| Videos (see all 3) |
| George Ball | ... | Civilian / Cronos / Shuffler (voice) | |
| Adrienne Barbeau | ... | Hera (voice) | |
| Susanne Blakeslee | ... | Gaia (voice) (as Susan Blakeslee) | |
| Clancy Brown | ... | Hades (voice) | |
| Corey Burton | ... | Zeus (voice) | |
| Terrence 'T.C.' Carson | ... | Kratos (voice) (as TC Carson) | |
| Debi Derryberry | ... | Calliope (voice) (as Debbi Derryberry) | |
| Greg Ellis | ... | Hermes / Civilian (voice) | |
| Gideon Emery | ... | Poseidon / Civilian / Shuffler (voice) | |
| Holly Fields | ... | Aphrodite Girl #1 / Civilian (voice) | |
| Crispin Freeman | ... | Helios / Hanging Man / Soldier (voice) | |
| Marina Gordon | ... | Persephone / Clotho / Atropos (voice) | |
| Linda Hunt | ... | Narrator (voice) | |
| Josh Keaton | ... | Boat Captain / Deimos / Young Spartan (voice) | |
| Natalie Lander | ... | Pandora (voice) | |
| Erin Matthews | ... | Aphrodite Girl #2 / Poseidon Princess (voice) | |
| Malcolm McDowell | ... | Daedalus (voice) | |
| Mark Moseley | ... | King Minos / Civilian / Shuffler (voice) (as Mark Mosley) | |
| Kevin Sorbo | ... | Hercules (voice) | |
| April Stewart | ... | Aphrodite (voice) | |
| Fred Tatasciore | ... | Ares / Barbarian King / Typhon (voice) | |
| Simon Templeman | ... | Peirithous (voice) | |
| Rip Torn | ... | Hephaestus (voice) | |
| Erin Torpey | ... | Athena (voice) | |
| Dave Wittenberg | ... | Civilian / Soldier (voice) | |
| Gwendoline Yeo | ... | Lysandra (voice) | |
| rest of cast listed alphabetically: | |||
| Kurt Kelly | ... | Commercial (voice) | |
| Anthony Skordi | ... | Massive Warrior | |
| Daniel Sobieray | ... | Zeus | |
| Elijah Wood | ... | Kratos' Brother (voice) (uncredited) | |
Directed by | |||
| Stig Asmussen | (game director: Santa Monica Studio) | ||
Writing credits(in alphabetical order) | ||
| Stig Asmussen | additional writing: story | |
| Marianne Krawczyk | written by: story | |
| Ariel Lawrence | additional writing: story | |
| William Weissbaum | additional writing: story | |
Produced by | |||
| Brian Butcher | .... | producer: Imaginary Forces | |
| Steve Caterson | .... | senior producer: Santa Monica Studio (as Steve 'Scat' Caterson) | |
| Yong-Hyuk Charles Chang | .... | producer: Korean: Sony Computer Entertainment Asia | |
| Yuen-Yuen Chen | .... | producer: Traditional Chinese: Sony Computer Entertainment Asia | |
| Kunihiro Chiura | .... | associate producer: Japan Studio | |
| Sean Cunningham | .... | associate producer - art: production | |
| Andrew Egiziano | .... | consulting animation producer | |
| Tadaaki Hasegawa | .... | producer: Japan Studio | |
| John Hight | .... | executive producer: Massive Black Inc. | |
| Elodie Hummel | .... | senior producer: Sony Computer Entertainment Europe | |
| Ariel Lawrence | .... | associate producer - animation and cinematics: production | |
| Shengyong Ling | .... | producer: Massive Black Inc. (as Ling Shengyong) | |
| Seung Won Park | .... | producer: Semologic Inc. (as Seungwon Park) | |
| Jess Reed | .... | associate producer - combat design: production | |
| Scott Richeson | .... | producer: Massive Black Inc. | |
| Kenneth T. Roy | .... | project manager and producer: production | |
| Derek C. Smith | .... | associate producer - localization and outscourcing: production | |
| Tammy Tsuyuki | .... | music producer: music | |
| Whitney Wade | .... | design manager and producer: production | |
Original Music by | |||
| Ron Fish | (music composer: music) | ||
| Gerard K. Marino | (music composer: music) (as Gerard Marino) | ||
| Michael A. Reagan | (music composer: music) (as Mike Reagan) | ||
| Jeff Rona | (music composer: music) | ||
| Cris Velasco | (music composer: music) | ||
Film Editing by | |||
| Franck Deron | (video editor: multimedia) | ||
| Kevin Joelson | (lead editor: multimedia) | ||
| Eron Otcasek | (editor - main title: Imaginery Forces) | ||
Art Direction by | |||
| Ken Feldman | |||
Production Management | |||
| Amy Calcote | .... | post production manager: House of Moves | |
| Matt Owca | .... | production supervisor: multimedia | |
| Adam Schardein | .... | production manager: Image Metrics | |
Art Department | |||
| Mark Ahlin | .... | additional art support - environment artist: development support | |
| Kevin Anderson | .... | character artist: art | |
| Mark Anderson | .... | other art suport - technical artist: development support | |
| Cory Barron | .... | interface technical artist - lead: art | |
| Katon Callaway | .... | character artist: art | |
| Paul Coda | .... | environment artist: art | |
| Jackie Corley | .... | other art suport - animator: development support | |
| John Dobbie | .... | senior environment artist: art (as John A. Dobbie) | |
| Sukru Gilman | .... | environment artist: art | |
| Nate Homan | .... | lighting and render artist: art outsourcing | |
| Izzy | .... | visual development artist | |
| Gary Kavanagh | .... | technical artist: art | |
| Steven Kim | .... | technical artist: art | |
| Bryan Koszoru | .... | environment artist: art | |
| David Krikorian | .... | technical artist: art | |
| Louis Lu | .... | additional art support - character artist: development support | |
| Giovanni Luis | .... | technical artist - manager technical art group: art | |
| Jason Minters | .... | technical artist: art | |
| Wade Mulhern | .... | environment artist: art | |
| Patrick Murphy | .... | character artist - lead: art | |
| Yury Nedelin | .... | technical artist: art (as Yury Nedeljn) | |
| Andy Park | .... | concept artist: production group | |
| Ryan B. Peterson | .... | environment artist: art | |
| Timo Pihlajamaki | .... | environment artist: art | |
| Erik San Juan | .... | character artist: art | |
| Sonny Santa Maria | .... | other art suport - animator: development support | |
| Scott Seeto | .... | other art suport - visual development: development support | |
| Gyu-Yeon Shim | .... | design coordinator: Korean: Sony Computer Entertainment Asia | |
| Nate Stephens | .... | environment artist: art | |
| Avinash Sunnasy | .... | technical artist: art | |
| Christopher Sutton | .... | lead environment artist: art | |
| Peter Tumminello | .... | character artist: art | |
| Yuliya Vinokur | .... | lighting and render artist: art outsourcing | |
| Lewis Walden | .... | environment artist: art (as Lewis M. Walden III) | |
