Having recently been playing Mass Effect 2 and Gears of War, I was fairly accustomed to duck- and-cover, strategic shooters, ones that require careful planning and skill as opposed to repetition. This game is not like that. I felt that it was presented well, but the great graphics end at the cutscenes. Every other mission starter after that is sub-par and generally looks bland, especially Dana's hair, and the characters have virtually no personality. Again, I was used to Mass Effect 2 and Red Dead Redemption, so I was expecting some kind of superhero morality system. None whatsoever. You can disguise yourself to avoid detection and confrontations, or curb stomp innocent civilians for a health boost when you decide to fight anything in reach.
When the game first started, I expected it to be a Grand Theft Auto sandbox game. In a way it is, but completely linear in story progression. The only branches to the gameplay are optional challenges located throughout Manhattan. These are pretty fun, but they get old fast since they usually include the same old stuff you have to do in missions. Another complaint that I have is the unbalanced gameplay difficulty. I was almost constantly getting my *** handed to me by enemies later in the game, and it was on the "Easy" setting. Four hits from the final boss on easy mode and you're dead (just a heads-up). Pretty much the only upside to the game is the enormous array of powers that you can wield to crush, slice, and obliterate your enemies. These powers are unlocked by using EP (Evolution Points) that you can obtain very easily by doing missions or killing enemies (the upgrades cost A LOT later on). Aside from that there really isn't much to do unless you're actually into the story or like the side challenges.
I wouldn't mind if they made a sequel to this game; I'd be all for it assuming they game it a few... no, a lot of tweaks to make it a more broad experience.
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