What made more money than the entire American movie industry through the 50s and 60s? Pinball. Special When Lit rediscovers the lure of a lost pop icon. A product of the mechanical and ... See full summary »
'Race to World First' documents the struggles, triumphs, and frustrations of the 25-man World of Warcraft guild Blood Legion as it prepares to beat the newest bosses released within the ... See full summary »
An evil drow-elf is displaced by Hurricane Katrina. A sanitation worker lures friends into a Sphere of Annihilation. A failed supervillain starts a cable access show involving ninjas, ... See full summary »
CODE 2600 documents the Info-Tech Age, told by the events and people who helped build and manipulate it. It explores the impact this new connectivity has on our ability to remain human while maintaining our personal privacy and security.
A documentary on classic video arcade collectors across North America. Those who were the first to look into the neon haze of a vector/raster screen and fall in love. The first quarter poppers, the "vidiots" who never grew up.
Second Skin takes an intimate, disturbing look at three sets of computer gamers whose lives have been transformed by the emerging genre of computer games called Massively Multiplayer Online games (MMOs). World of Warcraft, Second Life, and Everquest allow millions of users to simultaneously interact in virtual spaces. Second Skin introduces us to couples who have fallen in love without ever meeting, disabled players whose lives have been given new purpose, those struggling with addiction, Chinese gold-farming sweatshop workers, wealthy entrepreneurs and legendary guild leaders--all living within a world that doesn't quite exist. Second Skin focuses on a couple who met in a virtual world, an addict whose life was ruined by MMOs, and a group of MMO gamers who spend most of their lives inside virtual worlds. Written by
Although I played World of Warcraft, I never raided or had a high end character. My part was heavily scripted and improvised based on the direction of the producers.
It was just something to do to add to my resume. They were not supposed to use my real name either but the producers were unethical in their approach for me to do the movie.
They actually would buy me alcohol so i would get a buzz on and open up more because I thought the movie doc was stupid. So please don't send me anymore email telling me your hardship stories. I'm not the person you think I am.
They also lied about where i lived, who I lived with, what I did for work. It's not a real look into a gaming addicts life. Unless perhaps the losers from Indiana were for real but that I don't know. From what i can tell they were actually real life friends of the producers who were also playing a role.
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