Sound Department | |||
| Brad Aldredge | .... | additional sound design: sound | |
| J. David Atherton | .... | localization dialog mastering: sound | |
| William 'Chip' Beaman | .... | English voice over business manager: Soundelux Design Music Group | |
| Chad Bedell | .... | voice over editorial: English voices: Soundelux Design Music Group | |
| Nathan Brenholdt | .... | sound design: sound | |
| Mark Camperell | .... | voiceover editor | |
| Mark Camperell | .... | voiceover recording engineer | |
| Chris Canning | .... | re-recording mixer: sound | |
| Eliot Connors | .... | voice over editorial: English voices: Soundelux Design Music Group (as Eliot Conners) | |
| Jeff Darby | .... | audio post production: sound | |
| Derrick Espino | .... | sound design: sound | |
| David Farmer | .... | creature sound design: sound | |
| Paul Fox | .... | lead sound design: sound | |
| Nerses Gezalyan | .... | sound mixer | |
| Patrick Ginn | .... | voice over editorial: English voices: Soundelux Design Music Group | |
| Charlie Gondak | .... | English voice over recording engineer: Soundelux Design Music Group | |
| Charlie Gondak | .... | senior asset coordinator: English voices: Soundelux Design Music Group | |
| Gary A. Hecker | .... | foley sound design: sound: Todd-AO (as Gary Hecker) | |
| Chris Hegstrom | .... | lead sound design: sound | |
| Dutch Hill | .... | voice over editorial: English voices: Soundelux Design Music Group | |
| Michael Edward Johnson | .... | audio post production: sound (as Mike Johnson) | |
| Steve Johnson | .... | sound design: sound | |
| Zen Kerfoot | .... | voice recording coordinator: Japanese voices: AC Create | |
| Satoshi Kikuchi | .... | sound file editor: AC Studio | |
| Suhyon Kim | .... | sound file editor: AC Studio | |
| Phillip A. Kovats | .... | sound design manager: sound (as Phillip Kovats) | |
| Justin Langley | .... | English voice over recording engineer: Soundelux Design Music Group | |
| Eric Leblanc | .... | audio post production: sound | |
| Erica Mehallo | .... | English voice over supervisor: Soundelux Design Music Group | |
| Emile Mika | .... | dialog support: sound | |
| Garrett Montgomery | .... | voice over editorial: English voices: Soundelux Design Music Group | |
| David Natale | .... | English voice over recording engineer: Soundelux Design Music Group | |
| David Natale | .... | asset coordination: English voices: Soundelux Design Music Group | |
| Kaori Ohshima | .... | audio localization manager: Japan Studio | |
| Joanna Orland | .... | sound design: sound | |
| Brian Petterson | .... | asset coordination: English voices: Soundelux Design Music Group (as Brian Peterson) | |
| Todd Piperi | .... | sound scripting: design | |
| Bob Rankin | .... | voice over editorial: English voices: Soundelux Design Music Group | |
| Gene Semel | .... | senior manager: sound group | |
| Jacquie Shriver | .... | senior dialog coordinator: sound | |
| Scott Soltero | .... | sound scripting: design | |
| Keita Sone | .... | audio localization: Japan Studio | |
| Shinpei Yamaguchi | .... | audio localization manager: Japan Studio | |
| Youhei Yamamoto | .... | sound file editor: AC Studio | |
Visual Effects by | |||
| Paul Alexiou | .... | post-production coordinator: House of Moves | |
| Maximillian Vaugh Ancar | .... | visual effects artist - lead: art (as Max Ancar) | |
| George Antonopoulos | .... | tracker: Image Metrics | |
| Jesse Buchanan | .... | visual effects artist: art | |
| Yoonsuk Cha | .... | lead animation: Semologic Inc. | |
| Ziyan Chen | .... | 3D artist: Massive Black Inc. (as Chen Ziyan) | |
| Jeremy Cox | .... | 2d technical director: titles and flashback sequences | |
| Theo Daley | .... | lead compositor and designer | |
| Luba Drozd | .... | 3D particles and effects: art outsourcing | |
| Chris Emond | .... | senior 3D artist: Massive Black Inc. | |
| Jasun Giles | .... | motion capture tracker: visual arts services group | |
| Joshua Harvey | .... | 3D technical director: art outsourcing | |
| Shuizhou He | .... | 3D artist: Massive Black Inc. (as He Shuizhou) | |
| Ryan Hirsh | .... | tracker: Image Metrics | |
| Junyuan Hu | .... | 3D artist: Massive Black Inc. (as Hu Junyuan) | |
| Weichen Hu | .... | senior 3D artist: Massive Black Inc. (as Hu Weichen) | |
| Izzy | .... | visual environment artist: art | |
| Mengfei Ji | .... | senior 3D artist: Massive Black Inc. (as Ji Mengfei) | |
| Min Jiang | .... | 3D artist: Massive Black Inc. (as Jiang Min) | |
| Wonjae Jung | .... | FX supervisor: Semologic Inc. | |
| Andrew Kim | .... | visual environment artist: art | |
| Cecil Kim | .... | lead visual development artist: art | |
| Seohyeon Kim | .... | FX lead artist: Semologic Inc. | |
| Nan La | .... | 3D artist: Massive Black Inc. (as La Nan) | |
| Huajie Lai | .... | 3D artist: Massive Black Inc. (as Lai Huajie) | |
| Xi Lei | .... | 3D artist: Massive Black Inc. (as Lei Xi) | |
| Yanyu Li | .... | senior 3D artist: Massive Black Inc. (as Li Yanyu) | |
| Mike Litzenberg | .... | tracker: Image Metrics | |
| Jingwei Liu | .... | 3D artist: Massive Black Inc. (as Liu Jingwei) | |
| Liangbin Lu | .... | senior 3D artist: Massive Black Inc. (as Lu Liangbin) | |
| Dongli Ma | .... | 3D artist: Massive Black Inc. (as Ma Dongli) | |
| Yuzheng Ma | .... | 3D artist: Massive Black Inc. (as Ma Yuzheng) | |
| Shon Mitchell | .... | senior 3D artist: Massive Black Inc. | |
| Chip Parsons | .... | motion capture tracker: visual arts services group | |
| Shuwen Shen | .... | senior 3D artist: Massive Black Inc. (as Shen Shuwen) | |
| Ruirui Song | .... | 3D artist: Massive Black Inc. (as Song Ruirui) | |
| Justin Talley | .... | facial capture technician: Image Metrics | |
| David Thach | .... | IT manager: product development IT | |
| Jiayang Tong | .... | 3D artist: Massive Black Inc. (as Tong Jiayang) | |
| Vinh Tran | .... | senior system administrator: product development IT | |
| Christian Vagnati | .... | pipeline TD: visual arts services group | |
| Shaojie Wang | .... | 3D artist: Massive Black Inc. (as Wang Shaojie) | |
| Chenwei Wu | .... | senior 3D artist: Massive Black Inc. (as Wu Chenwei) | |
| Menjing Xu | .... | 3D artist: Massive Black Inc. (as Xu Menjing) | |
| Shaojun Yang | .... | 3D artist: Massive Black Inc. (as Yang Shaojun) | |
