michael's experiments had been successful. The village is empty and they have no idea what may have happened to the residents - until they find 12 empty pods and have to assume there are a dozen human-Wraith hybrids now roaming the area. Just as they think they've gained the upper hand however, they discover something in a hidden room.—garykmcd
- Dr. Beckett is asked to delay his departure from Atlantis when word comes that Major Anne Teldy and her away team, Sgt. Dusty Mehra, Capt. Alicia Vega and Dr. Alison Porter, have stumbled onto one of Michael's labs inside an extensive underground catacomb.
He and Lt. Col. Sheppard 'gate to Teldy's location, where further investigation reveals an abandoned laboratory containing numerous stasis pods. While Dr. Beckett and Dr. Porter stay behind to sift through the research data that Michael left behind, Sheppard and Teldy's team set out to explore a nearby village.
Beckett and Porter conclude that Michael was experimenting on the genetic characteristics of several life forms. Meanwhile, Sheppard and his team arrive at the village to find it abandoned. Yet chilling walls of fog and flashes of movement within it, suggest that they are not alone.
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