| Qinghua You | .... | 3D artist: Massive Black Inc. (as You Qinghua) | |
| Fan Zhang | .... | 3D artist: Massive Black Inc. (as Zhang Fan) | |
| Lei Zhang | .... | 3D artist: Massive Black Inc. (as Zhang Lei) | |
| Yunke Zhang | .... | senior 3D artist: Massive Black Inc. (as Zhang Yunke) | |
| Hansheng Zhao | .... | 3D artist: Massive Black Inc. (as Zhao Hansheng) | |
| Yazhou Zhou | .... | 3D artist: Massive Black Inc. (as Zhou Yazhou) | |
Camera and Electrical Department | |||
| Mathieu Fallows | .... | camera designer: design | |
| Josh Harrison | .... | camera designer: design | |
| Ronald Ilano | .... | video engineer: multimedia | |
| Steve Peterson | .... | camera designer: design | |
| Mark Simon | .... | camera designer - lead: design | |
Animation Department | |||
| SungJin Ahn | .... | cinematic animator: art | |
| Mike Ambrogi | .... | character animator: art outsourcing | |
| Artak Avakyan | .... | cinematic animator: art | |
| Michael Biancalana | .... | game animator: art | |
| Michael Carr | .... | game animator: art | |
| Alex Castro | .... | animator: House of Moves | |
| James Che | .... | game animator: art | |
| Champin Chen | .... | animator: Image Metrics | |
| Christopher Clyde | .... | cinematic animator | |
| Matt Connolly | .... | character animator: art outsourcing | |
| Mike Cuevas | .... | game animator: art (as Michael Cuevas) | |
| Dam DeGloria | .... | 2D animators and compositor: art outsourcing | |
| Mike Dietz | .... | animator: House of Moves | |
| Dan Fine | .... | 3D animator: art outsourcing | |
| Sean Gilley | .... | game animator: art | |
| Isaac Marcos Gonzalez | .... | animator | |
| Jason Hall | .... | game animator: art | |
| Peter Jackson | .... | animator: Image Metrics | |
| Nick Johnnides | .... | character animator: art outsourcing | |
| Eddie Kim | .... | animator: House of Moves | |
| Dustin Kimmich | .... | animator: visual arts services group | |
| Ted Kotsaftis | .... | 2D animators and compositor: art outsourcing | |
| Ian Lang | .... | animator: House of Moves | |
| Sarah LaPenna | .... | animator: Image Metrics | |
| Leonid Larionov | .... | animator | |
| Eric LaShelle | .... | animation lead: House of Moves | |
| John Meehan | .... | animation manager: SCEA | |
| John Meehan | .... | animation manager: visual arts services group | |
| Matt Onheiber | .... | senior lead animator: Image Metrics | |
| Allison Orr | .... | animator: Image Metrics | |
| Jacob Patrick | .... | animator: House of Moves | |
| John Payne | .... | character animator: art outsourcing | |
| Dennis Pena | .... | game animator: art | |
| Thanh Phan | .... | animator: Image Metrics | |
| Tyler Phillips | .... | animator: visual arts services group | |
| David R. Polk | .... | animator: House of Moves (as David Polk) | |
| Derek Raymond | .... | animator: House of Moves | |
| 'Mooj' Sadri | .... | animator: House of Moves | |
| Jeff Schanz | .... | animator: House of Moves | |
| Edward Schofield | .... | animator: House of Moves (as Ed Schofield) | |
| Scott Slater | .... | animator: House of Moves | |
| Ruel Smith | .... | animator: House of Moves | |
| Matt St. Leger | .... | 2D animators and compositor: art outsourcing | |
| John Stanch | .... | 2D animators and compositor: art outsourcing | |
| Steve Talkowski | .... | 3D animator: art outsourcing | |
| Ryan Torrey | .... | animator: House of Moves | |
| Matt Tragesser | .... | 2D animators and compositor: art outsourcing | |
| Bruno Velazquez | .... | lead game animator: art | |
| David Weinstein | .... | animation supervisor: visual arts services group | |
| Mehdi Yssef | .... | lead cinematic animator: art | |
| Weiching Yu | .... | cinematic animator: art | |
| Alexandra Zedalis | .... | animator: Image Metrics | |
| Christian Brierley | .... | animator: Image Metrics (uncredited) | |
Casting Department | |||
| Keythe Farley | .... | English voice over casting: Soundelux Design Music Group | |
| Gordon Hunt | .... | English voice over casting: Soundelux Design Music Group | |
| Kris Zimmerman | .... | English voice over casting: Soundelux Design Music Group | |
Editorial Department | |||
| Brian Phipps | .... | motion editor: visual art services group | |
| Eryn Roston | .... | motion editor: visual art services group | |
| Frank Strocco | .... | motion edit lead: visual art services group | |
Music Department | |||
| Clint Bajakian | .... | senior music manager: music | |
| Andrew Buresh | .... | music intern: music | |
| Mark Cally | .... | music preparation: music | |
| Chuck Doud | .... | director of music: music | |
| Justin Fields | .... | senior music licensing coordinator: music | |
| Scott Hanau | .... | music editor: music | |
| Ernest Johnson | .... | music editor: music | |
| Keith Leary | .... | music editor: music | |
| Matt Levine | .... | music editor: music | |
| Jeremy Levy | .... | additional orchestrations: music | |
| Jonathan Mayer | .... | music manager: music | |
| Scott McRae | .... | music preparation: music | |
| Matt Mudo | .... | music editor: music | |
| Todd Piperi | .... | music scripting - lead: design | |
| Marc Senasac | .... | music mixer and master: music | |
| Scott Shoemaker | .... | music editor: music | |
| Scott Soltero | .... | music scripting: design | |
| Jason Swan | .... | manager - music and licensing: music | |
| Joel Yarger | .... | music mixer and master: music | |
| David Travis Edwards | .... | composer: trailer music (uncredited) | |
| Tom Player | .... | composer: trailer music (uncredited) | |
Other crew | |||
| Yolanda Akil | .... | outsourced localisation testing supervisor: test operations | |
| Crystal Allen | .... | new release administrator: Sony Computer Entertainment Europe | |
| Nathan Alschbach | .... | contingent game test analyst: TRC test team | |
| Daniel Antoni | .... | localisation tester: test operations | |
| Donna Armentor | .... | senior manager - consumer events: SCEA marketing and PR | |
| Alyson Arrastio | .... | senior event specialist: SCEA marketing and PR | |
| Matt Arrington | .... | programmer: programming | |
| Andy Ashcraft | .... | other design support - level design: development support | |
| Dean Ashton | .... | SCEE advanced technology group: platform team | |
| Jared Alan Bailey | .... | game tester: quality assurance | |
| Justin Bailey | .... | planning and release coordinator: planning and release | |
| Moumine Ballo | .... | programmer: programming | |
| Mark Ballwag | .... | manager - content operations: PlayStation Network | |
| Cory Barlog | .... | initial design and story layout: development support | |
| Gary Barth | .... | senior manager: multimedia | |
| Kacie Barton | .... | coordinator: art outsourcing | |
| Allan Becker | .... | senior director - product development - Santa Monica Studio: studio | |
| Ryan Beeson | .... | lead motion capture studio technician: visual arts services group | |
| Alex Belfield | .... | event specialist: SCEA marketing and PR | |
| Lara Belleza | .... | channel marketing manager: SCEA marketing and PR | |
| David Beltran | .... | contingent game test analyst: test operations | |
| Laurent Betbeder | .... | engineer: audio team | |
| Gianni Bianchini | .... | localisation tester: test operations | |
| Sandrine Bibolet | .... | localisation tester: test operations | |
| Christelle Bileci | .... | localisation tester: test operations | |
| Michael Bishop | .... | support services technician: support services | |
| Chip Blundell | .... | director of product marketing: SCEA marketing and PR | |
| Harvard Bonin | .... | additional production support: development support | |
| Mohammad S. Borujeni | .... | ice team: platform team | |
| David Bostwick | .... | contingent game test analyst: test operations | |
| Joshua Breindel | .... | engineer: audio team | |
| Mizpah Brown-Rich | .... | senior event planner: SCEA marketing and PR | |
| Michael Brynteson | .... | creative services: SCEA marketing and PR | |
| John Bui | .... | loyalty program management: PlayStation Network | |
| Bryan Burger | .... | tracking supervisor: Image Metrics | |
| Phil Burk | .... | engineer: platform team | |
| Anthony Caiazzo | .... | product marketing manager: SCEA marketing and PR | |
| Will Cao | .... | senior quality assurance tester: network test team | |
| Matthew Cappiello | .... | production support: production | |
| Daniel Carrigan | .... | quality assurance tester: TRC test team | |
| John Carter | .... | TRC tester: test operations | |
| Chris Carty | .... | SCEE advanced technology group: platform team | |
| Mark Cerny | .... | additional game design: development support | |
| Lee Champion | .... | TRC tester: test operations | |
| Jeff Chan | .... | programmer: programming | |
| Joseph Chan | .... | creative services: SCEA marketing and PR | |
| Ken Chan | .... | product marketing specialist: SCEA marketing and PR | |
| Shan-Min Chao | .... | ice team: platform team | |
| Keith Charley | .... | manager: audio team | |
| Grace Chen | .... | senior manager: PlayStation Network | |
| Michael Cheng | .... | additional design support - level design: development support | |
| Robby Cheverton | .... | senior quality assurance tester: network test team | |
| Jacqueline Chiu | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH | |
| Jae-Sang Cho | .... | internal QA tester: Korean: Sony Computer Entertainment Asia (as Cho Jae-Sang) | |
| Jennifer Cho | .... | trafficker: PlayStation Network | |
| Young-Sam Cho | .... | internal QA tester: Korean: Sony Computer Entertainment Asia (as Cho Young-Sam) | |
| Shao-Chu Chou | .... | localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia | |
| Kostas Christides | .... | Greek text translation: music | |
| Jon Cieselski | .... | senior quality assurance tester: test operations | |
| Robert Cleveland | .... | contingent game test analyst: test operations | |
| Jason Cole | .... | other design support - combat design: development support | |
| Kevin Collins | .... | business analyst: visual arts services group | |
| Brandon Conley | .... | NTT tester: test operations | |
| Charles Connoy | .... | vice president: SCEA global platform | |
| Eduardo Contreras | .... | motion capture studio technician: visual arts services group | |
| Andrew Cove | .... | ice team: platform team | |
| Francesca D'Errico | .... | localisation tester: test operations | |
| Theo Daley | .... | lead compositor and designer: art outsourcing | |
| Derek Daniels | .... | other design support - combat design: development support | |
| Magnus Danielsson | .... | programmer: programming | |
| Gabe Datte | .... | lead quality assurance tester: test operations | |
| Jonathan Davies | .... | NTT tester: test operations | |
| Michael Davies | .... | NTT supervisor: test operations | |
| Sean Davis | .... | contingent game test analyst: TRC test team | |
| Cindy De Guzman | .... | manager - project management: PlayStation Network | |
| Jason de Heras | .... | combat and systems designer: design | |
| Michael Delacruz | .... | channel marketing manager: SCEA marketing and PR | |
| Christine DeNezza | .... | manager: SCEA legal | |
| Michael Denny | .... | senior vice president - WWS Europe: Sony Computer Entertainment Europe | |
| Alex Dent | .... | contingent game test analyst: test operations | |
| Rafael Deogracias | .... | localisation testing lead: test operations | |
| Ben Diamand | .... | programmer: programming | |
| Shaun Distor | .... | contingent game test analyst: TRC test team | |
| Aline Domeau | .... | localisation tester: test operations | |
| Richard Dorton | .... | motion capture actor | |
| Sean Dougherty | .... | additional design: art outsourcing | |
| Ryan Dromgoole | .... | contingent game test analyst: test operations | |
| Ron Eagle | .... | director of product publicity: SCEA marketing and PR | |
| John Elberson | .... | contingent game test analyst: TRC test team | |
| Takahito Endou | .... | tester: first party quality assurance Japan | |
| Peter Escarcega | .... | production assistant: Image Metrics | |
| Dave Evans | .... | senior quality assurance tester: TRC test team | |
| Kacey Fahey | .... | channel marketing manager: SCEA marketing and PR (as Kacie Fahey) | |
| Keythe Farley | .... | voice-over director: Soundelux Design Music Group | |
| Thomas Farthing | .... | engineer: platform team | |
| Glenn Fiedler | .... | programmer: programming | |
| Paul Flannigan | .... | lead quality assurance tester: network test team | |
| Vassily Flippov | .... | lead programmer: Santa Monica Studio | |
| Julia Foguel | .... | manager - legal and business affairs: Sony Computer Entertainment Europe | |
| Karin Fong | .... | creative director: designer: flashback cinematics | |
| Karin Fong | .... | creative director: main title and flashback sequences | |
| Paul French | .... | TRc testing supervisor: test operations | |
| Kiyomi Funatsu | .... | PSN business and service department: Sony Computer Entertainment Japan | |
| Masamichi Furuse | .... | manual and packaging coordinator: Japan Studio | |
| Larissa Gamarra | .... | creative services: SCEA marketing and PR | |
| Alan Gamble | .... | functional tester: test operations | |
| Cruz Garcia | .... | QA test manager - netowrk and TRC test teams: test operations | |
| Nathan Gary | .... | additional design support - level design and tuning: development support | |
| Joseph Gatt | .... | motion capture actor: "Kratos" | |
| Brian Gauld | .... | media partnerships specialist: SCEA marketing and PR | |
| Scott Martin Gershin | .... | executive create director: English voices: Soundelux Design Music Group | |
| Anthony Gill | .... | support services manager: support services | |
| Arran Green | .... | senior video designer: Sony Computer Entertainment Europe | |
| Richard Greenspan | .... | interface technical artist: art | |
| Jay Grenier | .... | technical artist | |
| Mark Griffin | .... | director of business development: Image Metrics | |
| Shelli Griss | .... | web program specialist: PlayStation Network | |
| Afshar Guvendik | .... | compositor: multimedia | |
| Seung-Jun Ha | .... | marketing manager: Korean: Sony Computer Entertainment Asia | |
| Alex Hackford | .... | A&R manager: music | |
| Chris Hagedom | .... | loyalty program management: PlayStation Network | |
| John Hale | .... | TRC testing lead: test operations | |
| Ryan Halvorson | .... | contingent game test analyst: TRC test team | |
| Mark Hardy | .... | European marketing director: Sony Computer Entertainment Europe | |
| Matt Harper | .... | manager - support services: support services group | |
| Jonathan Hawkins | .... | level designer: design | |
| Leland Hedges | .... | senior analyst of consumer insights: SCEA marketing and PR | |
| Justin Hendry | .... | level designer: design | |
| Rommel Hernandez | .... | senior specialist PlayStation Store: PlayStation Network | |
| Greg Hicks | .... | lead quality assurance tester: network test team | |
| John Hight | .... | game tester: quality assurance (as Jonathan A. Hight) | |
| David Hill | .... | TRC testing lead: test operations | |
| Nicky Hind | .... | engineer: audio team | |
| John Hirai | .... | associate devsuite web admin: support services group | |
| Joby Hirschfeld | .... | director - channel marketing and events: SCEA marketing and PR | |
| Masaki Hiyoshi | .... | quality assurance supervisor: first party quality assurance Japan | |
| Naty Hoffman | .... | additional programming support - graphics: development support | |
| Gunnar Hojem | .... | asset localisation coordinator: Sony Computer Entertainment Europe | |
| Sam Holding | .... | manual and packaging copywriter: Sony Computer Entertainment Europe | |
| James Hong | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH | |
| Christian Hopley | .... | support services lead technician: support services | |
| Angie Howard | .... | additional production support: development support | |
| Heather Howell | .... | contingent game test analyst: test operations | |
| Gordon Hunt | .... | voice-over director: Soundelux Design Music Group | |
| Tony Huynh | .... | combat and systems designer: design | |
| David Ibarra | .... | senior motion capture tracker: visual arts services group | |
| Hirokazu Inoue | .... | tester: first party quality assurance Japan | |
| Suzy Ip | .... | print production: Sony Computer Entertainment Europe | |
| Eric Ippolito | .... | manager - release management: support services group | |
| Michiaki Itou | .... | sales department: Sony Computer Entertainment Japan (as Michiaki Ito) | |
| Adam Johnson | .... | ice team: platform team | |
| Alex Johnson | .... | production assistant: English voices, Soundelux Design Music Group (as Alexander Leeman Johnson) | |
| Bob Johnson | .... | senior manager - channel marketing: SCEA marketing and PR | |
| Christopher Jones | .... | performance capture supervisor: Image Metrics | |
| Lee Jones | .... | TRC tester: test operations | |
| Rick Jones | .... | creative services: SCEA marketing and PR | |
| Bob Jordan | .... | contingent game test analyst: TRC test team | |
| Joshua Kahelin | .... | senior quality assurance tester: test operations | |
| Yoon-Hee Kang | .... | software marketing: Korean: Sony Computer Entertainment Asia | |
| Robert Kao | .... | sales: Traditional Chinese: Sony Computer Entertainment Asia: SCET | |
| Jeffrey Kaplan | .... | contingent game test analyst: test operations | |
| Arisu Kashiwagi | .... | designer: art outsourcing | |
| Paul Kelly | .... | contract staff coordinator: test operations | |
| Sean Kelly | .... | director - international software development: Sony Computer Entertainment Europe | |
| Hoon Kim | .... | supervisor: Sony Computer Entertainment Japan | |
| Hyungwoo Kim | .... | composition: Semologic Inc. | |
| Ki-Bong Kim | .... | QA manager: Korean: Sony Computer Entertainment Asia | |
| Minnie Kim | .... | engineer: Bits & Frames | |
| Sean Kim | .... | president: Bits & Frames | |
| Tae-Min Kim | .... | internal QA lead: Korean: Sony Computer Entertainment Asia | |
| Yeon Kyung Kim | .... | vice president - international software development: Japan Studio (as YeonKyung Kim) | |
| Tomikazu Kirita | .... | supervisor: Sony Computer Entertainment Japan | |
| Manny Ko | .... | ice team: platform team | |
| Misako Kobayashi | .... | package and manual coordination/manufacturing coordinator: Korean: Sony Music Communications Inc. | |
| Shinobu Kobayashi | .... | TRC testing manager: first party quality assurance Japan | |
| Yasuhide Kobayashi | .... | senior vice president - WWS Japan Studio: Japan Studio | |
| Kouichi Kodama | .... | director of first party quality assurance Japan: first party quality assurance Japan | |
| Yoshichika Koike | .... | PSN business and service department: Sony Computer Entertainment Japan | |
| Hironori Komiya | .... | manual and packaging coordinator: Japan Studio | |
| Eve Kosel | .... | senior web project manager: PlayStation Network | |
| Brenton Merrill Kossak | .... | game tester: quality assurance | |
| Ginger Kraus | .... | senior director - marketing alliances & activation: SCEA marketing and PR | |
| Thomas Kwan | .... | sales: Traditional Chinese: Sony Computer Entertainment Asia: SCEH | |
| Don Lacy | .... | manager: multimedia | |
| Cédric Lallain | .... | ice team: platform team | |
| Eric Lalumiere | .... | senior motion capture specialist: visual arts services group | |
| Minh Lam | .... | contingent game test analyst: test operations | |
| Dre Lau | .... | sales: Traditional Chinese: Sony Computer Entertainment Asia: SCEH | |
| John Lawrence | .... | technical designer: design | |
| Shawn Layden | .... | supervisor: Sony Computer Entertainment Japan | |
| Shaun Leach | .... | planning and release supervisor: planning and release | |
| Michelle Lee | .... | motion capture actress | |
| Richard Lee | .... | VP - technology and CTO: SCEA global technology group | |
| Daniel Legg | .... | solving: visual arts services group | |
| Eric Lempel | .... | director - PlayStation Network operations and strategic planning: PlayStation Network | |
| Eric Levine | .... | public relations manager: SCEA marketing and PR | |
| Hakuki Lin | .... | localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia | |
| Sergio Llorens | .... | localisation tester: test operations | |
| Vince Loughney | .... | lab technician: test operations | |
| Jon Lowe | .... | support services technician: support services | |
| Davina MacKey | .... | senior project manager: PR service group support | |
| Kirk MacKey | .... | TRC tester: test operations | |
| Jeff Magers | .... | technical designer: design | |
| Marie Manapat | .... | channel marketing manager: SCEA marketing and PR | |
| Jason Manley | .... | president: Massive Black Inc. | |
| Jon Marcella | .... | game tester: quality assurance | |
| Ritchard Markelz | .... | senior director: first party quality assurance (FPQA ) | |
| Nadine Martin | .... | localisation test manager: test operations | |
| Ayako Masui | .... | package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia | |
| Yoshinori Matsumoto | .... | sales department: Sony Computer Entertainment Japan | |
| Jason McDonald | .... | combat and systems designer: design (as Jason D. McDonald) | |
| Bryan McNett | .... | ice team: platform team | |
| Byron Mehlsack | .... | game tester: quality assurance | |
| R.J. Mical | .... | senior manager: platform team | |
| Katsuhiro Miki | .... | PSN business and service department: Sony Computer Entertainment Japan | |
| Thomas M. Miller IV | .... | programmer: programming (as Thomas Miller IV) | |
| Rita Mines | .... | additional production support: development support | |
| Umesh Mistry | .... | manual and packaging design: Sony Computer Entertainment Europe | |
| Masando Miura | .... | sales department: Sony Computer Entertainment Japan | |
| Grace Modino | .... | production support: production | |
| Andrew Moore | .... | QA test manager: test operations | |
| Chris Moore | .... | functional tester: test operations | |
| Neil Moran | .... | support services supervisor: support services | |
| John Morgan | .... | engineer: platform team | |
| Matt Morgan | .... | contingent game test analyst: TRC test team | |
| Chris Morrell | .... | social media manager: SCEA marketing and PR | |
| Sharonda Morris | .... | project coordinator: multimedia | |
| Toby Morrish | .... | European marketing manager: Sony Computer Entertainment Europe | |
| Jonathin Morse | .... | senior quality assurance tester: TRC test team (as Jonathan Morse) | |
| Juliette Mouquod | .... | localisation tester: test operations | |
| Michael L. Mumbauer | .... | senior manager: visual arts services group (as Mike Mumbauer) | |
| Yuka Munakata | .... | manual and packaging coordinator: Sony Music Communications | |
| Alexander Munoz | .... | contingent game test analyst: test operations | |
| Hitoshi Murakami | .... | manual and packaging design: Alvion | |
| Katsuhiko Murase | .... | package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia | |
| Ronny Murphy | .... | production assistant: English voices: Soundelux Design Music Group | |
| David Murrant | .... | director of service groups: SCEA PD service groups | |
| Olivier Naimi | .... | director of webs strategy and services: PlayStation Network | |
| Keith Nakamura | .... | level designer: design | |
| Mary Nappi | .... | paralegal - music licensing: SCEA legal | |
| Isao Nara | .... | tester: first party quality assurance Japan | |
| Emily Nelson | .... | coordinator: art outsourcing | |
| Jim Newman | .... | help desk associate support specialist: product development IT | |
| Joanna Ng | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH | |
| Sven Nielsen | .... | engineering systems administrations: product development IT | |
| Yasuko Nii | .... | manual and packaging coordinator: Japan Studio | |
| Taku Nishijima | .... | marketing department: Sony Computer Entertainment Japan | |
| Tetsutaro Nishimoto | .... | manual and packaging coordinator: Japan Studio | |
| Ryan Norman | .... | game tester - lead: quality assurance | |
| Kazuhiro Noya | .... | marketing department: Sony Computer Entertainment Japan | |
| Scott Nyce | .... | engineering systems administrations: product development IT | |
| Patrick O'Brien | .... | SCEE advanced technology group: platform team | |
| Chris O'Neill | .... | level designer: design | |
| Fabrice Odero | .... | programmer: programming | |
| Tokuou Ohnuma | .... | quality assurance manager: first party quality assurance Japan | |
| Andrew Ormandy | .... | support services coordinator: support services | |
| Matt Osborne | .... | functinoal testing supervisor: test operations | |
| Ricardo Oyón Rodríguez | .... | localisation tester: test operations | |
| Ryan Page | .... | contingent game test analyst: TRC test team | |
| Susan Panico | .... | senior director: PlayStation Network | |
| Charlotte Panther | .... | head of product PR: Sony Computer Entertainment Europe | |
| Seo-Yun Park | .... | public relations: Korean: Sony Computer Entertainment Asia | |
| Jeremy Parker | .... | level designer: design | |
| David Parkinson | .... | director of first party quality assurance Europe: SCEE first party quality assurance (as Dave Parkinson) | |
| William Parks | .... | programmer: programming | |
| Ronald Pascucci | .... | release manager: support services group (as Ron Pascucci) | |
| Sanjay Patel | .... | engineer: platform team | |
| David Paxson | .... | engineer: platform team | |
| Michael Peay | .... | IT engineering manager: product development IT | |
| Rodrick Penn | .... | contingent game test analyst: test operations | |
| Alberto Perez | .... | assistant outsourced localisation testing supervisor: test operations (as Alberto Pérez) | |
| Araceli Perez | .... | European PR manager: Sony Computer Entertainment Europe | |
| Cedric Perthuis | .... | programmer: programming | |
| Joe Petronaci | .... | contingent game test analyst: TRC test team | |
| Matthew Phillips | .... | functional tester: test operations | |
| Susan Pluckrose | .... | director - legal and business affairs: Sony Computer Entertainment Europe | |
| Cheyenne Poirier | .... | teleprompter operator | |
| Aurelien Poma | .... | community coordinator | |
| Aurelien Poma | .... | community manager | |
| Aurelien Poma | .... | community team leader | |
| Antel Powell | .... | quality assurance tester: TRC test team | |
| Graham Price | .... | TRC tester: test operations | |
| Benoít Provôt | .... | localisation tester: test operations | |
| Adam Puhl | .... | combat and systems designer - lead: design | |
| Bryan Purdy | .... | contingent game test analyst: test operations | |
| Asad Qizilbash | .... | additional marketing support: SCEA marketing and PR | |
| Janet Rankin | .... | facility manager: English voices: Soundelux Design Music Group | |
| Brian Rausch | .... | vice president of production: House of Moves | |
| Gabriel Resneck | .... | building engineer: programming | |
| Jacob Rexius | .... | quality assurance tester: test operations | |
| Claudine Ricanor | .... | senior software specialist: SCEA marketing and PR | |
| James Riordan | .... | senior corporate counsel: SCEA legal | |
| John Rodriguez | .... | contingent game test analyst: test operations | |
| Scott Rohde | .... | vice president - product development - SCEA - part of SCE Worldwide Studios: studio | |
| David Peter Ronan | .... | functional testing lead: test operations | |
| Alex Rosenberg | .... | engineer: platform team | |
| Jeff Rubinstein | .... | social media manager: SCEA marketing and PR | |
| Simon Rutter | .... | senior vice president marketing: Sony Computer Entertainment Europe | |
| Percy Sagun | .... | solving: visual arts services group | |
| Luis R. Sanchez | .... | level designer: design | |
| Seigi Sasaki | .... | supervisor: Sony Computer Entertainment Japan | |
| Jason Scanlin | .... | ice team: platform team | |
| Matteo Scapuzzi | .... | SCEE advanced technology group: platform team | |
| James Scarafone | .... | manager -motion capture: visual arts services group | |
| Katharina Scharpf | .... | localisation tester: test operations | |
| Henni Schewe | .... | localisation tester: test operations | |
| Katie Schibler | .... | senior manager - marketing alliances: SCEA marketing and PR | |
| Gabriel Schuyler | .... | engineering systems administrations: product development IT | |
| Chris Scott | .... | lead quality assurance tester: TRC test team | |
| Nicolas Serres | .... | SCEE advanced technology group: platform team | |
| Patrick Seybold | .... | senior director - corporate communications & social media: SCEA marketing and PR | |
| Don Shallcross | .... | TRC tester: test operations | |
| Travis Sher | .... | help desk support specialist: product development IT (as Travis 'SherShot' Sher) | |
| Motoyuki Shimizu | .... | tester: first party quality assurance Japan | |
| Michael Shinkle | .... | senior motion capture tracker: visual arts services group | |
| Junji Shoda | .... | supervisor: Sony Computer Entertainment Japan | |
| Jack Siler | .... | creative services: SCEA marketing and PR | |
| David Simpson | .... | ice team: platform team | |
| Matt Sivertson | .... | engineer: platform team | |
| Cesare Sivo | .... | localisation tester: test operations | |
| Tobias Sjobom | .... | contingent game test analyst: test operations | |
| Eric Smolikowski | .... | programmer: programming | |
| Mike Smyth | .... | functional tester: test operations | |
| Shuji Soeda | .... | manual and packaging design: Alvion | |
| Robert Soper | .... | programmer: programming (as Bob Soper) | |
| Anthony Sorise | .... | production assistant: English voices: Soundelux Design Music Group | |
| Gareth Spencer | .... | test manager: test operations (as Garth Spencer) | |
| Jim Sproul | .... | engineer: audio team | |
| Scott Steinberg | .... | vice president - product marketing: SCEA marketing and PR | |
| Cory Stratton | .... | ice team: platform team | |
| Shannon Studstill | .... | initial development supervision: development support | |
| Ethan Su | .... | sales: Traditional Chinese: Sony Computer Entertainment Asia: SCET | |
| Natire Suchoknand | .... | web project manager: PlayStation Network (as Natira Suchoknand) | |
| Seigo Sugai | .... | marketing department: Sony Computer Entertainment Japan | |
| Kenji Suganuma | .... | manual and packaging coordinator: Sony Music Communications | |
| Alex Sulman | .... | combat and systems designer: design | |
| Peter Summersgill | .... | direcotr of consumer insights: SCEA marketing and PR | |
| Jackie Sutherland | .... | senior quality assurance tester: test operations | |
| Jonathan W. Swart | .... | game tester: quality assurance | |
| Daniele Tacconi | .... | localisation testing supervisor: test operations | |
| Cyril Tano | .... | web producer: PlayStation Network | |
| Joel Taubel | .... | additional production support: development support | |
| Pam Teller | .... | senior paralegal: SCEA legal | |
| Drew Thaler | .... | engineer: platform team | |
| Joseph Thomas | .... | associate software engineer: visual arts services group | |
| John Thompson | .... | engineer: platform team | |
| Callista Tieu | .... | contingent game test analyst: TRC test team | |
| Jim Tilander | .... | programmer: programming | |
| Paul Allen Timm | .... | lead quality assurance tester: test operations | |
| Marian Toole | .... | vice president - legal and business affairs: Sony Computer Entertainment Europe | |
| Katharina Tropf | .... | localisation tester: test operations | |
| Lyra Ulangca-Hofer | .... | interns - cinematic environment artist: development support | |
| Sean D. Valencia | .... | QA test supervisor: test operations (as Sean Valencia) | |
| Nonet Vargas | .... | senior administrator: visual arts services group | |
| Mike Vernik | .... | senior manager of web production: PlayStation Network | |
| Cristian Vázquez Pérez | .... | localisation tester: test operations | |
| Brian Waddle | .... | VP business development: Image Metrics | |
| Paul M. Walker | .... | game tester: quality assurance | |
| Robert Walker | .... | European release manager: Sony Computer Entertainment Europe | |
| Sakura Wang | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET | |
| Makoto Watanabe | .... | package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia | |
| David Weaver | .... | support services coordinator: support services | |
| Patrick Weiss | .... | production assistant: English voices: Soundelux Design Music Group | |
| William Weissbaum | .... | production coordinator | |
| Jeff Wilkerson | .... | director: first party quality assurance (FPQA ) | |
| Nick Wilkies | .... | NTT tester: test operations | |
| Phil Wilkins | .... | programmer: programming | |
| Alan Williams | .... | design assistant: art outsourcing | |
| Eric Williams | .... | additional design support - initial combat and systems design: development support | |
| Mary Wilson | .... | manager - content operations: PlayStation Network | |
| Jo Wright | .... | level designer: design | |
| Phillip Wright | .... | functional tester: test operations (as Phillip W. Wright) | |
| Yumi Yang | .... | additional production support: development support | |
| Thelma Badu Yankson | .... | junior European PR manager: Sony Computer Entertainment Europe | |
| Ken'ichiro Yasuhara | .... | manual and packaging copywriter: Japan Studio (as Kenichiroh Yasuhara) | |
| Shuhei Yoshida | .... | president - World Wide Studios - Sony Computer Entertainment: studio | |
| Josh Young | .... | contingent game test analyst: TRC test team | |
| Brian Ka Chun Yu | .... | combat and systems designer: design | |
| Louis Yu | .... | localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia | |
| Veronica Yu | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET | |
| Holman Yuan | .... | marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET | |
| Kris Zimmerman | .... | voice director | |
| Kris Zimmerman | .... | voice-over director: Soundelux Design Music Group | |
| Joern Zinsmeister | .... | localisation tester: test operations | |
| Edmund Zoo | .... | localization coordinator: Korean: Sony Computer Entertainment Asia | |
Thanks | |||
| Mike Acton | .... | thanks: Sony Computer Entertainment America | |
| Jim Bass | .... | special thanks: Sony Computer Entertainment America | |
| Tim Bender | .... | special thanks: Sony Computer Entertainment America | |
| Sally Buchanan | .... | special thanks: Sony Computer Entertainment America | |
| Rusty Buchert | .... | thanks: Sony Computer Entertainment America | |
| Karen Chelini | .... | thanks: Sony Computer Entertainment America | |
| Peter Dille | .... | special thanks: Sony Computer Entertainment America | |
| Angie Drennon | .... | thanks: Sony Computer Entertainment America | |
| John Dudkowski | .... | thanks: Sony Computer Entertainment America | |
| Rob Dyer | .... | special thanks: Sony Computer Entertainment America | |
| Pal-Kristian Engstad | .... | thanks: Sony Computer Entertainment America | |
| Shannon Henry | .... | thanks: Sony Computer Entertainment America | |
| Barbara House | .... | thanks: Sony Computer Entertainment America | |
| David Jaffe | .... | thanks: Sony Computer Entertainment America | |
| Luciana Jinzo | .... | thanks: Sony Computer Entertainment America | |
| Doug Kelley | .... | thanks: Sony Computer Entertainment America | |
| Amy Kingma | .... | thanks: Sony Computer Entertainment America | |
| Tina Kowalewski | .... | thanks: Sony Computer Entertainment America | |
| Margie Lee-Johnson | .... | thanks: Sony Computer Entertainment America | |
| Arturo Mora | .... | thanks: Sony Computer Entertainment America | |
| Glenn Nash | .... | special thanks: Sony Computer Entertainment America | |
| Tanya Page | .... | thanks: Sony Computer Entertainment America | |
| Ted Regulski | .... | thanks: Sony Computer Entertainment America | |
| Phil Rosenberg | .... | special thanks: Sony Computer Entertainment America | |
| Riley Russell | .... | special thanks: Sony Computer Entertainment America | |
| Tom Sekine | .... | thanks: Sony Computer Entertainment America | |
| Kyle Shubel | .... | thanks: Sony Computer Entertainment America | |
| Shayla Skilling | .... | thanks: Sony Computer Entertainment America | |
| Michal Stanszewski | .... | thanks: Sony Computer Entertainment America | |
| Jack Tretton | .... | special thanks: Sony Computer Entertainment America | |
| Michal Valient | .... | thanks: Sony Computer Entertainment America | |
| Michel Van Der Leeluw | .... | thanks: Sony Computer Entertainment America | |
| Elijah Wood | .... | special thanks: English voice over | |
| Kevin Yenchik | .... | thanks: Sony Computer Entertainment America | |
| Jonathan Alan York | .... | thanks: Sony Computer Entertainment America | |
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| Clash of the Titans | Conan the Barbarian | God of War | Kill Bill: Vol. 1 | The Professional: Golgo 13 |
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IMDb User Rating: |
IMDb User Rating: |
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| Full cast and crew | Company credits | IMDb Action section |
| IMDb USA section |
My only serious complaint was that it was almost too manly, and my PS3 leaked testosterone every time I played for more than a few hours at a time. Aside from that, the story is interesting, the puzzles were fun despite being easier than those of GOW2, the combat was solid (despite rage of the titans being completely useless), the boss battles were epic and boner inducing, and the environment and character design were straight up eye candy. Kratos is probably the best character you can't relate to. He's such a kill happy douche that you can't really feel sorry for him, and at times i feel like I'm playing as the villain. He's such a badass though that it's forgivable :)